forked from eden-emu/eden
Implement vertex array first and subsequent draws
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2 changed files with 25 additions and 1 deletions
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@ -66,6 +66,8 @@ public:
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void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
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u32 base_instance, u32 num_instances);
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void DrawArrayInstanced(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
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bool subsequent);
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void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
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u32 base_instance, u32 num_instances);
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