forked from eden-emu/eden
[vk] Initial Qualcomm proprietary driver fixes (#2732)
Co-authored-by: Ribbit <ribbit@placeholder.com> Reviewed-on: eden-emu/eden#2732 Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev> Co-authored-by: Ribbit <ribbit@eden-emu.dev> Co-committed-by: Ribbit <ribbit@eden-emu.dev>
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@ -506,6 +506,15 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
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"Qualcomm drivers have a slow VK_KHR_push_descriptor implementation");
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//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
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LOG_WARNING(Render_Vulkan,
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"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
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RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
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RemoveExtensionFeature(extensions.shader_atomic_int64, features.shader_atomic_int64,
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VK_KHR_SHADER_ATOMIC_INT64_EXTENSION_NAME);
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features.shader_atomic_int64.shaderBufferInt64Atomics = false;
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features.shader_atomic_int64.shaderSharedInt64Atomics = false;
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features.features.shaderInt64 = false;
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#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
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// Patch the driver to enable BCn textures.
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const auto major = (properties.properties.driverVersion >> 24) << 2;
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