forked from eden-emu/eden
GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
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3 changed files with 30 additions and 10 deletions
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@ -7,6 +7,7 @@ add_library(video_core STATIC
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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gpu.cpp
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gpu.h
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memory_manager.cpp
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memory_manager.h
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