forked from eden-emu/eden
		
	gl_shader_gen: Various cleanups to shader generation.
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					 3 changed files with 52 additions and 48 deletions
				
			
		|  | @ -95,7 +95,7 @@ namespace std { | ||||||
| 
 | 
 | ||||||
| template <> | template <> | ||||||
| struct hash<PicaShaderConfig> { | struct hash<PicaShaderConfig> { | ||||||
|     std::size_t operator()(const PicaShaderConfig& k) const { |     size_t operator()(const PicaShaderConfig& k) const { | ||||||
|         return Common::ComputeHash64(&k, sizeof(PicaShaderConfig)); |         return Common::ComputeHash64(&k, sizeof(PicaShaderConfig)); | ||||||
|     } |     } | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -29,33 +29,33 @@ static void AppendSource(std::string& out, TevStageConfig::Source source, | ||||||
|     using Source = TevStageConfig::Source; |     using Source = TevStageConfig::Source; | ||||||
|     switch (source) { |     switch (source) { | ||||||
|     case Source::PrimaryColor: |     case Source::PrimaryColor: | ||||||
|         out += "attr[2]"; |         out += "primary_color"; | ||||||
|         break; |         break; | ||||||
|     case Source::PrimaryFragmentColor: |     case Source::PrimaryFragmentColor: | ||||||
|         // HACK: Until we implement fragment lighting, use primary_color
 |         // HACK: Until we implement fragment lighting, use primary_color
 | ||||||
|         out += "attr[2]"; |         out += "primary_color"; | ||||||
|         break; |         break; | ||||||
|     case Source::SecondaryFragmentColor: |     case Source::SecondaryFragmentColor: | ||||||
|         // HACK: Until we implement fragment lighting, use zero
 |         // HACK: Until we implement fragment lighting, use zero
 | ||||||
|         out += "vec4(0.0, 0.0, 0.0, 0.0)"; |         out += "vec4(0.0)"; | ||||||
|         break; |         break; | ||||||
|     case Source::Texture0: |     case Source::Texture0: | ||||||
|         out += "texture(tex[0], attr[3].xy)"; |         out += "texture(tex[0], texcoord[0])"; | ||||||
|         break; |         break; | ||||||
|     case Source::Texture1: |     case Source::Texture1: | ||||||
|         out += "texture(tex[1], attr[3].zw)"; |         out += "texture(tex[1], texcoord[1])"; | ||||||
|         break; |         break; | ||||||
|     case Source::Texture2: // TODO: Unverified
 |     case Source::Texture2: | ||||||
|         out += "texture(tex[2], attr[5].zw)"; |         out += "texture(tex[2], texcoord[2])"; | ||||||
|         break; |         break; | ||||||
|     case Source::PreviousBuffer: |     case Source::PreviousBuffer: | ||||||
|         out += "g_combiner_buffer"; |         out += "combiner_buffer"; | ||||||
|         break; |         break; | ||||||
|     case Source::Constant: |     case Source::Constant: | ||||||
|         out += "const_color[" + index_name + "]"; |         ((out += "const_color[") += index_name) += ']'; | ||||||
|         break; |         break; | ||||||
|     case Source::Previous: |     case Source::Previous: | ||||||
|         out += "g_last_tex_env_out"; |         out += "last_tex_env_out"; | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "vec4(0.0)"; |         out += "vec4(0.0)"; | ||||||
|  | @ -172,8 +172,8 @@ static void AppendAlphaModifier(std::string& out, TevStageConfig::AlphaModifier | ||||||
| /// Writes the combiner function for the color components for the specified TEV stage operation
 | /// Writes the combiner function for the color components for the specified TEV stage operation
 | ||||||
| static void AppendColorCombiner(std::string& out, TevStageConfig::Operation operation, | static void AppendColorCombiner(std::string& out, TevStageConfig::Operation operation, | ||||||
|         const std::string& variable_name) { |         const std::string& variable_name) { | ||||||
|  |     out += "clamp("; | ||||||
|     using Operation = TevStageConfig::Operation; |     using Operation = TevStageConfig::Operation; | ||||||
| 
 |  | ||||||
|     switch (operation) { |     switch (operation) { | ||||||
|     case Operation::Replace: |     case Operation::Replace: | ||||||
|         out += variable_name + "[0]"; |         out += variable_name + "[0]"; | ||||||
|  | @ -182,19 +182,20 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper | ||||||
|         out += variable_name + "[0] * " + variable_name + "[1]"; |         out += variable_name + "[0] * " + variable_name + "[1]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::Add: |     case Operation::Add: | ||||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0))"; |         out += variable_name + "[0] + " + variable_name + "[1]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::AddSigned: |     case Operation::AddSigned: | ||||||
|         out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - vec3(0.5), vec3(0.0), vec3(1.0))"; |         out += variable_name + "[0] + " + variable_name + "[1] - vec3(0.5)"; | ||||||
|         break; |         break; | ||||||
|     case Operation::Lerp: |     case Operation::Lerp: | ||||||
|  |         // TODO(bunnei): Verify if HW actually does this per-component, otherwise we can just use builtin lerp
 | ||||||
|         out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (vec3(1.0) - " + variable_name + "[2])"; |         out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (vec3(1.0) - " + variable_name + "[2])"; | ||||||
|         break; |         break; | ||||||
|     case Operation::Subtract: |     case Operation::Subtract: | ||||||
|         out += "max(" + variable_name + "[0] - " + variable_name + "[1], vec3(0.0))"; |         out += variable_name + "[0] - " + variable_name + "[1]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::MultiplyThenAdd: |     case Operation::MultiplyThenAdd: | ||||||
|         out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], vec3(1.0))"; |         out += variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::AddThenMultiply: |     case Operation::AddThenMultiply: | ||||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; |         out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; | ||||||
|  | @ -204,11 +205,13 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); |         LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|  |     out += ", vec3(0.0), vec3(1.0))"; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Writes the combiner function for the alpha component for the specified TEV stage operation
 | /// Writes the combiner function for the alpha component for the specified TEV stage operation
 | ||||||
| static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation operation, | static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation operation, | ||||||
|         const std::string& variable_name) { |         const std::string& variable_name) { | ||||||
|  |     out += "clamp("; | ||||||
|     using Operation = TevStageConfig::Operation; |     using Operation = TevStageConfig::Operation; | ||||||
|     switch (operation) { |     switch (operation) { | ||||||
|     case Operation::Replace: |     case Operation::Replace: | ||||||
|  | @ -218,19 +221,19 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper | ||||||
|         out += variable_name + "[0] * " + variable_name + "[1]"; |         out += variable_name + "[0] * " + variable_name + "[1]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::Add: |     case Operation::Add: | ||||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0)"; |         out += variable_name + "[0] + " + variable_name + "[1]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::AddSigned: |     case Operation::AddSigned: | ||||||
|         out += "clamp(" + variable_name + "[0] + " + variable_name + "[1] - 0.5, 0.0, 1.0)"; |         out += variable_name + "[0] + " + variable_name + "[1] - 0.5"; | ||||||
|         break; |         break; | ||||||
|     case Operation::Lerp: |     case Operation::Lerp: | ||||||
|         out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (1.0 - " + variable_name + "[2])"; |         out += variable_name + "[0] * " + variable_name + "[2] + " + variable_name + "[1] * (1.0 - " + variable_name + "[2])"; | ||||||
|         break; |         break; | ||||||
|     case Operation::Subtract: |     case Operation::Subtract: | ||||||
|         out += "max(" + variable_name + "[0] - " + variable_name + "[1], 0.0)"; |         out += variable_name + "[0] - " + variable_name + "[1]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::MultiplyThenAdd: |     case Operation::MultiplyThenAdd: | ||||||
|         out += "min(" + variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2], 1.0)"; |         out += variable_name + "[0] * " + variable_name + "[1] + " + variable_name + "[2]"; | ||||||
|         break; |         break; | ||||||
|     case Operation::AddThenMultiply: |     case Operation::AddThenMultiply: | ||||||
|         out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0) * " + variable_name + "[2]"; |         out += "min(" + variable_name + "[0] + " + variable_name + "[1], 1.0) * " + variable_name + "[2]"; | ||||||
|  | @ -240,6 +243,7 @@ static void AppendAlphaCombiner(std::string& out, TevStageConfig::Operation oper | ||||||
|         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); |         LOG_CRITICAL(Render_OpenGL, "Unknown alpha combiner operation: %u", operation); | ||||||
|         break; |         break; | ||||||
|     } |     } | ||||||
|  |     out += ", 0.0, 1.0)"; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /// Writes the if-statement condition used to evaluate alpha testing
 | /// Writes the if-statement condition used to evaluate alpha testing
 | ||||||
|  | @ -253,22 +257,22 @@ static void AppendAlphaTestCondition(std::string& out, Regs::CompareFunc func) { | ||||||
|         out += "false"; |         out += "false"; | ||||||
|         break; |         break; | ||||||
|     case CompareFunc::Equal: |     case CompareFunc::Equal: | ||||||
|         out += "int(g_last_tex_env_out.a * 255.0f) != alphatest_ref"; |         out += "int(last_tex_env_out.a * 255.0f) != alphatest_ref"; | ||||||
|         break; |         break; | ||||||
|     case CompareFunc::NotEqual: |     case CompareFunc::NotEqual: | ||||||
|         out += "int(g_last_tex_env_out.a * 255.0f) == alphatest_ref"; |         out += "int(last_tex_env_out.a * 255.0f) == alphatest_ref"; | ||||||
|         break; |         break; | ||||||
|     case CompareFunc::LessThan: |     case CompareFunc::LessThan: | ||||||
|         out += "int(g_last_tex_env_out.a * 255.0f) >= alphatest_ref"; |         out += "int(last_tex_env_out.a * 255.0f) >= alphatest_ref"; | ||||||
|         break; |         break; | ||||||
|     case CompareFunc::LessThanOrEqual: |     case CompareFunc::LessThanOrEqual: | ||||||
|         out += "int(g_last_tex_env_out.a * 255.0f) > alphatest_ref"; |         out += "int(last_tex_env_out.a * 255.0f) > alphatest_ref"; | ||||||
|         break; |         break; | ||||||
|     case CompareFunc::GreaterThan: |     case CompareFunc::GreaterThan: | ||||||
|         out += "int(g_last_tex_env_out.a * 255.0f) <= alphatest_ref"; |         out += "int(last_tex_env_out.a * 255.0f) <= alphatest_ref"; | ||||||
|         break; |         break; | ||||||
|     case CompareFunc::GreaterThanOrEqual: |     case CompareFunc::GreaterThanOrEqual: | ||||||
|         out += "int(g_last_tex_env_out.a * 255.0f) < alphatest_ref"; |         out += "int(last_tex_env_out.a * 255.0f) < alphatest_ref"; | ||||||
|         break; |         break; | ||||||
|     default: |     default: | ||||||
|         out += "false"; |         out += "false"; | ||||||
|  | @ -307,16 +311,16 @@ static void WriteTevStage(std::string& out, const PicaShaderConfig& config, unsi | ||||||
|         AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name); |         AppendAlphaCombiner(out, stage.alpha_op, "alpha_results_" + index_name); | ||||||
|         out += ";\n"; |         out += ";\n"; | ||||||
| 
 | 
 | ||||||
|         out += "g_last_tex_env_out = vec4(" |         out += "last_tex_env_out = vec4(" | ||||||
|             "clamp(color_output_" + index_name + " * " + std::to_string(stage.GetColorMultiplier()) + ".0, 0.0, 1.0)," |             "clamp(color_output_" + index_name + " * " + std::to_string(stage.GetColorMultiplier()) + ".0, vec3(0.0), vec3(1.0))," | ||||||
|             "clamp(alpha_output_" + index_name + " * " + std::to_string(stage.GetAlphaMultiplier()) + ".0, 0.0, 1.0));\n"; |             "clamp(alpha_output_" + index_name + " * " + std::to_string(stage.GetAlphaMultiplier()) + ".0, 0.0, 1.0));\n"; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     if (config.TevStageUpdatesCombinerBufferColor(index)) |     if (config.TevStageUpdatesCombinerBufferColor(index)) | ||||||
|         out += "g_combiner_buffer.rgb = g_last_tex_env_out.rgb;\n"; |         out += "combiner_buffer.rgb = last_tex_env_out.rgb;\n"; | ||||||
| 
 | 
 | ||||||
|     if (config.TevStageUpdatesCombinerBufferAlpha(index)) |     if (config.TevStageUpdatesCombinerBufferAlpha(index)) | ||||||
|         out += "g_combiner_buffer.a = g_last_tex_env_out.a;\n"; |         out += "combiner_buffer.a = last_tex_env_out.a;\n"; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::string GenerateFragmentShader(const PicaShaderConfig& config) { | std::string GenerateFragmentShader(const PicaShaderConfig& config) { | ||||||
|  | @ -324,10 +328,11 @@ std::string GenerateFragmentShader(const PicaShaderConfig& config) { | ||||||
| #version 330 | #version 330 | ||||||
| #extension GL_ARB_explicit_uniform_location : require | #extension GL_ARB_explicit_uniform_location : require | ||||||
| 
 | 
 | ||||||
| #define NUM_VTX_ATTR 7 |  | ||||||
| #define NUM_TEV_STAGES 6 | #define NUM_TEV_STAGES 6 | ||||||
| 
 | 
 | ||||||
| in vec4 attr[NUM_VTX_ATTR]; | in vec4 primary_color; | ||||||
|  | in vec2 texcoord[3]; | ||||||
|  | 
 | ||||||
| out vec4 color; | out vec4 color; | ||||||
| )"; | )"; | ||||||
| 
 | 
 | ||||||
|  | @ -347,16 +352,16 @@ out vec4 color; | ||||||
|         return out; |         return out; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     for (std::size_t index = 0; index < config.tev_stages.size(); ++index) |     for (size_t index = 0; index < config.tev_stages.size(); ++index) | ||||||
|         WriteTevStage(out, config, (unsigned)index); |         WriteTevStage(out, config, (unsigned)index); | ||||||
| 
 | 
 | ||||||
|     if (config.alpha_test_func != Regs::CompareFunc::Always) { |     if (config.alpha_test_func != Regs::CompareFunc::Always) { | ||||||
|         out += "if ("; |         out += "if ("; | ||||||
|         AppendAlphaTestCondition(out, config.alpha_test_func); |         AppendAlphaTestCondition(out, config.alpha_test_func); | ||||||
|         out += ") {\n discard;\n }\n"; |         out += ") discard;\n"; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     out += "color = g_last_tex_env_out;\n}"; |     out += "color = last_tex_env_out;\n}"; | ||||||
| 
 | 
 | ||||||
|     return out; |     return out; | ||||||
| } | } | ||||||
|  | @ -365,21 +370,20 @@ std::string GenerateVertexShader() { | ||||||
|     static const std::string out = R"( |     static const std::string out = R"( | ||||||
| #version 330 | #version 330 | ||||||
| 
 | 
 | ||||||
| #define NUM_VTX_ATTR 7 |  | ||||||
| 
 |  | ||||||
| in vec4 vert_position; | in vec4 vert_position; | ||||||
| in vec4 vert_color; | in vec4 vert_color; | ||||||
| in vec2 vert_texcoords0; | in vec2 vert_texcoord0; | ||||||
| in vec2 vert_texcoords1; | in vec2 vert_texcoord1; | ||||||
| in vec2 vert_texcoords2; | in vec2 vert_texcoord2; | ||||||
| 
 | 
 | ||||||
| out vec4 attr[NUM_VTX_ATTR]; | out vec4 primary_color; | ||||||
|  | out vec2 texcoord[3]; | ||||||
| 
 | 
 | ||||||
| void main() { | void main() { | ||||||
|     attr[2] = vert_color; |     primary_color = vert_color; | ||||||
|     attr[3] = vec4(vert_texcoords0.xy, vert_texcoords1.xy); |     texcoord[0] = vert_texcoord0; | ||||||
|     attr[5] = vec4(0.0, 0.0, vert_texcoords2.xy); |     texcoord[1] = vert_texcoord1; | ||||||
| 
 |     texcoord[2] = vert_texcoord2; | ||||||
|     gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w); |     gl_Position = vec4(vert_position.x, -vert_position.y, -vert_position.z, vert_position.w); | ||||||
| } | } | ||||||
| )"; | )"; | ||||||
|  |  | ||||||
|  | @ -68,9 +68,9 @@ GLuint LoadProgram(const char* vertex_shader, const char* fragment_shader) { | ||||||
| 
 | 
 | ||||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_POSITION, "vert_position"); |     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_POSITION, "vert_position"); | ||||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_COLOR, "vert_color"); |     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_COLOR, "vert_color"); | ||||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 0, "vert_texcoords0"); |     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 0, "vert_texcoord0"); | ||||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 1, "vert_texcoords1"); |     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 1, "vert_texcoord1"); | ||||||
|     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 2, "vert_texcoords2"); |     glBindAttribLocation(program_id, Attributes::ATTRIBUTE_TEXCOORDS + 2, "vert_texcoord2"); | ||||||
| 
 | 
 | ||||||
|     glLinkProgram(program_id); |     glLinkProgram(program_id); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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