forked from eden-emu/eden
		
	texture_cache/surface_base: Fix out of bounds texture views
Some texture views were being created out of bounds (with more layers or mipmaps than what the original texture has). This is because of a miscalculation in mipmap bounding. end_layer and end_mipmap are out of bounds (e.g. layer 6 in a cubemap), there's no need to add one more there. Fixes OpenGL errors and Vulkan crashes on Splatoon 2.
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					 1 changed files with 4 additions and 7 deletions
				
			
		|  | @ -254,16 +254,14 @@ public: | |||
|         if (!layer_mipmap) { | ||||
|             return {}; | ||||
|         } | ||||
|         const u32 end_layer{layer_mipmap->first}; | ||||
|         const u32 end_mipmap{layer_mipmap->second}; | ||||
|         const auto [end_layer, end_mipmap] = *layer_mipmap; | ||||
|         if (layer != end_layer) { | ||||
|             if (mipmap == 0 && end_mipmap == 0) { | ||||
|                 return GetView(ViewParams(view_params.target, layer, end_layer - layer + 1, 0, 1)); | ||||
|                 return GetView(ViewParams(view_params.target, layer, end_layer - layer, 0, 1)); | ||||
|             } | ||||
|             return {}; | ||||
|         } else { | ||||
|             return GetView( | ||||
|                 ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap + 1)); | ||||
|             return GetView(ViewParams(view_params.target, layer, 1, mipmap, end_mipmap - mipmap)); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|  | @ -278,8 +276,7 @@ public: | |||
|         if (!layer_mipmap) { | ||||
|             return {}; | ||||
|         } | ||||
|         const u32 layer{layer_mipmap->first}; | ||||
|         const u32 mipmap{layer_mipmap->second}; | ||||
|         const auto [layer, mipmap] = *layer_mipmap; | ||||
|         if (GetMipmapSize(mipmap) != candidate_size) { | ||||
|             return EmplaceIrregularView(view_params, view_addr, candidate_size, mipmap, layer); | ||||
|         } | ||||
|  |  | |||
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