[compat] Solaris build fixes for openssl, catch2; NetBSD build fixes (#2752)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2752
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-10-17 22:12:58 +02:00 committed by crueter
parent 1c90b099d3
commit 3e8fe622a7
Signed by untrusted user: crueter
GPG key ID: 425ACD2D4830EBC6
22 changed files with 247 additions and 100 deletions

View file

@ -54,6 +54,7 @@ The vast majority of Eden's testing is done on Windows, Linux, and Android. Howe
- FreeBSD
- OpenBSD
- NetBSD
- OpenIndiana (Solaris)
- macOS
@ -127,6 +128,6 @@ AMD GPU support on these platforms is limited or nonexistent.
## VMs
Eden "can" run in a VM, but only with the software renderer, *unless* you create a hardware-accelerated KVM with GPU passthrough. If you *really* want to do this and don't have a spare GPU lying around, RX 570 and 580 GPUs are extremely cheap on the black market and are powerful enough to run most commercial games at 60fps.
Eden "can" run in a VM, but only with the software renderer, *unless* you create a hardware-accelerated KVM with GPU passthrough. If you *really* want to do this and don't have a spare GPU lying around, RX 570 and 580 GPUs are extremely cheap on the black market and are powerful enough to run most commercial games at 60 FPS.
Some users and developers have had success using a pure OpenGL-accelerated KVM on Linux with a Windows VM, but this is ridiculously tedious to set up. You're probably better off dual-booting.