forked from eden-emu/eden
file-sys: Default heavy-weight class destructors in the cpp file
Several classes have a lot of non-trivial members within them, or don't but likely should have the destructor defaulted in the cpp file for future-proofing/being more friendly to forward declarations. Leaving the destructor unspecified allows the compiler to inline the destruction code all over the place, which is generally undesirable from a code bloat perspective.
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25 changed files with 45 additions and 1 deletions
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@ -33,6 +33,7 @@ class NAX : public ReadOnlyVfsDirectory {
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public:
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explicit NAX(VirtualFile file);
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explicit NAX(VirtualFile file, std::array<u8, 0x10> nca_id);
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~NAX() override;
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Loader::ResultStatus GetStatus() const;
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