[hw_composer]: Skip logic if no layers are available

This commit is contained in:
Gamer64 2025-08-07 23:31:12 +02:00 committed by crueter
parent 92e6122c1e
commit 1eb5a46237

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@ -51,6 +51,19 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
// Set default speed limit to 100%.
*out_speed_scale = 1.0f;
// If no layers are available, skip the logic
bool any_visible = false;
for (auto& layer : display.stack.layers) {
if (layer->visible) {
any_visible = true;
break;
}
}
if (!any_visible) {
*out_speed_scale = 1.0f;
return 1;
}
// Determine the number of vsync periods to wait before composing again.
std::optional<s32> swap_interval{};
bool has_acquired_buffer{};