Commit graph

63 commits

Author SHA1 Message Date
James Rowe
e159c550d8 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Lioncash
1b310cbb3a general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Lioncash
448c7ad796 vi: Move logging macros over to new fmt-compatible ones 2018-04-24 12:01:31 -04:00
bunnei
18e541f7e2 Merge pull request #340 from mailwl/vi-update
Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
2018-04-20 16:23:15 -04:00
bunnei
c3236a3a37 Merge pull request #360 from lioncash/namespaces
service: Use nested namespace specifiers where applicable
2018-04-20 09:44:40 -04:00
Lioncash
6d94dd21a5 service: Use nested namespace specifiers where applicable
Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
Lioncash
59a504d933 vi: Remove redundant initializers in the constructors 2018-04-19 21:34:36 -04:00
mailwl
59077b7d07 Service/VI: stub SetLayerVisibility, fix GetDisplayResolution output
both SetLayerVisibility() functions used in Lego games, GetDisplayResolution()
fixed according switchbrew.org
2018-04-17 19:42:14 +03:00
Hexagon12
4c462c91bd Various service name fixes - part 2 (rebased) (#322)
* Updated ACC with more service names

* Updated SVC with more service names

* Updated set with more service names

* Updated sockets with more service names

* Updated SPL with more service names

* Updated time with more service names

* Updated vi with more service names
2018-04-17 11:37:43 -04:00
Hexagon12
433ccdebe5 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
bunnei
c800619c1e vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
mailwl
eaf65829ca Service/vi: convert services to module 2018-03-21 13:09:40 +03:00
N00byKing
1212e9e231 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
bunnei
bae5ccd6d2 vi: Remove DequeueBuffer and wait until next available buffer. 2018-03-18 20:56:35 -04:00
Subv
26797bd41c Parcel: Ensure we don't read past the end of the parcels in Vi. 2018-02-17 14:00:44 -05:00
Subv
34f6578f62 Vi: Mark all fences as NO_FENCE in the DequeueBuffer response parcel. 2018-02-17 14:00:30 -05:00
Subv
5172ce6d8f Vi: Always write the IGBPBuffer in the RequestBuffer response parcel.
This may break libnx homebrew due to a bug in libnx but is required by official games since they always assume that the buffer will be there.
2018-02-17 13:59:45 -05:00
Subv
d3f8e79fc5 Vi: Mark the fences as valid in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv
9ec8dcff8a Vi: Added a missing u32 in the DequeueBuffer response parcel. 2018-02-14 22:57:56 -05:00
Subv
f449136900 Vi: Don't write the IGBPBuffer in the IGBPRequestBufferResponseParcel. 2018-02-14 22:57:55 -05:00
Subv
b4be5d2e65 Vi: Properly write the BufferProducerFence object in the DequeueBuffer response parcel. 2018-02-14 22:57:54 -05:00
bunnei
d64dfffda6 vi: Eliminate direct usage of BufferDescriptorB. 2018-02-13 23:54:12 -05:00
bunnei
acdbc95583 vi: Use ReadBuffer/WriteBuffer functions for TransactParcel. 2018-02-13 23:54:11 -05:00
bunnei
a92ac370cf vi: Fix TransactParcelAuto to support both buffer formats. 2018-02-13 23:26:01 -05:00
bunnei
72da0a304c vi: Add FENCE_HACK, which is useful for booting BOTW. 2018-02-12 21:24:40 -05:00
bunnei
bfc7ad5ef7 vi: Stub TransactParcel CancelBuffer. 2018-02-12 21:24:39 -05:00
bunnei
b11fd075b9 TransactParcel: Move WriteBlock to narrowest scope. 2018-02-12 21:24:38 -05:00
bunnei
b3ac6d5f45 vi: Parse IGBPQueueBufferRequestParcel params and expose buffer flip vertical. 2018-02-11 21:00:41 -05:00
bunnei
74a9748176 vi: Fix OpenLayer and CreateStrayLayer. 2018-02-11 17:28:07 -05:00
bunnei
51d611d186 vi: Implement TransactParcelAuto. 2018-02-09 23:33:49 -05:00
bunnei
7b6423defd IGBPQueueBufferRequestParcel: Don't enforce buffer length.
- Another fix for libnx.
2018-02-09 23:33:49 -05:00
bunnei
057dca7d64 IGBPRequestBufferResponseParcel: Fix response for libnx. 2018-02-09 23:33:43 -05:00
bunnei
1967ed0f07 IApplicationDisplayService::CloseDisplay: Fix response params size. 2018-02-08 23:20:23 -05:00
mailwl
ff9d0996a8 Service: stub some functions in am, audio, time, vi services 2018-02-07 15:11:17 +03:00
bunnei
951526d8b8 logger: Add VI service logging category. 2018-02-04 22:26:44 -05:00
bunnei
e6a83e2024 Merge pull request #154 from mailwl/vi_create_stray_array
vi::CreateStrayLayer : add padding to request
2018-02-02 09:01:21 -08:00
mailwl
be7ef9498d Services/vi: add vi:s and vi:u services 2018-02-02 12:59:50 +03:00
mailwl
9b3b9fe930 vi::CreateStrayLayer : add padding to request 2018-02-02 12:03:02 +03:00
bunnei
f328cb2c7c hle: Rename RequestBuilder to ResponseBuilder. 2018-01-24 22:24:10 -05:00
bunnei
427b97e60c service: Fix all incorrect IPC response headers. 2018-01-24 22:21:33 -05:00
Subv
696b61b9c3 Services: Vi shouldn't be responsible for creating nvflinger.
It is now created during Service initialization and passed to all the services that need it.
2018-01-22 13:40:02 -05:00
Subv
edb1c9589b VI: Move BufferQueue and NVFlinger to their own folder/namespace. 2018-01-22 11:54:58 -05:00
Subv
bd76a7d7f7 VI: Implement the Query transaction of IHOSBinderDriver, and stubbed some results. 2018-01-21 11:13:47 -05:00
River City Ransomware
39827d573a Fixes some cast warnings, partial port of citra #3064 (#106)
* Fixes some cast warnings, partially fixes citra #3064

* Converted casts to uint32_t to u32

* Ran clang-format
2018-01-19 18:01:41 -05:00
gdkchan
c22db301b8 Fix dispdrv typo 2018-01-18 23:21:26 -03:00
bunnei
99283876f5 Merge pull request #90 from lioncash/vi-override
vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
Lioncash
88bfa0f287 vi: Make constructors explicit where applicable
Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
Lioncash
077cbaa3da vi: Add missing override specifiers 2018-01-17 20:16:48 -05:00
Lioncash
62310a11ce vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
Subv
fd950afe3a NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00