..
translate
shader_recompiler/LOP3: Use brute force python results within switch/case.
2022-03-08 09:44:28 +01:00
control_flow.cpp
control_flow: Fix duplicate switch case in OpcodeToken
2021-07-26 04:16:34 -04:00
control_flow.h
shader_recompiler, video_core: Resolve clang errors
2021-07-22 21:51:40 -04:00
decode.cpp
shader: Address feedback + clang format
2021-07-22 21:51:26 -04:00
decode.h
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
indirect_branch_table_track.cpp
shader_recompiler,video_core: Cleanup some GCC and Clang errors
2021-07-22 21:51:26 -04:00
indirect_branch_table_track.h
shader: Implement BRX
2021-07-22 21:51:25 -04:00
instruction.h
shader: Implement BRX
2021-07-22 21:51:25 -04:00
location.h
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
maxwell.inc
shader: Implement Int32 SUATOM/SURED
2021-07-22 21:51:30 -04:00
opcodes.cpp
shader: Handle host exceptions
2021-07-22 21:51:34 -04:00
opcodes.h
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
structured_control_flow.cpp
structured_control_flow: Skip reordering nested demote branches.
2021-08-30 11:46:25 -04:00
structured_control_flow.h
structured_control_flow: Conditionally invoke demote reorder pass
2021-08-30 11:46:24 -04:00
translate_program.cpp
Address format clang
2021-12-18 14:27:07 +08:00
translate_program.h
shader_recompiler: Remove unnecessary [[nodiscard]]
2022-01-25 12:16:09 -05:00