eden/src/shader_recompiler/backend
lizzie 7962c81738
[spirv] new castings for int8/int16/etc (#86)
This commit introduces extended support for low-precision integer casting (int8, int16) in the SPIR-V shader generation pipeline, improving compatibility and performance across both Android and PC platforms.

Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-on: eden-emu/eden#86
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-07-23 01:02:10 +02:00
..
glasm [spirv] new castings for int8/int16/etc (#86) 2025-07-23 01:02:10 +02:00
glsl [spirv] new castings for int8/int16/etc (#86) 2025-07-23 01:02:10 +02:00
spirv [spirv] new castings for int8/int16/etc (#86) 2025-07-23 01:02:10 +02:00
bindings.h general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00