forked from eden-emu/eden
		
	Merge pull request #2303 from lioncash/thread
common/thread: Remove unused functions
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					 2 changed files with 0 additions and 41 deletions
				
			
		|  | @ -27,18 +27,6 @@ namespace Common { | |||
| 
 | ||||
| #ifdef _MSC_VER | ||||
| 
 | ||||
| void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { | ||||
|     SetThreadAffinityMask(thread, mask); | ||||
| } | ||||
| 
 | ||||
| void SetCurrentThreadAffinity(u32 mask) { | ||||
|     SetThreadAffinityMask(GetCurrentThread(), mask); | ||||
| } | ||||
| 
 | ||||
| void SwitchCurrentThread() { | ||||
|     SwitchToThread(); | ||||
| } | ||||
| 
 | ||||
| // Sets the debugger-visible name of the current thread.
 | ||||
| // Uses undocumented (actually, it is now documented) trick.
 | ||||
| // http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
 | ||||
|  | @ -70,31 +58,6 @@ void SetCurrentThreadName(const char* name) { | |||
| 
 | ||||
| #else // !MSVC_VER, so must be POSIX threads
 | ||||
| 
 | ||||
| void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) { | ||||
| #ifdef __APPLE__ | ||||
|     thread_policy_set(pthread_mach_thread_np(thread), THREAD_AFFINITY_POLICY, (integer_t*)&mask, 1); | ||||
| #elif (defined __linux__ || defined __FreeBSD__) && !(defined ANDROID) | ||||
|     cpu_set_t cpu_set; | ||||
|     CPU_ZERO(&cpu_set); | ||||
| 
 | ||||
|     for (int i = 0; i != sizeof(mask) * 8; ++i) | ||||
|         if ((mask >> i) & 1) | ||||
|             CPU_SET(i, &cpu_set); | ||||
| 
 | ||||
|     pthread_setaffinity_np(thread, sizeof(cpu_set), &cpu_set); | ||||
| #endif | ||||
| } | ||||
| 
 | ||||
| void SetCurrentThreadAffinity(u32 mask) { | ||||
|     SetThreadAffinity(pthread_self(), mask); | ||||
| } | ||||
| 
 | ||||
| #ifndef _WIN32 | ||||
| void SwitchCurrentThread() { | ||||
|     usleep(1000 * 1); | ||||
| } | ||||
| #endif | ||||
| 
 | ||||
| // MinGW with the POSIX threading model does not support pthread_setname_np
 | ||||
| #if !defined(_WIN32) || defined(_MSC_VER) | ||||
| void SetCurrentThreadName(const char* name) { | ||||
|  |  | |||
|  | @ -9,7 +9,6 @@ | |||
| #include <cstddef> | ||||
| #include <mutex> | ||||
| #include <thread> | ||||
| #include "common/common_types.h" | ||||
| 
 | ||||
| namespace Common { | ||||
| 
 | ||||
|  | @ -78,9 +77,6 @@ private: | |||
|     std::size_t generation = 0; // Incremented once each time the barrier is used
 | ||||
| }; | ||||
| 
 | ||||
| void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask); | ||||
| void SetCurrentThreadAffinity(u32 mask); | ||||
| void SwitchCurrentThread(); // On Linux, this is equal to sleep 1ms
 | ||||
| void SetCurrentThreadName(const char* name); | ||||
| 
 | ||||
| } // namespace Common
 | ||||
|  |  | |||
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