// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/settings.h" #include "core/core.h" #include "ui_configure_graphics_extensions.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics_extensions.h" #include "yuzu/configuration/shared_translation.h" #include "yuzu/configuration/shared_widget.h" ConfigureGraphicsExtensions::ConfigureGraphicsExtensions( const Core::System& system_, std::shared_ptr> group_, const ConfigurationShared::Builder& builder, QWidget* parent) : Tab(group_, parent), ui{std::make_unique()}, system{system_} { ui->setupUi(this); Setup(builder); SetConfiguration(); } ConfigureGraphicsExtensions::~ConfigureGraphicsExtensions() = default; void ConfigureGraphicsExtensions::SetConfiguration() {} void ConfigureGraphicsExtensions::Setup(const ConfigurationShared::Builder& builder) { auto& layout = *ui->populate_target->layout(); std::map hold{}; // A map will sort the data for us QCheckBox *dyna_state_1_box = nullptr; QCheckBox *dyna_state_2_box = nullptr; QCheckBox *dyna_state_2_extras_box = nullptr; QCheckBox *dyna_state_3_box = nullptr; QCheckBox *dyna_state_3_blend_box = nullptr; for (auto setting : Settings::values.linkage.by_category[Settings::Category::RendererExtensions]) { ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs); if (widget == nullptr) { continue; } if (!widget->Valid()) { widget->deleteLater(); continue; } hold.emplace(setting->Id(), widget); if (setting->Id() == Settings::values.use_dyna_state_1.Id()) { dyna_state_1_box = widget->checkbox; } else if (setting->Id() == Settings::values.use_dyna_state_2.Id()) { dyna_state_2_box = widget->checkbox; } else if (setting->Id() == Settings::values.use_dyna_state_2_extras.Id()) { dyna_state_2_extras_box = widget->checkbox; } else if (setting->Id() == Settings::values.use_dyna_state_3.Id()) { dyna_state_3_box = widget->checkbox; } else if (setting->Id() == Settings::values.use_dyna_state_3_blend.Id()) { dyna_state_3_blend_box = widget->checkbox; } } for (const auto& [id, widget] : hold) { layout.addWidget(widget); } // I hate everything about this auto state_1_check = [=](int state) { bool checked = state == (int) Qt::CheckState::Checked; if (!checked) dyna_state_2_box->setChecked(false); dyna_state_2_box->setEnabled(checked); }; connect(dyna_state_1_box, &QCheckBox::stateChanged, this, state_1_check); auto state_2_check = [=](int state) { bool checked = state == (int) Qt::CheckState::Checked; bool valid = dyna_state_1_box->isChecked(); if (!valid) { // THIS IS SO BAD if (!checked) { emit dyna_state_2_box->clicked(); } else { checked = false; dyna_state_2_box->setChecked(false); return; } } if (!checked) { dyna_state_2_extras_box->setChecked(false); dyna_state_3_box->setChecked(false); } dyna_state_2_extras_box->setEnabled(checked); dyna_state_3_box->setEnabled(checked); }; connect(dyna_state_2_box, &QCheckBox::stateChanged, this, state_2_check); auto state_3_check = [=](int state) { bool checked = state == (int) Qt::CheckState::Checked; bool valid = dyna_state_2_box->isChecked(); if (!valid) { if (!checked) { emit dyna_state_3_box->clicked(); } else { checked = false; dyna_state_3_box->setChecked(false); return; } } if (!checked) dyna_state_3_blend_box->setChecked(false); dyna_state_3_blend_box->setEnabled(checked); }; connect(dyna_state_3_box, &QCheckBox::stateChanged, this, state_3_check); auto state_2_extras_check = [=](int state) { bool checked = state == (int) Qt::CheckState::Checked; bool valid = dyna_state_2_box->isChecked(); if (!valid) { if (!checked) { emit dyna_state_2_extras_box->clicked(); } else { checked = false; dyna_state_2_extras_box->setChecked(false); return; } } }; connect(dyna_state_2_extras_box, &QCheckBox::stateChanged, this, state_2_extras_check); auto state_3_blend_check = [=](int state) { bool checked = state == (int) Qt::CheckState::Checked; bool valid = dyna_state_3_box->isChecked(); if (!valid) { if (!checked) { emit dyna_state_3_blend_box->clicked(); } else { checked = false; dyna_state_3_blend_box->setChecked(false); return; } } }; connect(dyna_state_3_blend_box, &QCheckBox::stateChanged, this, state_3_blend_check); state_1_check((int) dyna_state_1_box->checkState()); state_2_check((int) dyna_state_2_box->checkState()); state_2_extras_check((int) dyna_state_2_extras_box->checkState()); state_3_check((int) dyna_state_3_box->checkState()); state_3_blend_check((int) dyna_state_3_blend_box->checkState()); } void ConfigureGraphicsExtensions::ApplyConfiguration() { const bool is_powered_on = system.IsPoweredOn(); for (const auto& func : apply_funcs) { func(is_powered_on); } } void ConfigureGraphicsExtensions::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureGraphicsExtensions::RetranslateUI() { ui->retranslateUi(this); }