forked from eden-emu/eden
		
	
						commit
						329741aaf6
					
				
					 4 changed files with 18 additions and 28 deletions
				
			
		|  | @ -79,8 +79,8 @@ static void VolumeAdjustSamples(std::vector<s16>& samples, float game_volume) { | ||||||
|         return; |         return; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Implementation of a volume slider with a dynamic range of 60 dB
 |     // Perceived volume is not the same as the volume level
 | ||||||
|     const float volume_scale_factor = volume == 0 ? 0 : std::exp(6.90775f * volume) * 0.001f; |     const float volume_scale_factor = (0.85f * ((volume * volume) - volume)) + volume; | ||||||
|     for (auto& sample : samples) { |     for (auto& sample : samples) { | ||||||
|         sample = static_cast<s16>(sample * volume_scale_factor); |         sample = static_cast<s16>(sample * volume_scale_factor); | ||||||
|     } |     } | ||||||
|  |  | ||||||
|  | @ -65,18 +65,18 @@ const std::array<int, 2> Config::default_stick_mod = { | ||||||
| // This must be in alphabetical order according to action name as it must have the same order as
 | // This must be in alphabetical order according to action name as it must have the same order as
 | ||||||
| // UISetting::values.shortcuts, which is alphabetically ordered.
 | // UISetting::values.shortcuts, which is alphabetically ordered.
 | ||||||
| // clang-format off
 | // clang-format off
 | ||||||
| const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{ | const std::array<UISettings::Shortcut, 20> Config::default_hotkeys{{ | ||||||
|  |     {QStringLiteral("Audio Mute/Unmute"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"),  QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}}, | ||||||
|  |     {QStringLiteral("Audio Volume Down"),        QStringLiteral("Main Window"), {QStringLiteral("-"),       QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}}, | ||||||
|  |     {QStringLiteral("Audio Volume Up"),          QStringLiteral("Main Window"), {QStringLiteral("+"),       QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}}, | ||||||
|     {QStringLiteral("Capture Screenshot"),       QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"),  QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}}, |     {QStringLiteral("Capture Screenshot"),       QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"),  QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}}, | ||||||
|     {QStringLiteral("Change Docked Mode"),       QStringLiteral("Main Window"), {QStringLiteral("F10"),     QStringLiteral("Home+X"), Qt::ApplicationShortcut}}, |     {QStringLiteral("Change Docked Mode"),       QStringLiteral("Main Window"), {QStringLiteral("F10"),     QStringLiteral("Home+X"), Qt::ApplicationShortcut}}, | ||||||
|     {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"),      QStringLiteral("Home+Plus"), Qt::WindowShortcut}}, |     {QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"),      QStringLiteral("Home+Plus"), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("Decrease Speed Limit"),     QStringLiteral("Main Window"), {QStringLiteral("-"),       QStringLiteral(""), Qt::ApplicationShortcut}}, |  | ||||||
|     {QStringLiteral("Exit Fullscreen"),          QStringLiteral("Main Window"), {QStringLiteral("Esc"),     QStringLiteral(""), Qt::WindowShortcut}}, |     {QStringLiteral("Exit Fullscreen"),          QStringLiteral("Main Window"), {QStringLiteral("Esc"),     QStringLiteral(""), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("Exit yuzu"),                QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"),  QStringLiteral("Home+Minus"), Qt::WindowShortcut}}, |     {QStringLiteral("Exit yuzu"),                QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"),  QStringLiteral("Home+Minus"), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("Fullscreen"),               QStringLiteral("Main Window"), {QStringLiteral("F11"),     QStringLiteral("Home+B"), Qt::WindowShortcut}}, |     {QStringLiteral("Fullscreen"),               QStringLiteral("Main Window"), {QStringLiteral("F11"),     QStringLiteral("Home+B"), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("Increase Speed Limit"),     QStringLiteral("Main Window"), {QStringLiteral("+"),       QStringLiteral(""), Qt::ApplicationShortcut}}, |  | ||||||
|     {QStringLiteral("Load Amiibo"),              QStringLiteral("Main Window"), {QStringLiteral("F2"),      QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}}, |     {QStringLiteral("Load Amiibo"),              QStringLiteral("Main Window"), {QStringLiteral("F2"),      QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}}, | ||||||
|     {QStringLiteral("Load File"),                QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"),  QStringLiteral(""), Qt::WidgetWithChildrenShortcut}}, |     {QStringLiteral("Load File"),                QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"),  QStringLiteral(""), Qt::WidgetWithChildrenShortcut}}, | ||||||
|     {QStringLiteral("Mute Audio"),               QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"),  QStringLiteral(""), Qt::WindowShortcut}}, |  | ||||||
|     {QStringLiteral("Restart Emulation"),        QStringLiteral("Main Window"), {QStringLiteral("F6"),      QStringLiteral(""), Qt::WindowShortcut}}, |     {QStringLiteral("Restart Emulation"),        QStringLiteral("Main Window"), {QStringLiteral("F6"),      QStringLiteral(""), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("Stop Emulation"),           QStringLiteral("Main Window"), {QStringLiteral("F5"),      QStringLiteral(""), Qt::WindowShortcut}}, |     {QStringLiteral("Stop Emulation"),           QStringLiteral("Main Window"), {QStringLiteral("F5"),      QStringLiteral(""), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("TAS Start/Stop"),           QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}}, |     {QStringLiteral("TAS Start/Stop"),           QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}}, | ||||||
|  | @ -85,7 +85,6 @@ const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{ | ||||||
|     {QStringLiteral("Toggle Filter Bar"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"),  QStringLiteral(""), Qt::WindowShortcut}}, |     {QStringLiteral("Toggle Filter Bar"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"),  QStringLiteral(""), Qt::WindowShortcut}}, | ||||||
|     {QStringLiteral("Toggle Framerate Limit"),   QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"),  QStringLiteral("Home+Y"), Qt::ApplicationShortcut}}, |     {QStringLiteral("Toggle Framerate Limit"),   QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"),  QStringLiteral("Home+Y"), Qt::ApplicationShortcut}}, | ||||||
|     {QStringLiteral("Toggle Mouse Panning"),     QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}}, |     {QStringLiteral("Toggle Mouse Panning"),     QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}}, | ||||||
|     {QStringLiteral("Toggle Speed Limit"),       QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Z"),  QStringLiteral(""), Qt::ApplicationShortcut}}, |  | ||||||
|     {QStringLiteral("Toggle Status Bar"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"),  QStringLiteral(""), Qt::WindowShortcut}}, |     {QStringLiteral("Toggle Status Bar"),        QStringLiteral("Main Window"), {QStringLiteral("Ctrl+S"),  QStringLiteral(""), Qt::WindowShortcut}}, | ||||||
| }}; | }}; | ||||||
| // clang-format on
 | // clang-format on
 | ||||||
|  |  | ||||||
|  | @ -46,7 +46,7 @@ public: | ||||||
|         default_mouse_buttons; |         default_mouse_buttons; | ||||||
|     static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; |     static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys; | ||||||
|     static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; |     static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods; | ||||||
|     static const std::array<UISettings::Shortcut, 21> default_hotkeys; |     static const std::array<UISettings::Shortcut, 20> default_hotkeys; | ||||||
| 
 | 
 | ||||||
|     static constexpr UISettings::Theme default_theme{ |     static constexpr UISettings::Theme default_theme{ | ||||||
| #ifdef _WIN32 | #ifdef _WIN32 | ||||||
|  |  | ||||||
|  | @ -1008,33 +1008,24 @@ void GMainWindow::InitializeHotkeys() { | ||||||
|             ToggleFullscreen(); |             ToggleFullscreen(); | ||||||
|         } |         } | ||||||
|     }); |     }); | ||||||
|     connect_shortcut(QStringLiteral("Toggle Speed Limit"), [&] { |  | ||||||
|         Settings::values.use_speed_limit.SetValue(!Settings::values.use_speed_limit.GetValue()); |  | ||||||
|         UpdateStatusBar(); |  | ||||||
|     }); |  | ||||||
|     constexpr u16 SPEED_LIMIT_STEP = 5; |  | ||||||
|     connect_shortcut(QStringLiteral("Increase Speed Limit"), [&] { |  | ||||||
|         if (Settings::values.speed_limit.GetValue() < 9999 - SPEED_LIMIT_STEP) { |  | ||||||
|             Settings::values.speed_limit.SetValue(SPEED_LIMIT_STEP + |  | ||||||
|                                                   Settings::values.speed_limit.GetValue()); |  | ||||||
|             UpdateStatusBar(); |  | ||||||
|         } |  | ||||||
|     }); |  | ||||||
|     connect_shortcut(QStringLiteral("Decrease Speed Limit"), [&] { |  | ||||||
|         if (Settings::values.speed_limit.GetValue() > SPEED_LIMIT_STEP) { |  | ||||||
|             Settings::values.speed_limit.SetValue(Settings::values.speed_limit.GetValue() - |  | ||||||
|                                                   SPEED_LIMIT_STEP); |  | ||||||
|             UpdateStatusBar(); |  | ||||||
|         } |  | ||||||
|     }); |  | ||||||
|     connect_shortcut(QStringLiteral("Change Docked Mode"), [&] { |     connect_shortcut(QStringLiteral("Change Docked Mode"), [&] { | ||||||
|         Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue()); |         Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue()); | ||||||
|         OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), |         OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(), | ||||||
|                             Settings::values.use_docked_mode.GetValue(), *system); |                             Settings::values.use_docked_mode.GetValue(), *system); | ||||||
|         dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); |         dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue()); | ||||||
|     }); |     }); | ||||||
|     connect_shortcut(QStringLiteral("Mute Audio"), |     connect_shortcut(QStringLiteral("Audio Mute/Unmute"), | ||||||
|                      [] { Settings::values.audio_muted = !Settings::values.audio_muted; }); |                      [] { Settings::values.audio_muted = !Settings::values.audio_muted; }); | ||||||
|  |     connect_shortcut(QStringLiteral("Audio Volume Down"), [] { | ||||||
|  |         const auto current_volume = static_cast<int>(Settings::values.volume.GetValue()); | ||||||
|  |         const auto new_volume = std::max(current_volume - 5, 0); | ||||||
|  |         Settings::values.volume.SetValue(static_cast<u8>(new_volume)); | ||||||
|  |     }); | ||||||
|  |     connect_shortcut(QStringLiteral("Audio Volume Up"), [] { | ||||||
|  |         const auto current_volume = static_cast<int>(Settings::values.volume.GetValue()); | ||||||
|  |         const auto new_volume = std::min(current_volume + 5, 100); | ||||||
|  |         Settings::values.volume.SetValue(static_cast<u8>(new_volume)); | ||||||
|  |     }); | ||||||
|     connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { |     connect_shortcut(QStringLiteral("Toggle Framerate Limit"), [] { | ||||||
|         Settings::values.disable_fps_limit.SetValue(!Settings::values.disable_fps_limit.GetValue()); |         Settings::values.disable_fps_limit.SetValue(!Settings::values.disable_fps_limit.GetValue()); | ||||||
|     }); |     }); | ||||||
|  |  | ||||||
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