ReinUsesLisp
df815e0784
gl_shader_decompiler: Add layer component to texelFetch
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TexelFetch was not emitting the array component generating invalid GLSL.
2020-03-12 18:10:29 -03:00
ReinUsesLisp
37c5dadbc3
gl_shader_manager: Fix interaction between graphics and compute
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After a compute shader was set to the pipeline, no graphics shader was
invoked again. To address this use glUseProgram to bind compute shaders
(without state tracking) and call glUseProgram(0) when transitioning out
of it back to the graphics pipeline.
2020-03-11 01:04:52 -03:00
Rodrigo Locatti
8d86741eb9
Merge pull request #3301 from ReinUsesLisp/state-tracker
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video_core: Remove gl_state and use a state tracker based on dirty flags
2020-03-09 18:34:37 -03:00
bunnei
978cd350dd
Merge pull request #3452 from Morph1984/anisotropic-filtering
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frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
2020-03-07 22:28:35 -05:00
bunnei
cb84f86f3d
Merge pull request #3451 from ReinUsesLisp/indexed-textures
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vk_shader_decompiler: Implement indexed textures
2020-03-05 11:42:46 -05:00
bunnei
6c42a3b9de
Merge pull request #3455 from ReinUsesLisp/attr-scaled
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video_core: Implement more scaled attribute formats
2020-03-03 22:46:20 -05:00
ReinUsesLisp
a440a79146
renderer_opengl: Fix edge-case where alpha testing might cull presentation
2020-02-28 17:56:43 -03:00
ReinUsesLisp
950450fd8a
gl_texture_cache: Remove blending disable on blits
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Blending doesn't affect blits. Rasterizer discard does, update the
commentaries.
2020-02-28 17:56:43 -03:00
ReinUsesLisp
1a5c68bbef
gl_rasterizer: Don't disable blending on clears
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Blending doesn't affect clears.
2020-02-28 17:56:43 -03:00
ReinUsesLisp
3de883d37b
dirty_flags: Deduplicate code between OpenGL and Vulkan
2020-02-28 17:56:43 -03:00
ReinUsesLisp
2eb2855b05
state_tracker: Remove type traits with named structures
2020-02-28 17:56:43 -03:00
ReinUsesLisp
f903c3800e
gl_rasterizer: Remove num vertex buffers magic number
2020-02-28 17:56:43 -03:00
ReinUsesLisp
b7af0cc2ee
gl_rasterizer: Only apply polygon offset clamp if enabled
2020-02-28 17:56:43 -03:00
ReinUsesLisp
6ea3b6253e
gl_state_tracker: Implement dirty flags for depth clamp enabling
2020-02-28 17:56:43 -03:00
ReinUsesLisp
084a112d6c
gl_rasterizer: Disable scissor 0 when scissor is not used on clear
2020-02-28 17:56:43 -03:00
ReinUsesLisp
a48930ac7c
gl_rasterizer: Notify depth mask changes on clear
2020-02-28 17:56:43 -03:00
ReinUsesLisp
f6e5b9e775
gl_rasterizer: Minor sort changes to clearing
2020-02-28 17:56:42 -03:00
ReinUsesLisp
5d75921b0f
gl_state_tracker: Track state of index buffers
2020-02-28 17:56:42 -03:00
ReinUsesLisp
085cca1a2c
gl_state_tracker: Implement dirty flags for clip control
2020-02-28 17:56:42 -03:00
ReinUsesLisp
de5a81846d
gl_state_tracker: Implement dirty flags for point sizes
2020-02-28 17:56:42 -03:00
ReinUsesLisp
cd63e8d770
gl_state_tracker: Implement dirty flags for fragment color clamp
2020-02-28 17:56:42 -03:00
ReinUsesLisp
d01d671249
gl_state_tracker: Implement dirty flags for logic op
2020-02-28 17:56:42 -03:00
ReinUsesLisp
5c2d6d7e60
gl_state_tracker: Implement dirty flags for sRGB
2020-02-28 17:56:42 -03:00
ReinUsesLisp
68b8e45c90
gl_state_tracker: Implement dirty flags for rasterize enable
2020-02-28 17:56:42 -03:00
ReinUsesLisp
ec5b0560cb
gl_state_tracker: Implement dirty flags for multisample
2020-02-28 17:56:42 -03:00
ReinUsesLisp
491ccb08df
gl_state_tracker: Implement dirty flags for alpha testing
2020-02-28 17:56:42 -03:00
ReinUsesLisp
2ccac5964f
gl_state_tracker: Implement dirty flags for polygon offsets
2020-02-28 17:56:42 -03:00
ReinUsesLisp
aaf414a81b
gl_state_tracker: Implement dirty flags for primitive restart
2020-02-28 17:56:42 -03:00
ReinUsesLisp
0b99bf70d8
gl_state_tracker: Implement dirty flags for stencil testing
2020-02-28 17:56:42 -03:00
ReinUsesLisp
7a7310e569
gl_state_tracker: Implement depth dirty flags
2020-02-28 17:56:42 -03:00
ReinUsesLisp
1ce88e6353
gl_state_tracker: Implement dirty flags for front face and culling
2020-02-28 17:56:42 -03:00
ReinUsesLisp
eac75695c3
gl_state_tracker: Implement dirty flags for blending
2020-02-28 17:56:42 -03:00
ReinUsesLisp
25ff66b197
gl_state_tracker: Implement dirty flags for clip distances and shaders
2020-02-28 17:56:42 -03:00
ReinUsesLisp
a5ee496714
gl_state_tracker: Add dirty flags for buffers and divisors
2020-02-28 17:56:42 -03:00
ReinUsesLisp
e94ea8758d
maxwell_3d: Change write dirty flags to a bitset
2020-02-28 17:56:42 -03:00
ReinUsesLisp
8798448c7b
gl_state_tracker: Implement dirty flags for vertex formats
2020-02-28 17:56:42 -03:00
ReinUsesLisp
edb6fe5200
gl_state_tracker: Implement dirty flags for color masks
2020-02-28 17:56:42 -03:00
ReinUsesLisp
587dff21dc
gl_state_tracker: Implement dirty flags for scissors
2020-02-28 17:56:42 -03:00
ReinUsesLisp
fb114073d3
gl_state_tracker: Implement dirty flags for viewports
2020-02-28 17:56:41 -03:00
ReinUsesLisp
52973c9b53
renderer_opengl: Reintroduce dirty flags for render targets
2020-02-28 17:56:41 -03:00
ReinUsesLisp
95596b787e
maxwell_3d: Flatten cull and front face registers
2020-02-28 17:56:41 -03:00
ReinUsesLisp
02ae826edd
gl_state: Remove completely
2020-02-28 17:56:35 -03:00
ReinUsesLisp
486721cb6c
gl_state: Remove program tracking
2020-02-28 17:52:14 -03:00
ReinUsesLisp
24cb363eb8
gl_state: Remove framebuffer tracking
2020-02-28 17:52:10 -03:00
ReinUsesLisp
49725f0472
gl_state: Remove image tracking
2020-02-28 17:36:40 -03:00
ReinUsesLisp
3e8bde451d
gl_state: Remove texture and sampler tracking
2020-02-28 17:35:58 -03:00
ReinUsesLisp
0b17608266
gl_state: Remove blend state tracking
2020-02-28 17:34:43 -03:00
ReinUsesLisp
ca3cf56db5
gl_state: Remove stencil test tracking
2020-02-28 17:32:05 -03:00
ReinUsesLisp
6e186f819b
gl_state: Remove clip control tracking
2020-02-28 17:31:57 -03:00
ReinUsesLisp
8b76fc1fff
gl_state: Remove clip distances tracking
2020-02-28 17:26:26 -03:00