forked from eden-emu/eden
		
	shader_decode: Implement IADD
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					 1 changed files with 28 additions and 1 deletions
				
			
		|  | @ -16,7 +16,34 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) { | |||
|     const Instruction instr = {program_code[pc]}; | ||||
|     const auto opcode = OpCode::Decode(instr); | ||||
| 
 | ||||
|     UNIMPLEMENTED(); | ||||
|     Node op_a = GetRegister(instr.gpr8); | ||||
|     Node op_b = [&]() { | ||||
|         if (instr.is_b_imm) { | ||||
|             return Immediate(instr.alu.GetSignedImm20_20()); | ||||
|         } else if (instr.is_b_gpr) { | ||||
|             return GetRegister(instr.gpr20); | ||||
|         } else { | ||||
|             return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.offset); | ||||
|         } | ||||
|     }(); | ||||
| 
 | ||||
|     switch (opcode->get().GetId()) { | ||||
|     case OpCode::Id::IADD_C: | ||||
|     case OpCode::Id::IADD_R: | ||||
|     case OpCode::Id::IADD_IMM: { | ||||
|         UNIMPLEMENTED_IF_MSG(instr.generates_cc, | ||||
|                              "Condition codes generation in IADD is not implemented"); | ||||
|         UNIMPLEMENTED_IF_MSG(instr.alu.saturate_d, "IADD saturation not implemented"); | ||||
| 
 | ||||
|         op_a = GetOperandAbsNegInteger(op_a, false, instr.alu_integer.negate_a, true); | ||||
|         op_b = GetOperandAbsNegInteger(op_b, false, instr.alu_integer.negate_b, true); | ||||
| 
 | ||||
|         SetRegister(bb, instr.gpr0, Operation(OperationCode::IAdd, PRECISE, op_a, op_b)); | ||||
|         break; | ||||
|     } | ||||
|     default: | ||||
|         UNIMPLEMENTED_MSG("Unhandled ArithmeticInteger instruction: {}", opcode->get().GetName()); | ||||
|     } | ||||
| 
 | ||||
|     return pc; | ||||
| } | ||||
|  |  | |||
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