forked from eden-emu/eden
		
	yuzu: Remove unused variables in Qt code
Removes two unused variables in out Qt code. In this case the removal of these two results in less allocations, given std::map allocates on the heap.
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					 2 changed files with 2 additions and 21 deletions
				
			
		|  | @ -117,31 +117,13 @@ void ConfigureDialog::UpdateVisibleTabs() { | |||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     const std::map<QWidget*, QString> widgets = { | ||||
|         {ui->generalTab, tr("General")}, | ||||
|         {ui->systemTab, tr("System")}, | ||||
|         {ui->profileManagerTab, tr("Profiles")}, | ||||
|         {ui->inputTab, tr("Controls")}, | ||||
|         {ui->hotkeysTab, tr("Hotkeys")}, | ||||
|         {ui->cpuTab, tr("CPU")}, | ||||
|         {ui->cpuDebugTab, tr("Debug")}, | ||||
|         {ui->graphicsTab, tr("Graphics")}, | ||||
|         {ui->graphicsAdvancedTab, tr("Advanced")}, | ||||
|         {ui->audioTab, tr("Audio")}, | ||||
|         {ui->debugTab, tr("Debug")}, | ||||
|         {ui->webTab, tr("Web")}, | ||||
|         {ui->uiTab, tr("UI")}, | ||||
|         {ui->filesystemTab, tr("Filesystem")}, | ||||
|         {ui->serviceTab, tr("Services")}, | ||||
|     }; | ||||
| 
 | ||||
|     [[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget); | ||||
| 
 | ||||
|     ui->tabWidget->clear(); | ||||
| 
 | ||||
|     const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole)); | ||||
|     const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole)); | ||||
| 
 | ||||
|     for (const auto tab : tabs) { | ||||
|     for (auto* const tab : tabs) { | ||||
|         ui->tabWidget->addTab(tab, tab->accessibleName()); | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -112,7 +112,6 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default; | |||
| void ConfigureMotionTouch::SetConfiguration() { | ||||
|     const Common::ParamPackage motion_param(Settings::values.motion_device); | ||||
|     const Common::ParamPackage touch_param(Settings::values.touch_device); | ||||
|     const std::string motion_engine = motion_param.Get("engine", "motion_emu"); | ||||
|     const std::string touch_engine = touch_param.Get("engine", "emu_window"); | ||||
| 
 | ||||
|     ui->touch_provider->setCurrentIndex( | ||||
|  |  | |||
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