forked from eden-emu/eden
memory: rename global memory references to application memory
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44 changed files with 186 additions and 227 deletions
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@ -18,7 +18,7 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
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Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
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std::unique_ptr<Core::Frontend::GraphicsContext> context) {
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auto& telemetry_session = system.TelemetrySession();
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auto& cpu_memory = system.Memory();
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auto& cpu_memory = system.ApplicationMemory();
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switch (Settings::values.renderer_backend.GetValue()) {
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case Settings::RendererBackend::OpenGL:
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