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										 |  |  | // SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
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							|  |  |  | // SPDX-License-Identifier: GPL-2.0-or-later
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							|  |  |  | #pragma once
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							|  |  |  | #include <functional>
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							|  |  |  | #include <string>
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							|  |  |  | #include "common/announce_multiplayer_room.h"
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							|  |  |  | #include "web_service/web_backend.h"
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							|  |  |  | namespace WebService { | 
					
						
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							|  |  |  | /**
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							|  |  |  |  * Implementation of AnnounceMultiplayerRoom::Backend that (de)serializes room information into/from | 
					
						
							|  |  |  |  * JSON, and submits/gets it to/from the yuzu web service | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | class RoomJson : public AnnounceMultiplayerRoom::Backend { | 
					
						
							|  |  |  | public: | 
					
						
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										 |  |  |     RoomJson(const std::string& host_, const std::string& username_, const std::string& token_) | 
					
						
							|  |  |  |         : client(host_, username_, token_), host(host_), username(username_), token(token_) {} | 
					
						
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										 |  |  |     ~RoomJson() = default; | 
					
						
							|  |  |  |     void SetRoomInformation(const std::string& name, const std::string& description, const u16 port, | 
					
						
							|  |  |  |                             const u32 max_player, const u32 net_version, const bool has_password, | 
					
						
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										 |  |  |                             const AnnounceMultiplayerRoom::GameInfo& preferred_game) override; | 
					
						
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										 |  |  |     void AddPlayer(const AnnounceMultiplayerRoom::Member& member) override; | 
					
						
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										 |  |  |     WebResult Update() override; | 
					
						
							|  |  |  |     WebResult Register() override; | 
					
						
							|  |  |  |     void ClearPlayers() override; | 
					
						
							|  |  |  |     AnnounceMultiplayerRoom::RoomList GetRoomList() override; | 
					
						
							|  |  |  |     void Delete() override; | 
					
						
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							|  |  |  | private: | 
					
						
							|  |  |  |     AnnounceMultiplayerRoom::Room room; | 
					
						
							|  |  |  |     Client client; | 
					
						
							|  |  |  |     std::string host; | 
					
						
							|  |  |  |     std::string username; | 
					
						
							|  |  |  |     std::string token; | 
					
						
							|  |  |  |     std::string room_id; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | } // namespace WebService
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