Compare commits

...

69 commits

Author SHA1 Message Date
f01f61bb5d
build-options: Generate options.md for build options
* This should help with nuking options on .ci

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-09 21:53:12 -03:00
b6241e4148
revert [vk] StreamBuffer Changes (#2684) (#2707)
revert [vk] StreamBuffer Changes (#2684)

Streambuffer changes did broke stuff in other games that got out of our scope of testing, we're going to study this changes in the future for better graphic stability.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2684
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
Reviewed-on: eden-emu/eden#2707
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-10-10 01:55:43 +02:00
bfffafe68b
[common] Change web offline applet default setting to HLE (#2705)
This prevents some games from ignoring the disable web applet setting.

Reviewed-on: eden-emu/eden#2705
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-10 01:36:55 +02:00
3c6ef765af
revert [vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695) (#2706)
All checks were successful
github-actions GitHub Actions build concluído
revert [vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695)

Well, stuff showed up after testing phase, that showed us this change break SMO and some mods after being merged directly into master, we will keep stuying why happens this and add a better handling later.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2695
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>

Reviewed-on: eden-emu/eden#2706
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-10-09 21:37:27 +02:00
954c17c18a
[frontend] change order of filters to match append rules (#2696)
otherwise, FSR would change to Gaussian etc.

in general, sans resolution, new enum values should always be appended

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: eden-emu/eden#2696
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-10-08 06:39:58 +02:00
8078990b9b
[vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695)
Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2695
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-08 05:39:08 +02:00
db65f10768
[vk] Unify RAII in Vulkan (#2679)
This PR consolidates Vulkan RAII on video_core/vulkan_common/vulkan_wrapper.h’s vk::Handle and remove the unused duplicate src/video_core/vulkan_common/vulkan_raii.h, reducing confusion and maintenance. Swapchain now uses RAII‑managed per‑image semaphores and clears them in Destroy(), providing correct present synchronization and automatic cleanup. Expected result: simpler lifetimes, fewer leak risks, and more stable presentation with negligible overhead.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2679
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-08 04:01:24 +02:00
acd7d792a3
[hle] Stubbed QueryLastPlayTime (#389)
Ported from Torzu, made by Jarrod Norwell.

Co-authored-by: Jarrod Norwell <official.antique@gmail.com>

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: eden-emu/eden#389
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-10-08 02:08:13 +02:00
9acb6006b8
[ci] improve ccache and add support on Android (#2673)
* disable PCH
* fix missing headers after disabling PCH
* add support to extra cmake flags on Android building
* remove debug symbols on Release building (also fixing ccache on windows)

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: eden-emu/eden#2673
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-08 01:04:18 +02:00
cf0628af46
[compat] improve thread naming logic (#271)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#271
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-07 06:38:22 +02:00
dbeae7add0
[vk, ogl] Add VK_QCOM ZTC, Bspline, Mitchell filter weights, add MMPX filter (#2577)
Adds native support for QCOM cubic filter weights, and for devices whom do not support said weights, just implement them in shaders

TODO: ZTC filter is wrong!?

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2577
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-07 06:35:57 +02:00
62369aa2d5
[vk] StreamBuffer Changes (#2684)
Tighter ring allocation + sync tracking with correct wrap/no-wrap, alignment, and per-range sync_ticks; update head/tail only when needed (wrap to 0 if tail won’t fit).

Adds safer sizing under debug tools by preferring device-local host-visible heaps with fallback.

Expected result: fewer stalls, steadier reuse, higher upload throughput.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2684
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-07 03:26:54 +02:00
badd913bee
[desktop] fix save data location, orphaned profiles finder (#2678)
Previously, if the user had their NAND in a nonstandard location,
profiles.dat would be read from the standard Eden path and thus return
effectively garbage data. What this would result in is:

- The Qt profile manager would be completely nonfunctional
- "Open Save Data Location" would put you into the completely wrong
  place
- Games would read from incorrect locations for their saves

To solve this, I made it so that profiles.dat is re-read *after*
QtConfig initializes. It's not the perfect solution, but it works.

Additionally, this adds an orphaned profiles finder:
- walks through the save folders in nand/user/save/000.../
- for each subdirectory, checks to see if profiles.dat contains a
  corresponding UUID
- If not, the profile is "orphaned". It may contain legit save data, so
  let the user decide how to handle it (famous last words)
- Empty profiles are just removed. If they really matter, they're
  instantly recreated anyways.

The orphaned profiles check runs right *after* the decryption keys
check, but before the game list ever gets populated

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: eden-emu/eden#2678
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-07 01:32:09 +02:00
6a4fa11ac3
[externals] only build spirv-tools as static (#2680)
Upstream forcefully builds the shared lib and also builds shared and
static separately for... some reason. I made a PR that fixes that, so
for now let's use it here

should speed up build on Android and Windows

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: eden-emu/eden#2680
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-07 01:31:36 +02:00
5d4cfe195b
[vk] Fix Vulkan Upload & Present Barriers for Spec Compliance (#2681)
The barrier before the CPU-upload copy was using VK_PIPELINE_STAGE_HOST_BIT. Validation rules only allow HOST as the source stage if you’re also specifying host-side access flags; inside a command buffer the GPU isn’t executing “host work,” so pairing that stage with the usual image layout transition is technically invalid.

Switching the source stage to VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT keeps the ordering guarantee we need and satisfies the spec, while the actual host visibility is still handled correctly by the preceding vmaFlushAllocation.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2681
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-06 17:39:32 +02:00
bc1d093fe9
[frontend] add 1.25x resolution option (#2566)
It sits at 900p or 1350p.

Signed-off-by: Aleksandr Popovich <popovich@eden-emu.dev>

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2566
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Aleksandr Popovich <popovich@eden-emu.dev>
Co-committed-by: Aleksandr Popovich <popovich@eden-emu.dev>
2025-10-06 03:08:00 +02:00
f6d99e5032
[docs] initial user handbook draft (#2629)
This is the initial draft of a "User Handbook", or FAQ. Currently contains useful info on the basics, graphics, and architecture/platform info.

Archive.org OR archive.is should be used for linking external websites, especially since their content should not change. And most often than not, in a few years these could change.

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2629
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-05 20:44:48 +02:00
a52ddf78a6
[docs] add packaging status to README (#2658)
Very surprising we are on repology already. Anyways this may help power users track which packages are outdated and whatnot wrt to others.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2658
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-05 05:42:59 +02:00
Bix
191dd892e5
[android] Legacy build flavor (#51)
This adds a "legacy" build flavor, similar to the genshinSpoof flavor. The legacy flavor uses a white icon bg, alongside building with `YUZU_LEGACY=ON`, which applies the previously-made SD865 patches iff that value is truthy.

Co-authored-by: Bixthefin <114880614+Bixthefin@users.noreply.github.com>
Co-authored-by: Calchan <denis.dupeyron@gmail.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#51
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-10-05 05:41:20 +02:00
9f385bf627
[tools, cmake] refactor: update/hash check scripts, use tags for some more deps, proper CPMUtil separation (#2666)
Uses tags for a bunch of deps that can use them

Also adds a bunmch of scripts to tools/cpm, notably for checking hashes
and checking for updates.

TODO for the future:
- CI target to check hashes
- Weekly CI to check for updates

Need to get that other CI runner up

additional stuff

- Ports gentoo fixes
- makes solaris work (TODO: sdl2)
- way better docs
- properly separates CPMUtil as a standalone project

Reviewed-on: eden-emu/eden#2666
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-05 03:04:53 +02:00
1a13e79c3d
[cmake] fix video_core and tests comp errors on Windows (#2631)
did not link to video_core thus did not properly propagate the GPUOpen
target thus failed to find vk_mem_alloc

also msvc sucks

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2631
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-05 00:00:52 +02:00
268918aece
[vk] Implement Shader Read Barrier (#2671)
Adding the shader read barrier keeps every render/compute/transfer write visible before the image is sampled, so it prevents the “read-before-writes-finish” hazards. Without it you can get random stale frames, flickering post process passes, partially updated HUD textures, and corrupted depth-to-color conversions especially in scenes that render into an offscreen image and immediately feed that image to a shader (reflections, bloom, dynamic resolution, depth visualizers, etc.). This fix makes those R2T chains deterministic again across all Vulkan drivers.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2671
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-04 23:58:08 +02:00
83730cd4c1
[cmake] update CI deps, feat: sirit CI + new CI spec (#2655)
Updates sirit to our fork's latest version w/ SPIRV Headers included
(end goal is to remove spirv-headers entirely, as spirv-tools-ci should
include them inline as well)

Adds a sirit CI on our fork for all platforms (saves a bit of compile
time)

My CI spec has changed a little bit, and now there is no need for an
additional CMake file after the initial CMakeLists.txt (since targets
are now global imported). Plus, UNIX amd64 now has the amd64 suffix like
aarch64 and windows

Updates SDL2 to 2.32.10 and OpenSSL to 3.6.0

Finally, on Solaris all CI packages (sans FFmpeg) are now built with OmniOS, which
should in theory be fully compatible with OpenIndiana (our recommended
Sun-based target) but obviously will need testing

Need testing:
- [ ] Make sure I didn't nuke shader emission
- [ ] Make sure FreeBSD, OpenBSD, and OpenIndiana work fine with bundled
  sirit (check linking especially)
- [ ] Make sure SDL2, OpenSSL work with OpenIndiana now
- [ ] SDL2 on all platforms (input, etc)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: eden-emu/eden#2655
2025-10-04 09:27:13 +02:00
272df1fa83
[settings] default to opengl on solaris (#2659)
Vulkan support still wonky on most distros.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2659
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-04 02:48:39 +02:00
71a87b2c55
[video_core] Fix stutters and freezes when playing FMV content in some games (#2650)
This fixes stutters and freezes when playing FMV content in some games.

Reviewed-on: eden-emu/eden#2650
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-03 23:08:20 +02:00
f4f3425d86
[sockets] block more domains (#2632)
* Bring in the domain-blocking code from the legacy branch
* Make blockedDomains a `static constexpr const std::array<std::string,6>`

Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2632
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Calchan <denis.dupeyron@gmail.com>
Co-committed-by: Calchan <denis.dupeyron@gmail.com>
2025-10-03 04:46:27 +02:00
9173eec402
[compat] fix logind DBus on non-linux unixes (#2648)
Backported from FreeBSD ports patches

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2648
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:39:59 +02:00
de594c8792
[dynarmic] add safe-opt to skip IR verification (#2613)
Most programs are well behaved and don't cause internal IR issues. Hence, verification can be safely skipped.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2613
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 23:20:45 +02:00
2d8cb2d457
[file_sys] Properly fix the installation of new updates (#2651)
This removes the workaround and properly fix the installation of new updates.

Reviewed-on: eden-emu/eden#2651
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-02 22:48:52 +02:00
990a43a48c
[vk] Add missing flush per spec (#2624)
We copy pixels into a CPU-side staging buffer and then ask the GPU to read from it. On some systems those CPU writes aren’t automatically visible to the GPU unless explicitly flushed, so the GPU can sometimes read stale data. By calling buffer.Flush() immediately after writing, we force those CPU changes to become visible to the device, ensuring the GPU sees the latest frame. However, this is an emulator, so sometimes what spec says may not work cause reasons.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2624
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
2025-10-02 20:00:34 +02:00
1a5b3fb239
[audio_core] Fix audio reverb effect (#2646)
This fixes the audio reverb effect that was causing loud noise in some games and on some platforms.

Reviewed-on: eden-emu/eden#2646
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-02 01:30:05 +02:00
24e6c62109
[vk, ogl] invalidate pipeline caches from <=0.0.3 (#2637)
Invalidates caches before next upcoming release, this will make transitions smoother especially for users whom do not know how to clear caches. The reasoning behind this is the recent changes to async shaders and other pipeline stuffs that may break compat

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2637
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-02 00:25:41 +02:00
326865cba2
[host1x] Improve FFmpeg error handling (#2643)
This improves the FFmpeg error handling.

Reviewed-on: eden-emu/eden#2643
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-02 00:15:14 +02:00
76b5d6778e
[common/logging] faster logging by avoiding constructing unused strings/results (and filtering first) (#2603)
basically std::string would be invoked even when the logging was filtered, then destroyed instantly, invoking malloc/free and polluting mem arenas for no good reason

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2603
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 23:18:37 +02:00
61adc85c4b
[ci] Minor change to fix building (#2644)
MSVC did not like that one of our variables was a constexpr since it was defined in the externals as a constexpr. Changed to const auto like the rest to ensure it built properly.

Reviewed-on: eden-emu/eden#2644
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-committed-by: Shinmegumi <shinmegumi@eden-emu.dev>
2025-10-01 21:09:27 +02:00
4be6d30cd9
[fixup] fix bad variable names (#2642)
* Mo[l]tenVK is only for apple, so desc is unnecessary
* fix mistipo on BUILD_AUTO_UPDATE_WEB[SI]TE

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: eden-emu/eden#2642
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-01 16:36:07 +02:00
020f1cdb1f
[qt] fix ci missing build_id (#2638)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#2638
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 12:16:42 +02:00
dfe10bc851
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351)
Needs test on our CI targets to see I didn't miss anything. Worried about android.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#351
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 06:59:35 +02:00
9a098441de
[audio_core] Fix audio issue in The Legend of Zelda - Echoes of Wisdom (#2594)
This fixes the audio issue in The Legend of Zelda - Echoes of Wisdom on Windows.

Reviewed-on: eden-emu/eden#2594
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-01 05:33:37 +02:00
91fb1df624
[meta] allow customisation of auto-updater, remove hardcoded title names and fix dup title names (#2588)
Right now on all platforms, sdl2 will display something like "Eden Eden | master-8gd8fg8", this fixes so it only displays `Eden` (the REPO_NAME) once.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2588
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 05:07:59 +02:00
43a7470a7d
[Maxwell]: Fix shaders compilation memory leak (#2606)
Co-authored-by: collecting <collecting@citron-emu.org>

"The ObjectPool<Statement> was never being cleared after use. When compiling complex shaders, this would allocate gigabytes of memory, causing the emulator to run out of RAM and be killed by the operating system. This is a critical fix that prevents out-of-memory crashes on all operating systems when playing games with complex shaders."

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Reviewed-on: eden-emu/eden#2606
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-10-01 01:21:12 +02:00
dfca07f4e3
Initial a9 (minsdk=28) support (#2600)
Minimal changes to make android 10 installable and emulationFragment not immediately crashable.
Testers (mainly android 10) NEEDED!!!

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: eden-emu/eden#2600
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-10-01 00:10:59 +02:00
2e0a4163cf
common: include missing headers after PCH disable (#2626)
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: eden-emu/eden#2626
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-30 04:25:29 +02:00
815d85677a
CMake improvements: ccache, bundled Qt, MoltenVK, LTO, and Linux deps (#2622)
- Fix YUZU_USE_BUNDLED_QT on Linux (correct path is gcc_64 for Qt 6.8.3).
- Implement USE_CCACHE correctly (additional changes on #2580).
- Categorize and organize CMake options for clarity.
- Add missing Linux dependencies
- Set CMP0069 (LTO) default behavior to NEW to reduce warnings.
- Replace USE_SYSTEM_MOLTENVK with YUZU_APPLE_USE_BUNDLED_MONTENVK and remove duplicate download_moltenvk.

Reviewed-on: eden-emu/eden#2622
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-30 02:51:48 +02:00
f422d855b7
[cmake] fix apple, android builds (#2619)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2619
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-30 02:18:31 +02:00
03c7d6ce4a
[android] input over(lay)haul 1: Auto-hide input overlay setting (#493)
This is step 1 of eden-emu/eden#47 which was the easiest to implement. How was this not implemented on yuzu already?
Would prefer if more people tested this than the usual amount.

Reviewed-on: eden-emu/eden#493
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: nyx-ynx <contact@nyxynx.dev>
Co-committed-by: nyx-ynx <contact@nyxynx.dev>
2025-09-29 22:40:03 +02:00
nyx
824dc6948e
[android] input over(lay)haul 2: Individual scaling of buttons (#2562)
### (Needs testing)

This PR makes it possible to adjust the scale of each touch input overlay button independently from the global scale
This individual value always goes on top of the global scale.

Reviewed-on: eden-emu/eden#2562
Co-authored-by: nyx <contact@innix.space>
Co-committed-by: nyx <contact@innix.space>
2025-09-29 22:38:26 +02:00
85b5e650cc
[dist, docs] Clearer wording for settings, guidelines for new settings (#2570)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#2570
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-29 19:41:01 +02:00
324ace3cd6
[macos] associate .XCI/NSP file extensions (#2617)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#2617
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-29 18:43:13 +02:00
33f93ad003
[macos, qt] workaround upstream rendering bug (#2616)
See https://bugreports.qt.io/browse/QTBUG-138942

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2616
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-29 18:42:51 +02:00
9f423a24b8
[linux] fix aarch64 builds (again) + fix with slightly outdated qt (#2612)
Fixes issues building on aarch64 linux with a slightly outdated system qt; also fixes linker selection process

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2612
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-29 18:42:28 +02:00
50ceb9a43a
[.ci] install-msvc: fix installation on MSVC (#2611)
* changed from Build Tools to Community (congrats Microsoft very cool)
* add spining to show it didnt stopped installing

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: eden-emu/eden#2611
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-09-29 18:42:04 +02:00
ecb811ad04
[qt] move addons row to rightmost side (#2610)
This is because the rightmost row is "extended" to the rest of the table, and add-ons have long names, play time doesn't need that much space.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2610
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-29 18:41:28 +02:00
bf302d7917
[common] No need to specify min/max for settings; fix crash when OOB value is given for some settings (#2609)
This fixes issues when migrating settings that refer to invalid filters/scales. For example if we had 5 filters, but we set filter=6, the program would crash.
This also makes so specifying min/max manually isn't needed (but can still be set for cases like NCE).

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2609
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-29 18:40:29 +02:00
d19a7c3782
[service] unstub process winding (#2590)
It's used on FW19+ and FW20+ but since all 20+ applets stuck on HID, you still can't boot into applets.
Should fix: Bioshock Infinite on FW19

Reviewed-on: eden-emu/eden#2590
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-09-28 18:43:01 +02:00
c725641f13
[video_core] Fix fast buffers without performance loss (#2605)
Fixes games that have some elements flickering on the screen, such as Kirby Star Allies and others, without impacting performance.

Reviewed-on: eden-emu/eden#2605
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-28 07:29:19 +02:00
nyx
02016697d6
[cmake, macos] Suppress warnings for unused private members (#2583)
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: eden-emu/eden#2583
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: nyx <contact@innix.space>
Co-committed-by: nyx <contact@innix.space>
2025-09-27 22:40:18 +02:00
c77ad128b9
[cmake] whole-program LTO, prefer lld on clang (#2581)
Reviewed-on: eden-emu/eden#2581
2025-09-27 22:40:08 +02:00
cc50571275
[dynarmic] fix tests builds (#2601)
This fixes tests for dynarmic, print_info and test_generator.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2601
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-27 20:41:52 +02:00
ba20e5c2f5
[common] fix extraneous error wrt. priority queues (#2598)
This fixes an error that is reproducible (seemingly everywhere?) but on Linux. BitSet<> PR did not yield errors at the time of testing and this issue only cropped up after merge.

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#2598
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-27 14:51:37 +02:00
020ad29a8c
[common] replace Common::BitSet with std::bitset (#2576)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#2576
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-27 01:21:14 +02:00
4982dcfaa5
[cmake] Use siritConfig instead of the module (#2593)
Tested together with https://github.com/eden-emulator/sirit/pull/2

Signed-off-by: Marcin Serwin <marcin@serwin.dev>

Reviewed-on: eden-emu/eden#2593
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Marcin Serwin <marcin@serwin.dev>
Co-committed-by: Marcin Serwin <marcin@serwin.dev>
2025-09-27 01:02:49 +02:00
677148bdca
[cmake] PUBLIC link to mcl for dynarmic (#2595)
fixes comp error in core/arm

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: eden-emu/eden#2595
2025-09-27 01:02:34 +02:00
f088f028f3
[cmake] Fix building on aarch64-linux (#2591)
Reviewed-on: eden-emu/eden#2591
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: Marcin Serwin <marcin@serwin.dev>
Co-committed-by: Marcin Serwin <marcin@serwin.dev>
2025-09-26 21:46:56 +02:00
19eb8272b1
[video_core] Fix a bug in buffer cache that caused flickering in some games when using fast buffering (#2584)
This fixes a bug in the buffer cache that caused flickering in some games when using fast buffering. This fixes Kirby Star Allies, Yoshi's Crafted World, and possibly many others.

Reviewed-on: eden-emu/eden#2584
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-09-26 05:13:08 +02:00
nyx
86ddb51a87
[android] Implement foreground notification service (#480)
A notification is shown when emulation is active. This, in theory should help preventing Eden for getting destroyed in the background. It is also a nice Q.O.L feature to have.

Credits go to t895 for the initial implementation. This was back-ported from older official Citra builds, although with crashes which i fixed myself.

Reviewed-on: eden-emu/eden#480
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: nyx <contact@innix.space>
Co-committed-by: nyx <contact@innix.space>
2025-09-26 05:01:33 +02:00
10aca2f90c
[Vulkan] Descriptor Pool bug fix (#2564)
a bank could be (incorrectly) considered a superset if it had enough image buffer descriptors but not enough storage image descriptors, causing the allocator to pick a bank that can’t actually satisfy VK_DESCRIPTOR_TYPE_STORAGE_IMAGE demand resulting in sham allocations and creation of new pools.
Note to testers,
please look for any regressions in terms of visuals and most importantly please test the performance and ram usage.

Reviewed-on: eden-emu/eden#2564
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: wildcard <wildcard@eden-emu.dev>
Co-committed-by: wildcard <wildcard@eden-emu.dev>
2025-09-26 04:58:09 +02:00
1d83ba733c
[dist] shrink png asset size with optipng, scripts to generate assets (#2573)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#2573
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-26 03:53:54 +02:00
fd21774aae
[common] remove nvidia driver hack using environment variables (#2575)
Ugly hack that helped boost FPS on OpenGL backend... or does it? https://download.nvidia.com/XFree86/Linux-x86_64/435.17/README/openglenvvariables.html
This shouldn't work on Windows properly, as it is meant to be a Linux only thing anyways... so?

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#2575
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-09-25 17:08:43 +02:00
584 changed files with 4625 additions and 2614 deletions

View file

@ -13,8 +13,8 @@ fi
cd src/android
chmod +x ./gradlew
./gradlew assembleRelease
./gradlew bundleRelease
./gradlew assembleMainlineRelease
./gradlew bundleMainlineRelease
if [ ! -z "${ANDROID_KEYSTORE_B64}" ]; then
rm "${ANDROID_KEYSTORE_FILE}"

View file

@ -10,7 +10,7 @@ if (-not ([bool](net session 2>$null))) {
}
$VSVer = "17"
$ExeFile = "vs_BuildTools.exe"
$ExeFile = "vs_community.exe"
$Uri = "https://aka.ms/vs/$VSVer/release/$ExeFile"
$Destination = "./$ExeFile"
@ -19,21 +19,39 @@ $WebClient = New-Object System.Net.WebClient
$WebClient.DownloadFile($Uri, $Destination)
Write-Host "Finished downloading $ExeFile"
$VSROOT = "C:/VSBuildTools/$VSVer"
$Arguments = @(
"--installPath `"$VSROOT`"", # set custom installation path
"--quiet", # suppress UI
"--wait", # wait for installation to complete
"--norestart", # prevent automatic restart
"--add Microsoft.VisualStudio.Workload.VCTools", # add C++ build tools workload
"--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64", # add core x86/x64 C++ tools
"--add Microsoft.VisualStudio.Component.Windows10SDK.19041" # add specific Windows SDK
"--quiet", # Suppress installer UI
"--wait", # Wait for installation to complete
"--norestart", # Prevent automatic restart
"--force", # Force installation even if components are already installed
"--add Microsoft.VisualStudio.Workload.NativeDesktop", # Desktop development with C++
"--add Microsoft.VisualStudio.Component.VC.Tools.x86.x64", # Core C++ compiler/tools for x86/x64
"--add Microsoft.VisualStudio.Component.Windows11SDK.26100",# Windows 11 SDK (26100)
"--add Microsoft.VisualStudio.Component.Windows10SDK.19041",# Windows 10 SDK (19041)
"--add Microsoft.VisualStudio.Component.VC.Llvm.Clang", # LLVM Clang compiler
"--add Microsoft.VisualStudio.Component.VC.Llvm.ClangToolset", # LLVM Clang integration toolset
"--add Microsoft.VisualStudio.Component.Windows11SDK.22621",# Windows 11 SDK (22621)
"--add Microsoft.VisualStudio.Component.VC.CMake.Project", # CMake project support
"--add Microsoft.VisualStudio.ComponentGroup.VC.Tools.142.x86.x64", # VC++ 14.2 toolset
"--add Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Llvm.Clang" # LLVM Clang for native desktop
)
Write-Host "Installing Visual Studio Build Tools"
$InstallProcess = Start-Process -FilePath $Destination -NoNewWindow -PassThru -Wait -ArgumentList $Arguments
$ExitCode = $InstallProcess.ExitCode
$InstallProcess = Start-Process -FilePath $Destination -NoNewWindow -PassThru -ArgumentList $Arguments
# Spinner while installing
$Spinner = "|/-\"
$i = 0
while (-not $InstallProcess.HasExited) {
Write-Host -NoNewline ("`rInstalling... " + $Spinner[$i % $Spinner.Length])
Start-Sleep -Milliseconds 250
$i++
}
# Clear spinner line
Write-Host "`rSetup completed! "
$ExitCode = $InstallProcess.ExitCode
if ($ExitCode -ne 0) {
Write-Host "Error installing Visual Studio Build Tools (Error: $ExitCode)"
Exit $ExitCode

1
.shellcheckrc Normal file
View file

@ -0,0 +1 @@
shell=sh

View file

@ -32,10 +32,20 @@ endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
# NB: this does not account for SPARC
# If you get Eden working on SPARC, please shoot crueter@crueter.xyz multiple emails
# and you will be hailed for eternity
if (PLATFORM_SUN)
# Terrific Solaris pkg shenanigans
list(APPEND CMAKE_PREFIX_PATH "/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "/usr/lib/qt/6.6/lib/amd64/cmake")
# amazing
# absolutely incredible
list(APPEND CMAKE_PREFIX_PATH "/usr/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "/usr/lib/amd64/cmake")
# For some mighty reason, doing a normal release build sometimes may not trigger
# the proper -O3 switch to materialize
if (CMAKE_BUILD_TYPE MATCHES "Release")
@ -139,73 +149,100 @@ endif()
# Set bundled sdl2/qt as dependent options.
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
CMAKE_DEPENDENT_OPTION(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
if (ENABLE_SDL2)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" OFF "NOT MSVC" OFF)
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}")
endif()
# qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_QT_UPDATE_CHECKER "Enable update checker for the Qt frontend" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
set(EXT_DEFAULT OFF)
if (MSVC OR ANDROID)
set(EXT_DEFAULT ON)
endif()
option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if needed. Externals will still be fetched." ${EXT_DEFAULT})
CMAKE_DEPENDENT_OPTION(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" ${EXT_DEFAULT} "ENABLE_SDL2;NOT MSVC" OFF)
# ffmpeg
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
# sirit
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${EXT_DEFAULT})
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "NOT ANDROID" OFF)
cmake_dependent_option(ENABLE_OPENGL "Enable OpenGL" ON "NOT WIN32 OR NOT ARCHITECTURE_arm64" OFF)
mark_as_advanced(FORCE ENABLE_OPENGL)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(ENABLE_QT_TRANSLATION "Enable translations for the Qt frontend" OFF)
option(ENABLE_QT_UPDATE_CHECKER "Enable update checker for the Qt frontend" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" "${MSVC}" "ENABLE_QT" OFF)
option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if needed. Externals will still be fetched." ${EXT_DEFAULT})
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(ENABLE_WIFI_SCAN "Enable WiFi scanning" OFF)
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from source" OFF "NOT WIN32 AND NOT ANDROID" OFF)
option(YUZU_USE_QT_MULTIMEDIA "Use QtMultimedia for Camera" OFF)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
set(YUZU_QT_MIRROR "" CACHE STRING "What mirror to use for downloading the bundled Qt libraries")
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
CMAKE_DEPENDENT_OPTION(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF "ENABLE_QT" OFF)
cmake_dependent_option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF "ENABLE_QT" OFF)
option(YUZU_TESTS "Compile tests" "${BUILD_TESTING}")
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" ${EXT_DEFAULT})
option(YUZU_USE_PRECOMPILED_HEADERS "Use precompiled headers" OFF)
if (YUZU_USE_PRECOMPILED_HEADERS)
message(STATUS "Using Precompiled Headers.")
set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON)
endif()
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
if(YUZU_ENABLE_LTO)
include(CheckIPOSupported)
check_ipo_supported(RESULT COMPILER_SUPPORTS_LTO)
if(NOT COMPILER_SUPPORTS_LTO)
message(FATAL_ERROR "Your compiler does not support interprocedural optimization (IPO). Re-run CMake with -DYUZU_ENABLE_LTO=OFF.")
endif()
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ${COMPILER_SUPPORTS_LTO})
endif()
option(USE_CCACHE "Use ccache for compilation" OFF)
set(CCACHE_PATH "ccache" CACHE STRING "Path to ccache binary")
if(USE_CCACHE)
find_program(CCACHE_BINARY ${CCACHE_PATH})
if(CCACHE_BINARY)
message(STATUS "Found ccache at: ${CCACHE_BINARY}")
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY})
if (YUZU_USE_PRECOMPILED_HEADERS)
message(FATAL_ERROR "Precompiled headers are incompatible with ccache. Re-run CMake with -DYUZU_USE_PRECOMPILED_HEADERS=OFF.")
endif()
else()
message(WARNING "USE_CCACHE enabled, but no executable found at: ${CCACHE_PATH}")
endif()
endif()
# TODO(crueter): CI this?
option(YUZU_DOWNLOAD_ANDROID_VVL "Download validation layer binary for android" ON)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
option(YUZU_LEGACY "Apply patches that improve compatibility with older GPUs (e.g. Snapdragon 865) at the cost of performance" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_ROOM "Enable dedicated room functionality" ON "NOT ANDROID" OFF)
cmake_dependent_option(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_ROOM_STANDALONE "Enable standalone room executable" ON "YUZU_ROOM" OFF)
cmake_dependent_option(YUZU_CMD "Compile the eden-cli executable" ON "ENABLE_SDL2;NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CMD "Compile the eden-cli executable" ON "ENABLE_SDL2;NOT ANDROID" OFF)
CMAKE_DEPENDENT_OPTION(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
option(YUZU_ENABLE_LTO "Enable link-time optimization" OFF)
cmake_dependent_option(YUZU_CRASH_DUMPS "Compile crash dump (Minidump) support" OFF "WIN32 OR LINUX" OFF)
option(YUZU_DOWNLOAD_TIME_ZONE_DATA "Always download time zone binaries" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "NOT WIN32" OFF)
CMAKE_DEPENDENT_OPTION(USE_SYSTEM_MOLTENVK "Use the system MoltenVK lib (instead of the bundled one)" OFF "APPLE" OFF)
set(YUZU_TZDB_PATH "" CACHE STRING "Path to a pre-downloaded timezone database")
cmake_dependent_option(YUZU_USE_FASTER_LD "Check if a faster linker is available" ON "LINUX" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_MOLTENVK "Download bundled MoltenVK lib" ON "APPLE" OFF)
option(YUZU_DISABLE_LLVM "Disable LLVM (useful for CI)" OFF)
set(DEFAULT_ENABLE_OPENSSL ON)
@ -218,15 +255,12 @@ if (ANDROID OR WIN32 OR APPLE OR PLATFORM_SUN)
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
if (ENABLE_WEB_SERVICE)
set(DEFAULT_ENABLE_OPENSSL ON)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
if (ENABLE_OPENSSL)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL build" "${MSVC}" "NOT ANDROID" ON)
cmake_dependent_option(YUZU_USE_BUNDLED_OPENSSL "Download bundled OpenSSL build" "${MSVC}" "NOT ANDROID" ON)
endif()
if (ANDROID AND YUZU_DOWNLOAD_ANDROID_VVL)
@ -253,19 +287,11 @@ if (ANDROID)
set(CMAKE_POLICY_VERSION_MINIMUM 3.5) # Workaround for Oboe
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
if (MSVC AND CCACHE)
# buildcache does not properly cache PCH files, leading to compilation errors.
# See https://github.com/mbitsnbites/buildcache/discussions/230
message(WARNING "buildcache does not properly support Precompiled Headers. Disabling PCH")
set(DYNARMIC_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
set(YUZU_USE_PRECOMPILED_HEADERS OFF CACHE BOOL "" FORCE)
endif()
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
message(STATUS "Using Precompiled Headers.")
set(CMAKE_PCH_INSTANTIATE_TEMPLATES ON)
# We need to downgrade debug info (/Zi -> /Z7) to use an older but more cacheable format
# See https://github.com/nanoant/CMakePCHCompiler/issues/21
if(WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
# Default to a Release build
@ -307,6 +333,11 @@ if (UNIX)
add_compile_definitions(YUZU_UNIX=1)
endif()
if (YUZU_LEGACY)
message(WARNING "Making legacy build. Performance may suffer.")
add_compile_definitions(YUZU_LEGACY)
endif()
if (ARCHITECTURE_arm64 AND (ANDROID OR PLATFORM_LINUX))
set(HAS_NCE 1)
add_compile_definitions(HAS_NCE=1)
@ -316,6 +347,18 @@ if (YUZU_ROOM)
add_compile_definitions(YUZU_ROOM)
endif()
if (ANDROID OR PLATFORM_FREEBSD OR PLATFORM_OPENBSD OR PLATFORM_SUN OR APPLE)
if(CXX_APPLE OR CXX_CLANG)
# libc++ has stop_token and jthread as experimental
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fexperimental-library")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fexperimental-library")
else()
# Uses glibc, mostly?
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_LIBCPP_ENABLE_EXPERIMENTAL=1")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_LIBCPP_ENABLE_EXPERIMENTAL=1")
endif()
endif()
# Build/optimization presets
if (PLATFORM_LINUX OR CXX_CLANG)
if (ARCHITECTURE_x86_64)
@ -435,22 +478,7 @@ if (YUZU_USE_CPM)
if (zstd_ADDED)
add_library(zstd::zstd ALIAS libzstd_static)
endif()
# Catch2
if (YUZU_TESTS OR DYNARMIC_TESTS)
AddJsonPackage(catch2)
endif()
# ENet
AddJsonPackage(enet)
if (enet_ADDED)
target_include_directories(enet INTERFACE ${enet_SOURCE_DIR}/include)
endif()
if (NOT TARGET enet::enet)
add_library(enet::enet ALIAS enet)
add_library(zstd::libzstd ALIAS libzstd_static)
endif()
# Opus
@ -467,31 +495,10 @@ if (YUZU_USE_CPM)
if (NOT TARGET Opus::opus)
add_library(Opus::opus ALIAS opus)
endif()
# VulkanUtilityHeaders - pulls in headers and utility libs
AddJsonPackage(vulkan-utility-headers)
# small hack
if (NOT VulkanUtilityLibraries_ADDED)
find_package(VulkanHeaders 1.3.274 REQUIRED)
endif()
# SPIRV Headers
AddJsonPackage(spirv-headers)
# SPIRV Tools
AddJsonPackage(spirv-tools)
if (SPIRV-Tools_ADDED)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools-static)
target_link_libraries(SPIRV-Tools-static PRIVATE SPIRV-Tools-opt SPIRV-Tools-link)
endif()
# mbedtls
AddJsonPackage(mbedtls)
else()
# Enforce the search mode of non-required packages for better and shorter failure messages
find_package(fmt 8 REQUIRED)
if (NOT YUZU_DISABLE_LLVM)
find_package(LLVM MODULE COMPONENTS Demangle)
endif()
@ -500,39 +507,16 @@ else()
find_package(lz4 REQUIRED)
find_package(RenderDoc MODULE)
find_package(stb MODULE)
find_package(enet 1.3 MODULE REQUIRED)
find_package(Opus 1.3 MODULE REQUIRED)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED MODULE)
# wow
if (PLATFORM_LINUX)
find_package(Boost 1.57.0 REQUIRED headers context system fiber)
find_package(Boost 1.57.0 CONFIG REQUIRED headers context system fiber)
else()
find_package(Boost 1.57.0 REQUIRED)
endif()
# OpenBSD does not package mbedtls3 (only 2)
if (PLATFORM_OPENBSD)
AddJsonPackage(mbedtls)
else()
find_package(MbedTLS 3 REQUIRED)
endif()
find_package(VulkanUtilityLibraries REQUIRED)
find_package(VulkanHeaders 1.3.274 REQUIRED)
# FreeBSD does not package spirv-headers
if (PLATFORM_FREEBSD)
AddJsonPackage(spirv-headers)
else()
find_package(SPIRV-Headers 1.3.274 REQUIRED)
endif()
find_package(SPIRV-Tools MODULE REQUIRED)
if (YUZU_TESTS)
find_package(Catch2 3.0.1 REQUIRED)
find_package(Boost 1.57.0 CONFIG REQUIRED)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" OR ANDROID)
@ -548,90 +532,6 @@ if(NOT TARGET Boost::headers)
AddJsonPackage(boost_headers)
endif()
# DiscordRPC
if (USE_DISCORD_PRESENCE)
if (ARCHITECTURE_arm64)
add_compile_definitions(RAPIDJSON_ENDIAN=RAPIDJSON_LITTLEENDIAN)
endif()
AddJsonPackage(discord-rpc)
target_include_directories(discord-rpc INTERFACE ${discord-rpc_SOURCE_DIR}/include)
add_library(DiscordRPC::discord-rpc ALIAS discord-rpc)
endif()
# SimpleIni
AddJsonPackage(simpleini)
# Most linux distros don't package cubeb, so enable regardless of cpm settings
if(ENABLE_CUBEB)
AddJsonPackage(cubeb)
if (cubeb_ADDED)
if (NOT MSVC)
if (TARGET speex)
target_compile_options(speex PRIVATE -Wno-sign-compare)
endif()
set_target_properties(cubeb PROPERTIES COMPILE_OPTIONS "")
target_compile_options(cubeb INTERFACE
-Wno-implicit-const-int-float-conversion
-Wno-shadow
-Wno-missing-declarations
-Wno-return-type
-Wno-uninitialized
)
else()
target_compile_options(cubeb PRIVATE
/wd4456
/wd4458
)
endif()
endif()
if (NOT TARGET cubeb::cubeb)
add_library(cubeb::cubeb ALIAS cubeb)
endif()
endif()
# find SDL2 exports a bunch of variables that are needed, so its easier to do this outside of the YUZU_find_package
if (ENABLE_SDL2)
if (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
if (NOT WIN32)
# Yuzu itself needs: Atomic Audio Events Joystick Haptic Sensor Threads Timers
# Since 2.0.18 Atomic+Threads required for HIDAPI/libusb (see https://github.com/libsdl-org/SDL/issues/5095)
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
# CPUinfo also required for SDL Audio, at least until 2.28.0 (see https://github.com/libsdl-org/SDL/issues/7809)
set(SDL_UNUSED_SUBSYSTEMS
File Filesystem
Locale Power Render)
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
string(TOUPPER ${_SUB} _OPT)
set(SDL_${_OPT} OFF)
endforeach()
set(HIDAPI ON)
endif()
if (APPLE)
set(SDL_FILE ON)
endif()
if ("${YUZU_SYSTEM_PROFILE}" STREQUAL "steamdeck")
set(SDL_PIPEWIRE OFF) # build errors out with this on
AddJsonPackage("sdl2_steamdeck")
else()
AddJsonPackage("sdl2_generic")
endif()
elseif (YUZU_USE_BUNDLED_SDL2)
message(STATUS "Using bundled SDL2")
AddJsonPackage(sdl2)
endif()
find_package(SDL2 2.26.4 REQUIRED)
endif()
# List of all FFmpeg components required
set(FFmpeg_COMPONENTS
avcodec
@ -662,6 +562,12 @@ add_subdirectory(externals)
# pass targets from externals
find_package(libusb)
find_package(VulkanMemoryAllocator)
find_package(enet)
find_package(MbedTLS)
find_package(VulkanUtilityLibraries)
find_package(SimpleIni)
find_package(SPIRV-Tools)
find_package(sirit)
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak)
@ -675,6 +581,26 @@ if (ENABLE_WEB_SERVICE OR ENABLE_QT_UPDATE_CHECKER)
find_package(cpp-jwt)
endif()
if (ARCHITECTURE_arm64 OR DYNARMIC_TESTS)
find_package(oaknut)
endif()
if (ENABLE_SDL2)
find_package(SDL2)
endif()
if (USE_DISCORD_PRESENCE)
find_package(DiscordRPC)
endif()
if (ENABLE_CUBEB)
find_package(cubeb)
endif()
if (YUZU_TESTS OR DYNARMIC_TESTS)
find_package(Catch2)
endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
download_qt(6.8.3)
@ -693,6 +619,8 @@ if (ENABLE_QT)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
# yes Qt, we get it
set(QT_NO_PRIVATE_MODULE_WARNING ON)
find_package(Qt6 REQUIRED COMPONENTS DBus OPTIONAL_COMPONENTS GuiPrivate)
elseif (UNIX AND NOT APPLE)
find_package(Qt6 REQUIRED COMPONENTS DBus Gui)
@ -883,18 +811,46 @@ if (MSVC AND CXX_CLANG)
link_libraries(llvm-mingw-runtime)
endif()
if (YUZU_USE_FASTER_LD AND CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
# We will assume that if the compiler is GCC, it will attempt to use ld.bfd by default.
# Try to pick a faster linker.
find_program(LLD lld)
find_program(MOLD mold)
#[[
search order:
- gold (GCC only) - the best, generally, but unfortunately not packaged anymore
- mold (GCC only) - generally does well on GCC
- ldd - preferred on clang
- bfd - the final fallback
- If none are found (macOS uses ld.prime, etc) just use the default linker
]]
if (YUZU_USE_FASTER_LD)
find_program(LINKER_BFD bfd)
if (LINKER_BFD)
set(LINKER bfd)
endif()
if (MOLD AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1")
message(NOTICE "Selecting mold as linker")
add_link_options("-fuse-ld=mold")
elseif (LLD)
message(NOTICE "Selecting lld as linker")
add_link_options("-fuse-ld=lld")
find_program(LINKER_LLD lld)
if (LINKER_LLD)
set(LINKER lld)
endif()
if (CXX_GCC)
find_program(LINKER_MOLD mold)
if (LINKER_MOLD AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "12.1")
set(LINKER mold)
endif()
find_program(LINKER_GOLD gold)
if (LINKER_GOLD)
set(LINKER gold)
endif()
endif()
if (LINKER)
message(NOTICE "Selecting ${LINKER} as linker")
add_link_options("-fuse-ld=${LINKER}")
else()
message(WARNING "No faster linker found--using default")
endif()
if (LINKER STREQUAL "lld" AND CXX_GCC)
message(WARNING "Using lld on GCC may cause issues with certain LTO settings. If the program fails to compile, disable YUZU_USE_FASTER_LD, or install mold or GNU gold.")
endif()
endif()

View file

@ -743,9 +743,11 @@ function(CPMAddPackage)
if(NOT DEFINED CPM_ARGS_NAME)
set(CPM_ARGS_NAME ${nameFromUrl})
endif()
if(NOT DEFINED CPM_ARGS_VERSION)
set(CPM_ARGS_VERSION ${verFromUrl})
endif()
# this is dumb and should not be done
# if(NOT DEFINED CPM_ARGS_VERSION)
# set(CPM_ARGS_VERSION ${verFromUrl})
# endif()
list(APPEND CPM_ARGS_UNPARSED_ARGUMENTS URL "${CPM_ARGS_URL}")
endif()

View file

@ -107,7 +107,6 @@ function(AddJsonPackage)
get_json_element("${object}" name name "${JSON_NAME}")
get_json_element("${object}" extension extension "tar.zst")
get_json_element("${object}" min_version min_version "")
get_json_element("${object}" cmake_filename cmake_filename "")
get_json_element("${object}" raw_disabled disabled_platforms "")
if (raw_disabled)
@ -124,7 +123,6 @@ function(AddJsonPackage)
EXTENSION ${extension}
MIN_VERSION ${min_version}
DISABLED_PLATFORMS ${disabled_platforms}
CMAKE_FILENAME ${cmake_filename}
)
# pass stuff to parent scope
@ -139,6 +137,7 @@ function(AddJsonPackage)
endif()
get_json_element("${object}" hash hash "")
get_json_element("${object}" hash_suffix hash_suffix "")
get_json_element("${object}" sha sha "")
get_json_element("${object}" url url "")
get_json_element("${object}" key key "")
@ -208,6 +207,7 @@ function(AddJsonPackage)
VERSION "${version}"
URL "${url}"
HASH "${hash}"
HASH_SUFFIX "${hash_suffix}"
SHA "${sha}"
REPO "${repo}"
KEY "${key}"
@ -277,6 +277,7 @@ function(AddPackage)
KEY
BUNDLED_PACKAGE
FORCE_BUNDLED_PACKAGE
FIND_PACKAGE_ARGUMENTS
)
@ -426,7 +427,9 @@ function(AddPackage)
- BUNDLED_PACKAGE
- default to allow local
]]#
if (${PKG_ARGS_NAME}_FORCE_SYSTEM)
if (PKG_ARGS_FORCE_BUNDLED_PACKAGE)
set_precedence(OFF OFF)
elseif (${PKG_ARGS_NAME}_FORCE_SYSTEM)
set_precedence(ON ON)
elseif (${PKG_ARGS_NAME}_FORCE_BUNDLED)
set_precedence(OFF OFF)
@ -446,9 +449,14 @@ function(AddPackage)
set_precedence(ON OFF)
endif()
if (DEFINED PKG_ARGS_VERSION)
list(APPEND EXTRA_ARGS
VERSION ${PKG_ARGS_VERSION}
)
endif()
CPMAddPackage(
NAME ${PKG_ARGS_NAME}
VERSION ${PKG_ARGS_VERSION}
URL ${pkg_url}
URL_HASH ${pkg_hash}
CUSTOM_CACHE_KEY ${pkg_key}
@ -459,6 +467,8 @@ function(AddPackage)
PATCHES ${PKG_ARGS_PATCHES}
EXCLUDE_FROM_ALL ON
${EXTRA_ARGS}
${PKG_ARGS_UNPARSED_ARGUMENTS}
)
@ -511,12 +521,12 @@ function(add_ci_package key)
NAME ${ARTIFACT_PACKAGE}
REPO ${ARTIFACT_REPO}
TAG v${ARTIFACT_VERSION}
VERSION ${ARTIFACT_VERSION}
GIT_VERSION ${ARTIFACT_VERSION}
ARTIFACT ${ARTIFACT}
KEY ${key}
KEY ${key}-${ARTIFACT_VERSION}
HASH_SUFFIX sha512sum
BUNDLED_PACKAGE ON
FORCE_BUNDLED_PACKAGE ON
)
set(ARTIFACT_DIR ${${ARTIFACT_PACKAGE}_SOURCE_DIR} PARENT_SCOPE)
@ -533,7 +543,6 @@ function(AddCIPackage)
EXTENSION
MIN_VERSION
DISABLED_PLATFORMS
CMAKE_FILENAME
)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "" ${ARGN})
@ -589,25 +598,28 @@ function(AddCIPackage)
add_ci_package(android)
endif()
if(PLATFORM_SUN AND NOT "solaris" IN_LIST DISABLED_PLATFORMS)
add_ci_package(solaris)
if(PLATFORM_SUN AND NOT "solaris-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(solaris-amd64)
endif()
if(PLATFORM_FREEBSD AND NOT "freebsd" IN_LIST DISABLED_PLATFORMS)
add_ci_package(freebsd)
if(PLATFORM_FREEBSD AND NOT "freebsd-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(freebsd-amd64)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_x86_64) AND NOT "linux" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux)
if((PLATFORM_LINUX AND ARCHITECTURE_x86_64) AND NOT "linux-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux-amd64)
endif()
if((PLATFORM_LINUX AND ARCHITECTURE_arm64) AND NOT "linux-aarch64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(linux-aarch64)
endif()
if (DEFINED ARTIFACT_DIR)
include(${ARTIFACT_DIR}/${ARTIFACT_CMAKE}.cmake)
# TODO(crueter): macOS amd64/aarch64 split mayhaps
if (APPLE AND NOT "macos-universal" IN_LIST DISABLED_PLATFORMS)
add_ci_package(macos-universal)
endif()
if (DEFINED ARTIFACT_DIR)
set(${ARTIFACT_PACKAGE}_ADDED TRUE PARENT_SCOPE)
set(${ARTIFACT_PACKAGE}_SOURCE_DIR "${ARTIFACT_DIR}" PARENT_SCOPE)
else()

View file

@ -10,6 +10,7 @@ function(download_bundled_external remote_path lib_name cpm_key prefix_var versi
set(package_base_url "https://github.com/eden-emulator/")
set(package_repo "no_platform")
set(package_extension "no_platform")
set(CACHE_KEY "")
# TODO(crueter): Need to convert ffmpeg to a CI.
if (WIN32 OR FORCE_WIN_ARCHIVES)
@ -33,8 +34,9 @@ function(download_bundled_external remote_path lib_name cpm_key prefix_var versi
else()
message(FATAL_ERROR "No package available for this platform")
endif()
set(package_url "${package_base_url}${package_repo}")
set(full_url ${package_url}${remote_path}${lib_name}${package_extension})
string(CONCAT package_url "${package_base_url}" "${package_repo}")
string(CONCAT full_url "${package_url}" "${remote_path}" "${lib_name}" "${package_extension}")
message(STATUS "Resolved bundled URL: ${full_url}")
# TODO(crueter): DELETE THIS ENTIRELY, GLORY BE TO THE CI!
AddPackage(
@ -47,26 +49,12 @@ function(download_bundled_external remote_path lib_name cpm_key prefix_var versi
# TODO(crueter): hash
)
set(${prefix_var} "${${cpm_key}_SOURCE_DIR}" PARENT_SCOPE)
message(STATUS "Using bundled binaries at ${${cpm_key}_SOURCE_DIR}")
endfunction()
function(download_moltenvk_external platform version)
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/${version}/MoltenVK-${platform}.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
if (DEFINED ${cpm_key}_SOURCE_DIR)
set(${prefix_var} "${${cpm_key}_SOURCE_DIR}" PARENT_SCOPE)
message(STATUS "Using bundled binaries at ${${cpm_key}_SOURCE_DIR}")
else()
message(FATAL_ERROR "AddPackage did not set ${cpm_key}_SOURCE_DIR")
endif()
# Add the MoltenVK library path to the prefix so find_library can locate it.
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/dylib/${platform}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
# Determine installation parameters for OS, architecture, and compiler
@ -108,7 +96,7 @@ function(determine_qt_parameters target host_out type_out arch_out arch_path_out
set(host "linux")
set(type "desktop")
set(arch "linux_gcc_64")
set(arch_path "linux")
set(arch_path "gcc_64")
endif()
set(${host_out} "${host}" PARENT_SCOPE)
@ -143,56 +131,79 @@ function(download_qt_configuration prefix_out target host type arch arch_path ba
set(install_args -c "${CURRENT_MODULE_DIR}/aqt_config.ini")
if (tool)
set(prefix "${base_path}/Tools")
set(install_args ${install_args} install-tool --outputdir ${base_path} ${host} desktop ${target})
list(APPEND install_args install-tool --outputdir "${base_path}" "${host}" desktop "${target}")
else()
set(prefix "${base_path}/${target}/${arch_path}")
set(install_args ${install_args} install-qt --outputdir ${base_path} ${host} ${type} ${target} ${arch} -m qt_base)
list(APPEND install_args install-qt --outputdir "${base_path}" "${host}" "${type}" "${target}" "${arch}" -m qt_base)
if (YUZU_USE_QT_MULTIMEDIA)
set(install_args ${install_args} qtmultimedia)
list(APPEND install_args qtmultimedia)
endif()
if (YUZU_USE_QT_WEB_ENGINE)
set(install_args ${install_args} qtpositioning qtwebchannel qtwebengine)
list(APPEND install_args qtpositioning qtwebchannel qtwebengine)
endif()
if (NOT ${YUZU_QT_MIRROR} STREQUAL "")
if (NOT "${YUZU_QT_MIRROR}" STREQUAL "")
message(STATUS "Using Qt mirror ${YUZU_QT_MIRROR}")
set(install_args ${install_args} -b ${YUZU_QT_MIRROR})
list(APPEND install_args -b "${YUZU_QT_MIRROR}")
endif()
endif()
message(STATUS "Install Args ${install_args}")
message(STATUS "Install Args: ${install_args}")
if (NOT EXISTS "${prefix}")
message(STATUS "Downloading Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path}")
set(AQT_PREBUILD_BASE_URL "https://github.com/miurahr/aqtinstall/releases/download/v3.3.0")
if (WIN32)
set(aqt_path "${base_path}/aqt.exe")
if (NOT EXISTS "${aqt_path}")
file(DOWNLOAD
${AQT_PREBUILD_BASE_URL}/aqt.exe
${aqt_path} SHOW_PROGRESS)
file(DOWNLOAD "${AQT_PREBUILD_BASE_URL}/aqt.exe" "${aqt_path}" SHOW_PROGRESS)
endif()
execute_process(COMMAND "${aqt_path}" ${install_args}
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE aqt_res
OUTPUT_VARIABLE aqt_out
ERROR_VARIABLE aqt_err)
if (NOT aqt_res EQUAL 0)
message(FATAL_ERROR "aqt.exe failed: ${aqt_err}")
endif()
execute_process(COMMAND ${aqt_path} ${install_args}
WORKING_DIRECTORY ${base_path})
elseif (APPLE)
set(aqt_path "${base_path}/aqt-macos")
if (NOT EXISTS "${aqt_path}")
file(DOWNLOAD
${AQT_PREBUILD_BASE_URL}/aqt-macos
${aqt_path} SHOW_PROGRESS)
file(DOWNLOAD "${AQT_PREBUILD_BASE_URL}/aqt-macos" "${aqt_path}" SHOW_PROGRESS)
endif()
execute_process(COMMAND chmod +x "${aqt_path}")
execute_process(COMMAND "${aqt_path}" ${install_args}
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE aqt_res
ERROR_VARIABLE aqt_err)
if (NOT aqt_res EQUAL 0)
message(FATAL_ERROR "aqt-macos failed: ${aqt_err}")
endif()
execute_process(COMMAND chmod +x ${aqt_path})
execute_process(COMMAND ${aqt_path} ${install_args}
WORKING_DIRECTORY ${base_path})
else()
find_program(PYTHON3_EXECUTABLE python3)
if (NOT PYTHON3_EXECUTABLE)
message(FATAL_ERROR "python3 is required to install Qt using aqt (pip mode).")
endif()
set(aqt_install_path "${base_path}/aqt")
file(MAKE_DIRECTORY "${aqt_install_path}")
execute_process(COMMAND python3 -m pip install --target=${aqt_install_path} aqtinstall
WORKING_DIRECTORY ${base_path})
execute_process(COMMAND ${CMAKE_COMMAND} -E env PYTHONPATH=${aqt_install_path} python3 -m aqt ${install_args}
WORKING_DIRECTORY ${base_path})
execute_process(COMMAND "${PYTHON3_EXECUTABLE}" -m pip install --target="${aqt_install_path}" aqtinstall
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE pip_res
ERROR_VARIABLE pip_err)
if (NOT pip_res EQUAL 0)
message(FATAL_ERROR "pip install aqtinstall failed: ${pip_err}")
endif()
execute_process(COMMAND "${CMAKE_COMMAND}" -E env PYTHONPATH="${aqt_install_path}" "${PYTHON3_EXECUTABLE}" -m aqt ${install_args}
WORKING_DIRECTORY "${base_path}"
RESULT_VARIABLE aqt_res
ERROR_VARIABLE aqt_err)
if (NOT aqt_res EQUAL 0)
message(FATAL_ERROR "aqt (python) failed: ${aqt_err}")
endif()
endif()
message(STATUS "Downloaded Qt binaries for ${target}:${host}:${type}:${arch}:${arch_path} to ${prefix}")
@ -210,7 +221,7 @@ endfunction()
function(download_qt target)
determine_qt_parameters("${target}" host type arch arch_path host_type host_arch host_arch_path)
get_external_prefix(qt base_path)
set(base_path "${CMAKE_BINARY_DIR}/externals/qt")
file(MAKE_DIRECTORY "${base_path}")
download_qt_configuration(prefix "${target}" "${host}" "${type}" "${arch}" "${arch_path}" "${base_path}")
@ -227,26 +238,34 @@ function(download_qt target)
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
function(download_moltenvk)
set(MOLTENVK_PLATFORM "macOS")
function(download_moltenvk version platform)
if(NOT version)
message(FATAL_ERROR "download_moltenvk: version argument is required")
endif()
if(NOT platform)
message(FATAL_ERROR "download_moltenvk: platform argument is required")
endif()
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
if (NOT EXISTS ${MOLTENVK_DIR})
if (NOT EXISTS ${MOLTENVK_TAR})
file(DOWNLOAD https://github.com/KhronosGroup/MoltenVK/releases/download/v1.2.10-rc2/MoltenVK-all.tar
${MOLTENVK_TAR} SHOW_PROGRESS)
endif()
set(MOLTENVK_DIR "${CMAKE_BINARY_DIR}/externals/MoltenVK")
set(MOLTENVK_TAR "${CMAKE_BINARY_DIR}/externals/MoltenVK.tar")
execute_process(COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals")
endif()
if(NOT EXISTS "${MOLTENVK_DIR}")
if(NOT EXISTS "${MOLTENVK_TAR}")
file(DOWNLOAD "https://github.com/KhronosGroup/MoltenVK/releases/download/${version}/MoltenVK-${platform}.tar"
"${MOLTENVK_TAR}" SHOW_PROGRESS)
endif()
# Add the MoltenVK library path to the prefix so find_library can locate it.
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/dylib/${MOLTENVK_PLATFORM}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
execute_process(
COMMAND ${CMAKE_COMMAND} -E tar xf "${MOLTENVK_TAR}"
WORKING_DIRECTORY "${CMAKE_BINARY_DIR}/externals"
RESULT_VARIABLE tar_res
ERROR_VARIABLE tar_err
)
if(NOT tar_res EQUAL 0)
message(FATAL_ERROR "Extracting MoltenVK failed: ${tar_err}")
endif()
endif()
list(APPEND CMAKE_PREFIX_PATH "${MOLTENVK_DIR}/MoltenVK/dylib/${platform}")
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} PARENT_SCOPE)
endfunction()
function(get_external_prefix lib_name prefix_var)
set(${prefix_var} "${CMAKE_BINARY_DIR}/externals/${lib_name}" PARENT_SCOPE)
endfunction()

View file

@ -1,11 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
include(FindPackageHandleStandardArgs)
find_package(PkgConfig QUIET)
pkg_search_module(sirit QUIET IMPORTED_TARGET sirit)
find_package_handle_standard_args(sirit
REQUIRED_VARS sirit_LINK_LIBRARIES
VERSION_VAR sirit_VERSION
)

View file

@ -13,9 +13,12 @@ find_package_handle_standard_args(zstd
if (zstd_FOUND AND NOT TARGET zstd::zstd)
if (TARGET zstd::libzstd_shared)
add_library(zstd::zstd ALIAS zstd::libzstd_shared)
add_library(zstd::libzstd ALIAS zstd::libzstd_shared)
elseif (TARGET zstd::libzstd_static)
add_library(zstd::zstd ALIAS zstd::libzstd_static)
add_library(zstd::libzstd ALIAS zstd::libzstd_static)
else()
add_library(zstd::zstd ALIAS PkgConfig::ZSTD)
add_library(zstd::libzstd ALIAS PkgConfig::ZSTD)
endif()
endif()

View file

@ -31,7 +31,11 @@ set(GIT_DESC ${BUILD_VERSION})
set(REPO_NAME "Eden")
set(BUILD_ID ${GIT_REFSPEC})
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
set(CXX_COMPILER "${CMAKE_CXX_COMPILER_ID} ${CMAKE_CXX_COMPILER_VERSION}")
# Auto-updater metadata! Must somewhat mirror GitHub API endpoint
set(BUILD_AUTO_UPDATE_WEBSITE "https://github.com")
set(BUILD_AUTO_UPDATE_API "http://api.github.com")
set(BUILD_AUTO_UPDATE_REPO "eden-emulator/Releases")
configure_file(scm_rev.cpp.in scm_rev.cpp @ONLY)

View file

@ -48,6 +48,8 @@ A list of supported games will be available in future. Please be patient.
Check out our [website](https://eden-emu.dev) for the latest news on exciting features, monthly progress reports, and more!
[![Packaging status](https://repology.org/badge/vertical-allrepos/eden-emulator.svg)](https://repology.org/project/eden-emulator/versions)
## Development
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/kXAmGCXBGD) or [Revolt](https://rvlt.gg/qKgFEAbH).
@ -63,6 +65,8 @@ Alternatively, if you wish to add translations, go to the [Eden project on Trans
See the [General Build Guide](docs/Build.md)
For information on provided development tooling, see the [Tools directory](./tools)
## Download
You can download the latest releases from [here](https://github.com/eden-emulator/Releases/releases).

View file

@ -4,8 +4,11 @@
"package": "OpenSSL",
"name": "openssl",
"repo": "crueter-ci/OpenSSL",
"version": "3.5.3",
"min_version": "1.1.1"
"version": "3.6.0",
"min_version": "1.1.1",
"disabled_platforms": [
"macos-universal"
]
},
"boost": {
"package": "Boost",
@ -15,6 +18,7 @@
"hash": "4fb7f6fde92762305aad8754d7643cd918dd1f3f67e104e9ab385b18c73178d72a17321354eb203b790b6702f2cf6d725a5d6e2dfbc63b1e35f9eb59fb42ece9",
"git_version": "1.89.0",
"version": "1.57",
"find_args": "CONFIG",
"patches": [
"0001-clang-cl.patch",
"0002-use-marmasm.patch",
@ -23,12 +27,10 @@
},
"fmt": {
"repo": "fmtlib/fmt",
"sha": "40626af88b",
"hash": "d59f06c24339f223de4ec2afeba1c67b5835a0f350a1ffa86242a72fc3e616a6b8b21798355428d4200c75287308b66634619ffa0b52ba5bd74cc01772ea1a8a",
"tag": "%VERSION%",
"hash": "c4ab814c20fbad7e3f0ae169125a4988a2795631194703251481dc36b18da65c886c4faa9acd046b0a295005217b3689eb0126108a9ba5aac2ca909aae263c2f",
"version": "8",
"options": [
"FMT_INSTALL OFF"
]
"git_version": "12.0.0"
},
"lz4": {
"name": "lz4",
@ -40,16 +42,18 @@
"nlohmann": {
"package": "nlohmann_json",
"repo": "nlohmann/json",
"sha": "55f93686c0",
"hash": "b739749b066800e21154506ea150d2c5cbce8a45344177f46f884547a1399d26753166fd0df8135269ce28cf223552b1b65cd625b88c844d54753f2434900486",
"version": "3.8"
"tag": "v%VERSION%",
"hash": "6cc1e86261f8fac21cc17a33da3b6b3c3cd5c116755651642af3c9e99bb3538fd42c1bd50397a77c8fb6821bc62d90e6b91bcdde77a78f58f2416c62fc53b97d",
"version": "3.8",
"git_version": "3.12.0"
},
"zlib": {
"package": "ZLIB",
"repo": "madler/zlib",
"sha": "51b7f2abda",
"hash": "16eaf1f3752489d12fd9ce30f7b5f7cbd5cb8ff53d617005a9847ae72d937f65e01e68be747f62d7ac19fd0c9aeba9956e60f16d6b465c5fdc2f3d08b4db2e6c",
"tag": "v%VERSION%",
"hash": "8c9642495bafd6fad4ab9fb67f09b268c69ff9af0f4f20cf15dfc18852ff1f312bd8ca41de761b3f8d8e90e77d79f2ccacd3d4c5b19e475ecf09d021fdfe9088",
"version": "1.2",
"git_version": "1.3.1",
"options": [
"ZLIB_BUILD_SHARED OFF",
"ZLIB_INSTALL OFF"
@ -57,8 +61,8 @@
},
"zstd": {
"repo": "facebook/zstd",
"sha": "f8745da6ff",
"hash": "3037007f990040fe32573b46f9bef8762fd5dbeeb07ffffcbfeba51ec98167edae39bb9c87f9299efcd61c4e467c5e84f7c19f0df7799bc1fc04864a278792ee",
"sha": "b8d6101fba",
"hash": "a6c8e5272214fd3e65e03ae4fc375f452bd2f646623886664ee23e239e35751cfc842db4d34a84a8039d89fc8f76556121f2a4ae350d017bdff5e22150f9c3de",
"version": "1.5",
"source_subdir": "build/cmake",
"find_args": "MODULE",
@ -66,20 +70,6 @@
"ZSTD_BUILD_SHARED OFF"
]
},
"catch2": {
"package": "Catch2",
"repo": "catchorg/Catch2",
"sha": "644821ce28",
"hash": "f8795f98acf2c02c0db8e734cc866d5caebab4b4a306e93598b97cb3c0c728dafe8283dce27ffe8d42460e5ae7302f3f32e7e274a7f991b73511ac88eef21b1f",
"version": "3.0.1"
},
"enet": {
"repo": "lsalzman/enet",
"sha": "2662c0de09",
"hash": "3de1beb4fa3d6b1e03eda8dd1e7580694f854af3ed3975dcdabfdcdf76b97f322b9734d35ea7f185855bb490d957842b938b26da4dd2dfded509390f8d2794dd",
"version": "1.3",
"find_args": "MODULE"
},
"opus": {
"package": "Opus",
"repo": "crueter/opus",
@ -91,101 +81,16 @@
"OPUS_PRESUME_NEON ON"
]
},
"vulkan-utility-headers": {
"package": "VulkanUtilityLibraries",
"repo": "scripts/VulkanUtilityHeaders",
"tag": "1.4.326",
"artifact": "VulkanUtilityHeaders.tar.zst",
"git_host": "git.crueter.xyz",
"hash": "5924629755cb1605c4aa4eee20ef7957a9dd8d61e4df548be656d98054f2730c4109693c1bd35811f401f4705d2ccff9fc849be32b0d8480bc3f73541a5e0964"
},
"spirv-tools": {
"package": "SPIRV-Tools",
"repo": "KhronosGroup/SPIRV-Tools",
"sha": "40eb301f32",
"hash": "58d0fb1047d69373cf24c73e6f78c73a72a6cca3b4df1d9f083b9dcc0962745ef154abf3dbe9b3623b835be20c6ec769431cf11733349f45e7568b3525f707aa",
"find_args": "MODULE",
"options": [
"SPIRV_SKIP_EXECUTABLES ON"
]
},
"spirv-headers": {
"package": "SPIRV-Headers",
"repo": "KhronosGroup/SPIRV-Headers",
"sha": "4e209d3d7e",
"hash": "f48bbe18341ed55ea0fe280dbbbc0a44bf222278de6e716e143ca1e95ca320b06d4d23d6583fbf8d03e1428f3dac8fa00e5b82ddcd6b425e6236d85af09550a4",
"options": [
"SPIRV_WERROR OFF"
]
},
"mbedtls": {
"package": "MbedTLS",
"repo": "Mbed-TLS/mbedtls",
"tag": "mbedtls-%VERSION%",
"hash": "6671fb8fcaa832e5b115dfdce8f78baa6a4aea71f5c89a640583634cdee27aefe3bf4be075744da91f7c3ae5ea4e0c765c8fc3937b5cfd9ea73d87ef496524da",
"version": "3",
"git_version": "3.6.4",
"artifact": "%TAG%.tar.bz2"
},
"cubeb": {
"repo": "mozilla/cubeb",
"sha": "fa02160712",
"hash": "82d808356752e4064de48c8fecbe7856715ade1e76b53937116bf07129fc1cc5b3de5e4b408de3cd000187ba8dc32ca4109661cb7e0355a52e54bd81b9be1c61",
"find_args": "CONFIG",
"options": [
"USE_SANITIZERS OFF",
"BUILD_TESTS OFF",
"BUILD_TOOLS OFF",
"BUNDLE_SPEEX ON"
]
},
"boost_headers": {
"repo": "boostorg/headers",
"sha": "95930ca8f5",
"hash": "d1dece16f3b209109de02123c537bfe1adf07a62b16c166367e7e5d62e0f7c323bf804c89b3192dd6871bc58a9d879d25a1cc3f7b9da0e497cf266f165816e2a",
"bundled": true
},
"discord-rpc": {
"repo": "eden-emulator/discord-rpc",
"sha": "1cf7772bb6",
"hash": "e9b35e6f2c075823257bcd59f06fe7bb2ccce1976f44818d2e28810435ef79c712a3c4f20f40da41f691342a4058cf86b078eb7f9d9e4dae83c0547c21ec4f97"
},
"simpleini": {
"package": "SimpleIni",
"repo": "brofield/simpleini",
"sha": "09c21bda1d",
"hash": "99779ca9b6e040d36558cadf484f9ffdab5b47bcc8fc72e4d33639d1d60c0ceb4410d335ba445d72a4324e455167fd6769d99b459943aa135bec085dff2d4b7c",
"find_args": "MODULE"
},
"sdl2_generic": {
"package": "SDL2",
"repo": "libsdl-org/SDL",
"sha": "54772f345a",
"hash": "2a68a0e01c390043aa9d9df63d8a20a52076c88bb460ac4e0f33194ca7d9bc8fadbbcc04e7506872ac4b6354a73fbc267c036f82200da59465789b87c7d9e3a4",
"key": "generic",
"bundled": true
},
"sdl2_steamdeck": {
"package": "SDL2",
"repo": "libsdl-org/SDL",
"sha": "cc016b0046",
"hash": "34d5ef58da6a4f9efa6689c82f67badcbd741f5a4f562a9c2c30828fa839830fb07681c5dc6a7851520e261c8405a416ac0a2c2513b51984fb3b4fa4dcb3e20b",
"key": "steamdeck",
"bundled": true
},
"sdl2": {
"ci": true,
"package": "SDL2",
"name": "SDL2",
"repo": "crueter-ci/SDL2",
"version": "2.32.8",
"min_version": "2.26.4",
"cmake_filename": "sdl2"
},
"llvm-mingw": {
"repo": "misc/llvm-mingw",
"git_host": "git.crueter.xyz",
"tag": "20250828",
"tag": "%VERSION%",
"version": "20250828",
"artifact": "clang-rt-builtins.tar.zst",
"hash": "d902392caf94e84f223766e2cc51ca5fab6cae36ab8dc6ef9ef6a683ab1c483bfcfe291ef0bd38ab16a4ecc4078344fa8af72da2f225ab4c378dee23f6186181"

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.4 KiB

After

Width:  |  Height:  |  Size: 2.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.2 KiB

After

Width:  |  Height:  |  Size: 2.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

After

Width:  |  Height:  |  Size: 2.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.5 KiB

After

Width:  |  Height:  |  Size: 2.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.6 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 3.2 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.1 KiB

After

Width:  |  Height:  |  Size: 3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.3 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.1 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.5 KiB

After

Width:  |  Height:  |  Size: 687 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 712 B

After

Width:  |  Height:  |  Size: 687 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

After

Width:  |  Height:  |  Size: 656 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 683 B

After

Width:  |  Height:  |  Size: 656 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.1 KiB

After

Width:  |  Height:  |  Size: 2.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.9 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 796 B

After

Width:  |  Height:  |  Size: 564 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 745 B

After

Width:  |  Height:  |  Size: 563 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.8 KiB

After

Width:  |  Height:  |  Size: 1.3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.4 KiB

After

Width:  |  Height:  |  Size: 2.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.8 KiB

After

Width:  |  Height:  |  Size: 2 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.4 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2 KiB

After

Width:  |  Height:  |  Size: 1.7 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.6 KiB

After

Width:  |  Height:  |  Size: 3 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.5 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.3 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.7 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.6 KiB

After

Width:  |  Height:  |  Size: 1.8 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 2.2 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 936 B

After

Width:  |  Height:  |  Size: 648 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 894 B

After

Width:  |  Height:  |  Size: 648 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.9 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 414 B

After

Width:  |  Height:  |  Size: 331 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 428 B

After

Width:  |  Height:  |  Size: 365 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.5 KiB

After

Width:  |  Height:  |  Size: 3.5 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 582 B

After

Width:  |  Height:  |  Size: 432 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 460 B

After

Width:  |  Height:  |  Size: 374 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 204 B

After

Width:  |  Height:  |  Size: 169 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 228 B

After

Width:  |  Height:  |  Size: 179 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.1 KiB

After

Width:  |  Height:  |  Size: 854 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 9.7 KiB

After

Width:  |  Height:  |  Size: 4.9 KiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.7 MiB

After

Width:  |  Height:  |  Size: 2.7 MiB

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1,007 B

After

Width:  |  Height:  |  Size: 998 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 204 B

After

Width:  |  Height:  |  Size: 169 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 198 B

After

Width:  |  Height:  |  Size: 174 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 343 B

After

Width:  |  Height:  |  Size: 335 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1 KiB

After

Width:  |  Height:  |  Size: 998 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 551 B

After

Width:  |  Height:  |  Size: 532 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 204 B

After

Width:  |  Height:  |  Size: 169 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 214 B

After

Width:  |  Height:  |  Size: 174 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 220 B

After

Width:  |  Height:  |  Size: 205 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 228 B

After

Width:  |  Height:  |  Size: 212 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 492 B

After

Width:  |  Height:  |  Size: 401 B

Before After
Before After

Binary file not shown.

Before

Width:  |  Height:  |  Size: 491 B

After

Width:  |  Height:  |  Size: 401 B

Before After
Before After

Some files were not shown because too many files have changed in this diff Show more