Commit graph

3471 commits

Author SHA1 Message Date
Lioncash
de5b0f4e25 gsp_lcd: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:47 -05:00
Lioncash
b3b4017185 fs_user: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
7033aa361e dlp_srvr: Update function table 2016-12-08 00:56:46 -05:00
Lioncash
f9c458cd04 cfg: Update function tables
Updated based off information from 3dbrew
2016-12-08 00:56:46 -05:00
Lioncash
bd088ae36b cecd_u: Update function table
Updated based off information from 3dbrew.
2016-12-08 00:56:46 -05:00
Lioncash
4b7f949d77 boss_p: Update function table 2016-12-08 00:56:45 -05:00
Lioncash
7598d8532c act: Update function tables
Updated based off information from 3dbrew.
2016-12-08 00:56:39 -05:00
Lioncash
523979a6ed apt: Update apt function tables
Updated based off information from 3dbrew.
2016-12-07 22:53:10 -05:00
Lioncash
a8f59eab50 Update AM service function tables
Updated based off information from 3dbrew.
2016-12-07 20:55:59 -05:00
Lioncash
6ba0395316 file_sys: Make a few single-argument constructors explicit
Prevents implicit conversions.
2016-12-07 17:26:56 -05:00
Lioncash
7055dbf489 applet: Move common IsRunning underlying variable to the Applet class
Gets rid of basic duplication.
2016-12-07 17:13:46 -05:00
Lioncash
748807f130 applet: Make virtual destructor defaulted 2016-12-07 17:04:14 -05:00
Lioncash
e214e0fca4 applet: Make constructor protected
Considering the class is abstract, there's no need to make the constructor
public.
2016-12-07 16:50:32 -05:00
Markus Wick
aa8236a9b6 OpenGL: Drop framebuffer completeness check.
This OpenGL call synchronize the worker thread of the nvidia blob.
It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable.
Those errors should not happen on tested drivers.
It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-07 22:09:13 +01:00
Jan Beich
61f52b5d33 tests: add missing libcore dependency after 37d6cbc200
$ (cmake -DENABLE_SDL2:BOOL=false /path/to/citra; gmake)
[...]
[ 85%] Linking CXX executable tests
../common/libcommon.a(microprofile.cpp.o): In function `MicroProfileThreadStart(pthread**, void* (*)(void*))':
src/common/microprofile.cpp:(.text+0x41): undefined reference to `pthread_create'
c++: error: linker command failed with exit code 1 (use -v to see invocation)
2016-12-07 18:30:49 +00:00
bunnei
7da33afec8 Merge pull request #2232 from wwylele/other-save
FS: implement archives for other game save data
2016-12-07 10:17:02 -05:00
emmauss
4865993e6f Implement Frame rate limiter (#2223)
* implement frame limiter

* fixes
2016-12-06 14:33:19 -05:00
Jannik Vogel
869743d34c ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
Jannik Vogel
d676c9a06f Report shader uniform block size in case of mismatch 2016-12-05 21:11:24 +01:00
Jannik Vogel
d8142ae075 Print broken shader code to log 2016-12-05 21:11:24 +01:00
Jannik Vogel
305cc20144 gdbstub: Remove unused include 2016-12-05 19:09:16 +01:00
Jannik Vogel
19b1180952 Unify Windows ICON resource name 2016-12-05 19:09:16 +01:00
Jannik Vogel
89e57a3fb0 Support mingw cross-compile 2016-12-05 19:09:16 +01:00
Yuri Kunde Schlesner
6fb4f73dec GSP: Downgrade log severity of SetAxiConfigQoSMode
This function doesn't need to do anything for HLE and some games call it
quite often, spamming up the logs.
2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
515096c197 OpenGL: Non-zero stride only makes sense for linear buffers 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
2271fa76fb OpenGL: Ensure framebuffer binding is restored if completion check fails 2016-12-04 06:14:27 -08:00
Yuri Kunde Schlesner
f207da3a5a OpenGL: Fix DisplayTransfer accel when input width != output width
Fixes #2246, #2261
2016-12-04 05:21:57 -08:00
Yuri Kunde Schlesner
9b3739ebca Merge pull request #2259 from JayFoxRox/fix-fallback
shader_jit: Fix non-SSE4.1 path where FLR would not truncate
2016-12-03 22:11:39 -08:00
Jannik Vogel
3020767914 shader_jit: Fix non-SSE4.1 path where FLR would not truncate 2016-12-04 04:26:33 +01:00
Yuri Kunde Schlesner
90fd00648c clang-format: Fix coding style 2016-12-03 01:32:46 -08:00
Jannik Vogel
62c76b4207 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 2016-12-02 04:33:15 +01:00
Jannik Vogel
63e5851830 Remove unused version.h 2016-12-01 16:38:46 +01:00
Yuri Kunde Schlesner
35c7f317cf Merge pull request #2228 from freiro/winver_fix
Move WINVER definition to cmake and a bit of cleanup
2016-11-30 15:47:08 -08:00
freiro
662d907aa7 WINVER definition moved to CMake and cleanup 2016-11-30 15:47:09 +01:00
Subv
a485a04208 ClangFormat: Fixed the clang-format errors 2016-11-30 09:37:37 -05:00
mailwl
662aee1e1d Set client SDK version to Service APIs 2016-11-30 09:51:14 +03:00
Subv
d16be9bdbd Build: Fixed a few warnings. 2016-11-29 16:51:53 -05:00
wwylele
1e4a1598fd FileSys: Implement OtherSaveData 2016-11-29 23:50:00 +02:00
wwylele
e6de484ec3 FS: add missing MediaType 2016-11-29 23:50:00 +02:00
wwylele
37e9404489 FileSys: abstract SD save data archive source 2016-11-29 23:50:00 +02:00
Yuri Kunde Schlesner
e8dec36ad5 Merge pull request #2196 from Subv/system_mode
Kernel/Loader: Grab the system mode from the NCCH ExHeader.
2016-11-27 17:04:11 -08:00
Yuri Kunde Schlesner
e3c19b1d04 Merge pull request #2222 from linkmauve/die-frameskip-die
Remove the broken frame_skip option
2016-11-27 16:01:45 -08:00
Sebastian Valle
6352bf702c Merge pull request #2132 from wwylele/fix-fs-err
Correct FS error codes & add path boundary checks
2016-11-27 18:56:56 -05:00
Subv
7adac27868 Kernel/Loader: Grab the system mode from the NCCH ExHeader.
3dsx and elf files default to system mode 2 (96MB allocated to the application).

This allows Home Menu to boot without modifications.
Closes #1849
2016-11-27 18:03:48 -05:00
Emmanuel Gil Peyrot
87d3afe635 GPU: Remove the broken frame_skip option.
Fixes #1960.
2016-11-27 21:19:56 +00:00
Subv
47603a64f1 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 2016-11-27 13:09:11 -05:00
Subv
d64661e40e Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. 2016-11-27 12:16:10 -05:00
Sebastian Valle
9d5e10abc6 Merge pull request #2168 from mailwl/mic
MIC_U: Stub service funcions
2016-11-27 00:19:33 -05:00
Yuri Kunde Schlesner
5984634d7b Merge pull request #2185 from freiro/local_folder
Change "user" folder default location to AppData/Roaming/ on Windows systems
2016-11-26 14:07:43 -08:00
freiro
dba46c0b01 Move to AppData/Roaming/Citra/ 2016-11-26 22:57:36 +01:00