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												chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to b2eb10382941bef0914f4a0a4685b9033440aa9f
											
										 
											2022-05-15 02:06:02 +02:00
										 |  |  | # SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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							|  |  |  | # SPDX-License-Identifier: GPL-3.0-or-later
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							|  |  |  | 
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							| 
									
										
										
										
											2022-05-29 03:32:16 -04:00
										 |  |  | set(MINGW_PREFIX                /usr/x86_64-w64-mingw32/)
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							|  |  |  | set(CMAKE_SYSTEM_NAME           Windows)
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							|  |  |  | set(CMAKE_SYSTEM_PROCESSOR      x86_64)
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							|  |  |  | 
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							|  |  |  | set(CMAKE_FIND_ROOT_PATH        ${MINGW_PREFIX})
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							|  |  |  | set(SDL2_PATH                   ${MINGW_PREFIX})
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							|  |  |  | set(MINGW_TOOL_PREFIX           ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
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							|  |  |  | 
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							|  |  |  | # Specify the cross compiler
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							|  |  |  | set(CMAKE_C_COMPILER            ${MINGW_TOOL_PREFIX}clang)
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							|  |  |  | set(CMAKE_CXX_COMPILER          ${MINGW_TOOL_PREFIX}clang++)
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							|  |  |  | set(CMAKE_RC_COMPILER           ${MINGW_TOOL_PREFIX}windres)
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							|  |  |  | set(CMAKE_C_COMPILER_AR         ${MINGW_TOOL_PREFIX}ar)
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							|  |  |  | set(CMAKE_CXX_COMPILER_AR       ${MINGW_TOOL_PREFIX}ar)
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							|  |  |  | set(CMAKE_C_COMPILER_RANLIB     ${MINGW_TOOL_PREFIX}ranlib)
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							|  |  |  | set(CMAKE_CXX_COMPILER_RANLIB   ${MINGW_TOOL_PREFIX}ranlib)
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							|  |  |  | 
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							|  |  |  | # Mingw tools
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							|  |  |  | set(STRIP                       ${MINGW_TOOL_PREFIX}strip)
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							|  |  |  | set(WINDRES                     ${MINGW_TOOL_PREFIX}windres)
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							|  |  |  | set(ENV{PKG_CONFIG}             ${MINGW_TOOL_PREFIX}pkg-config)
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							|  |  |  | 
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							|  |  |  | # ccache wrapper
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							|  |  |  | option(USE_CCACHE "Use ccache for compilation" OFF)
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							|  |  |  | if(USE_CCACHE)
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							|  |  |  |     find_program(CCACHE ccache)
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							|  |  |  |     if(CCACHE)
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							|  |  |  |         message(STATUS "Using ccache found in PATH")
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							|  |  |  |         set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
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							|  |  |  |         set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
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							|  |  |  |     else(CCACHE)
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							|  |  |  |         message(WARNING "USE_CCACHE enabled, but no ccache found")
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							|  |  |  |     endif(CCACHE)
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							|  |  |  | endif(USE_CCACHE)
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							|  |  |  | 
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							|  |  |  | # Search for programs in the build host directories
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							|  |  |  | set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
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							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | # Echo modified cmake vars to screen for debugging purposes
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							|  |  |  | if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
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							|  |  |  |         message("")
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							|  |  |  |         message("Custom cmake vars: (blank = system default)")
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							|  |  |  |         message("-----------------------------------------")
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							|  |  |  |         message("* CMAKE_C_COMPILER                     : ${CMAKE_C_COMPILER}")
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							|  |  |  |         message("* CMAKE_CXX_COMPILER                   : ${CMAKE_CXX_COMPILER}")
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							|  |  |  |         message("* CMAKE_RC_COMPILER                    : ${CMAKE_RC_COMPILER}")
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							|  |  |  |         message("* WINDRES                              : ${WINDRES}")
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							|  |  |  |         message("* ENV{PKG_CONFIG}                      : $ENV{PKG_CONFIG}")
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							|  |  |  |         message("* STRIP                                : ${STRIP}")
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							|  |  |  |         message("* USE_CCACHE                           : ${USE_CCACHE}")
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							|  |  |  |         message("")
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							|  |  |  |         # So that the debug info only appears once
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							|  |  |  |         set(ENV{MINGW_DEBUG_INFO} SHOWN)
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							|  |  |  | endif()
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