forked from eden-emu/eden
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6 commits
17899b18c1
...
a7f932438b
Author | SHA1 | Date | |
---|---|---|---|
a7f932438b | |||
8b6dc44874 | |||
15dd0a7140 | |||
b6241e4148 | |||
bfffafe68b | |||
3c6ef765af |
9 changed files with 218 additions and 229 deletions
|
@ -1,145 +1,210 @@
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#!/bin/sh -e
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HEADER="$(cat "$PWD/.ci/license/header.txt")"
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HEADER_HASH="$(cat "$PWD/.ci/license/header-hash.txt")"
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# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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# SPDX-License-Identifier: GPL-3.0-or-later
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echo "Getting branch changes"
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# specify full path if dupes may exist
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EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake"
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EXCLUDE_FILES=$(echo "$EXCLUDE_FILES" | sed 's/ /|/g')
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# BRANCH=`git rev-parse --abbrev-ref HEAD`
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# COMMITS=`git log ${BRANCH} --not master --pretty=format:"%h"`
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# RANGE="${COMMITS[${#COMMITS[@]}-1]}^..${COMMITS[0]}"
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# FILES=`git diff-tree --no-commit-id --name-only ${RANGE} -r`
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COPYRIGHT_YEAR="2025"
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COPYRIGHT_OWNER="Eden Emulator Project"
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COPYRIGHT_LICENSE="GPL-3.0-or-later"
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BASE=`git merge-base master HEAD`
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FILES=`git diff --name-only $BASE`
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if [ "$1" = "--help" ] || [ "$1" = "-h" ]; then
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echo
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echo "license-header.sh: Eden License Headers Accreditation Script"
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echo
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echo "This script checks and optionally fixes license headers in source, CMake and shell script files."
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echo
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echo "Environment Variables:"
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echo " FIX=true | Automatically add the correct license headers to offending files."
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echo " UPDATE=true | Automatically update current license headers of offending files."
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echo " COMMIT=true | If FIX=true, commit the changes automatically."
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echo
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echo "Usage Examples:"
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echo " # Just check headers (will fail if headers are missing)"
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echo " .ci/license-header.sh"
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echo
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echo " # Fix headers only"
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echo " FIX=true .ci/license-header.sh"
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echo
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echo " # Update headers only"
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echo " # if COPYRIGHT_OWNER is '$COPYRIGHT_OWNER'"
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echo " # or else will have 'FIX=true' behavior)"
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echo " UPDATE=true .ci/license-header.sh"
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echo
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echo " # Fix headers and commit changes"
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echo " FIX=true COMMIT=true .ci/license-header.sh"
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echo
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echo " # Update headers and commit changes"
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echo " # if COPYRIGHT_OWNER is '$COPYRIGHT_OWNER'"
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echo " # or else will have 'FIX=true' behavior)"
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echo " UPDATE=true COMMIT=true .ci/license-header.sh"
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exit 0
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fi
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#FILES=$(git diff --name-only master)
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SRC_FILES=""
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OTHER_FILES=""
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echo "Done"
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BASE=$(git merge-base master HEAD)
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if git diff --quiet "$BASE"..HEAD; then
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echo
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echo "license-header.sh: No commits on this branch different from master."
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exit 0
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fi
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FILES=$(git diff --name-only "$BASE" | grep -E -v "$EXCLUDE_FILES")
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check_header() {
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CONTENT="`head -n3 < $1`"
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case "$CONTENT" in
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"$HEADER"*) ;;
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*) BAD_FILES="$BAD_FILES $1" ;;
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esac
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echo_header() {
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COMMENT_TYPE="$1"
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echo "$COMMENT_TYPE SPDX-FileCopyrightText: Copyright $COPYRIGHT_YEAR $COPYRIGHT_OWNER"
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echo "$COMMENT_TYPE SPDX-License-Identifier: $COPYRIGHT_LICENSE"
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}
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check_cmake_header() {
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CONTENT="`head -n3 < $1`"
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case "$CONTENT" in
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"$HEADER_HASH"*) ;;
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*)
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BAD_CMAKE="$BAD_CMAKE $1" ;;
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esac
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}
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for file in $FILES; do
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[ -f "$file" ] || continue
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if [ `basename -- "$file"` = "CMakeLists.txt" ]; then
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check_cmake_header "$file"
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case "$(basename "$file")" in
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CMakeLists.txt)
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COMMENT_TYPE="#" ;;
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*)
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EXT="${file##*.}"
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case "$EXT" in
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kts|kt|cpp|h) COMMENT_TYPE="//" ;;
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cmake|sh|ps1) COMMENT_TYPE="#" ;;
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*) continue ;;
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esac ;;
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esac
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HEADER=$(echo_header "$COMMENT_TYPE")
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HEAD_LINES=$(head -n5 "$file")
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CORRECT_COPYRIGHT=$(echo "$HEAD_LINES" | awk \
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-v line1="$(echo "$HEADER" | sed -n '1p')" \
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-v line2="$(echo "$HEADER" | sed -n '2p')" \
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'($0==line1){getline; if($0==line2){f=1}else{f=0}} END{print (f?f:0)}')
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if [ "$CORRECT_COPYRIGHT" != "1" ]; then
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case "$COMMENT_TYPE" in
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"//") SRC_FILES="$SRC_FILES $file" ;;
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"#") OTHER_FILES="$OTHER_FILES $file" ;;
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esac
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fi
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done
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if [ -z "$SRC_FILES" ] && [ -z "$OTHER_FILES" ]; then
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echo
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echo "license-header.sh: All good!"
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exit 0
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fi
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for TYPE in "SRC" "OTHER"; do
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if [ "$TYPE" = "SRC" ] && [ -n "$SRC_FILES" ]; then
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FILES_LIST="$SRC_FILES"
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COMMENT_TYPE="//"
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DESC="Source"
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elif [ "$TYPE" = "OTHER" ] && [ -n "$OTHER_FILES" ]; then
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FILES_LIST="$OTHER_FILES"
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COMMENT_TYPE="#"
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DESC="CMake and shell script"
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else
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continue
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fi
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EXTENSION="${file##*.}"
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case "$EXTENSION" in
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kts|kt|cpp|h)
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check_header "$file"
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;;
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cmake)
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check_cmake_header "$file"
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;;
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esac
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echo
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echo "------------------------------------------------------------"
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echo "$DESC files"
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echo "------------------------------------------------------------"
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echo
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echo " The following files contain incorrect license headers:"
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for file in $FILES_LIST; do
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echo " - $file"
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done
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echo
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echo " The correct license header to be added to all affected"
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echo " '$DESC' files is:"
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echo
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echo "=== BEGIN ==="
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echo_header "$COMMENT_TYPE"
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echo "=== END ==="
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done
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if [ "$BAD_FILES" = "" ] && [ "$BAD_CMAKE" = "" ]; then
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echo
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echo "All good."
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exit
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fi
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if [ "$BAD_FILES" != "" ]; then
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echo "The following source files have incorrect license headers:"
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echo
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for file in $BAD_FILES; do echo $file; done
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cat << EOF
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The following license header should be added to the start of all offending SOURCE files:
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=== BEGIN ===
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$HEADER
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=== END ===
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EOF
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fi
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if [ "$BAD_CMAKE" != "" ]; then
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echo "The following CMake files have incorrect license headers:"
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echo
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for file in $BAD_CMAKE; do echo $file; done
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cat << EOF
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The following license header should be added to the start of all offending CMake files:
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=== BEGIN ===
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$HEADER_HASH
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=== END ===
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EOF
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fi
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cat << EOF
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If some of the code in this PR is not being contributed by the original author,
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the files which have been exclusively changed by that code can be ignored.
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If this happens, this PR requirement can be bypassed once all other files are addressed.
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------------------------------------------------------------
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If some of the code in this pull request was not contributed by the original
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author, the files that have been modified exclusively by that code can be
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safely ignored. In such cases, this PR requirement may be bypassed once all
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other files have been reviewed and addressed.
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EOF
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if [ "$FIX" = "true" ]; then
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echo
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echo "FIX set to true. Fixing headers."
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TMP_DIR=$(mktemp -d "/tmp/license-header.XXXXXX") || exit 1
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if [ "$FIX" = "true" ] || [ "$UPDATE" = "true" ]; then
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echo
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echo "license-header.sh: FIX or UPDATE set to true, fixing headers..."
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for file in $BAD_FILES; do
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cat $file > $file.bak
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for file in $SRC_FILES $OTHER_FILES; do
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BASENAME=$(basename "$file")
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cat .ci/license/header.txt > $file
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echo >> $file
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cat $file.bak >> $file
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case "$BASENAME" in
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CMakeLists.txt) COMMENT_TYPE="#" ;;
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*)
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EXT="${file##*.}"
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case "$EXT" in
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kts|kt|cpp|h) COMMENT_TYPE="//" ;;
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cmake|sh|ps1) COMMENT_TYPE="#" ;;
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*) continue ;;
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esac
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;;
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esac
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rm $file.bak
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TMP="$TMP_DIR/$BASENAME.tmp"
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UPDATED=0
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cp -p "$file" "$TMP"
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: > "$TMP"
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git add $file
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# this logic is bit hacky but sed don't work well with $VARIABLES
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# it's this or complete remove this logic and keep only the old way
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if [ "$UPDATE" = "true" ]; then
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while IFS= read -r line || [ -n "$line" ]; do
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if [ "$UPDATED" -eq 0 ] && echo "$line" | grep "$COPYRIGHT_OWNER" >/dev/null 2>&1; then
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echo_header "$COMMENT_TYPE" >> "$TMP"
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IFS= read -r _ || true
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UPDATED=1
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else
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echo "$line" >> "$TMP"
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fi
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done < "$file"
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fi
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if [ "$UPDATED" -eq 0 ]; then
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{
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echo_header "$COMMENT_TYPE"
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echo
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cat "$TMP"
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} > "$file"
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else
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mv "$TMP" "$file"
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fi
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git add "$file"
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done
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for file in $BAD_CMAKE; do
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cat $file > $file.bak
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rm -rf "$TMP_DIR"
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cat .ci/license/header-hash.txt > $file
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echo >> $file
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cat $file.bak >> $file
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rm $file.bak
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git add $file
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done
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echo "License headers fixed."
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echo
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echo "license-header.sh: License headers fixed!"
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if [ "$COMMIT" = "true" ]; then
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echo
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echo "COMMIT set to true. Committing changes."
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echo "license-header.sh: COMMIT set to true, committing changes..."
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git commit -m "[license] Fix license headers [script]"
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echo
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git commit -m "Fix license headers"
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echo "Changes committed. You may now push."
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echo "license-header.sh: Changes committed. You may now push."
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fi
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else
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exit 1
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|
|
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@ -161,7 +161,7 @@ struct Values {
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Category::LibraryApplet};
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Setting<AppletMode> photo_viewer_applet_mode{
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linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
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Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::HLE, "offline_web_applet_mode",
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Category::LibraryApplet};
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Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
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Category::LibraryApplet};
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|
|
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@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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|
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -112,9 +109,6 @@ public:
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void ReadBlock(DAddr address, void* dest_pointer, size_t size);
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void ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size);
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#ifdef YUZU_DEBUG
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bool ReadBlockFastChecked(DAddr address, void* dest_pointer, size_t size);
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#endif
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void WriteBlock(DAddr address, const void* src_pointer, size_t size);
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void WriteBlockUnsafe(DAddr address, const void* src_pointer, size_t size);
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|
|
|
@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
|
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|
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
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// SPDX-License-Identifier: GPL-2.0-or-later
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|
@ -470,29 +467,6 @@ void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_poin
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});
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}
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#ifdef YUZU_DEBUG
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template <typename Traits>
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bool DeviceMemoryManager<Traits>::ReadBlockFastChecked(DAddr address, void* dest_pointer,
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size_t size) {
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bool success = true;
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WalkBlock(
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address, size,
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[&](size_t copy_amount, DAddr current_vaddr) {
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LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", current_vaddr,
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size);
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std::memset(dest_pointer, 0, copy_amount);
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success = false;
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},
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[&](size_t copy_amount, const u8* const src_ptr) {
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std::memcpy(dest_pointer, src_ptr, copy_amount);
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},
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[&](const std::size_t copy_amount) {
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dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
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});
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return success;
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}
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#endif
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template <typename Traits>
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void DeviceMemoryManager<Traits>::WriteBlockUnsafe(DAddr address, const void* src_pointer,
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size_t size) {
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|
|
|
@ -386,10 +386,11 @@ void BufferCache<P>::BindHostComputeBuffers() {
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template <class P>
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void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
|
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const UniformBufferSizes* sizes) {
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const bool mask_changed = channel_state->enabled_uniform_buffer_masks != mask;
|
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if (mask_changed) {
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channel_state->fast_bound_uniform_buffers.fill(0);
|
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
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if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
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if (channel_state->enabled_uniform_buffer_masks != mask) {
|
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if constexpr (IS_OPENGL) {
|
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channel_state->fast_bound_uniform_buffers.fill(0);
|
||||
}
|
||||
channel_state->dirty_uniform_buffers.fill(~u32{0});
|
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channel_state->uniform_buffer_binding_sizes.fill({});
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}
|
||||
|
@ -805,7 +806,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
if (should_fast_bind) {
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||||
// We only have to bind when the currently bound buffer is not the fast version
|
||||
channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
|
||||
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
runtime.BindFastUniformBuffer(stage, binding_index, size);
|
||||
}
|
||||
|
@ -814,22 +815,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
return;
|
||||
}
|
||||
}
|
||||
channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
if constexpr (IS_OPENGL) {
|
||||
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
|
||||
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
|
||||
}
|
||||
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
|
||||
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
|
||||
#ifdef YUZU_DEBUG
|
||||
ASSERT(binding_index < NUM_GRAPHICS_UNIFORM_BUFFERS);
|
||||
ASSERT(span.size() >= size && "UBO stream span too small");
|
||||
if (!device_memory.ReadBlockFastChecked(device_addr, span.data(), size)) {
|
||||
LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", device_addr, size);
|
||||
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
#else
|
||||
device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
// Classic cached path
|
||||
|
@ -838,8 +830,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
}
|
||||
// Skip binding if it's not needed and if the bound buffer is not the fast version
|
||||
// This exists to avoid instances where the fast buffer is bound and a GPU write happens
|
||||
const bool was_fast_bound = HasFastUniformBufferBound(stage, binding_index);
|
||||
needs_bind |= was_fast_bound;
|
||||
needs_bind |= HasFastUniformBufferBound(stage, binding_index);
|
||||
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
|
||||
needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
|
||||
}
|
||||
|
@ -848,6 +839,9 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
}
|
||||
const u32 offset = buffer.Offset(device_addr);
|
||||
if constexpr (IS_OPENGL) {
|
||||
// Fast buffer will be unbound
|
||||
channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
|
||||
|
||||
// Mark the index as dirty if offset doesn't match
|
||||
const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset();
|
||||
channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
|
||||
|
@ -861,7 +855,6 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
|||
} else {
|
||||
runtime.BindUniformBuffer(buffer, offset, size);
|
||||
}
|
||||
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
@ -1796,7 +1789,12 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
|
|||
|
||||
template <class P>
|
||||
bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
|
||||
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1u) != 0;
|
||||
if constexpr (IS_OPENGL) {
|
||||
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
|
||||
} else {
|
||||
// Only OpenGL has fast uniform buffers
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
|
|
@ -53,7 +53,6 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
|
|||
constexpr u32 NUM_STORAGE_BUFFERS = 16;
|
||||
constexpr u32 NUM_TEXTURE_BUFFERS = 32;
|
||||
constexpr u32 NUM_STAGES = 5;
|
||||
static_assert(NUM_GRAPHICS_UNIFORM_BUFFERS <= 32, "fast bitmask must fit u32");
|
||||
|
||||
using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>;
|
||||
using ComputeUniformBufferSizes = std::array<u32, NUM_COMPUTE_UNIFORM_BUFFERS>;
|
||||
|
@ -138,8 +137,8 @@ public:
|
|||
u32 written_compute_texture_buffers = 0;
|
||||
u32 image_compute_texture_buffers = 0;
|
||||
|
||||
std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_hits{};
|
||||
std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_shots{};
|
||||
std::array<u32, 16> uniform_cache_hits{};
|
||||
std::array<u32, 16> uniform_cache_shots{};
|
||||
|
||||
u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;
|
||||
|
||||
|
|
|
@ -25,48 +25,35 @@ namespace {
|
|||
|
||||
using namespace Common::Literals;
|
||||
|
||||
// Minimum alignment we want to enforce for the streaming ring
|
||||
constexpr VkDeviceSize MIN_STREAM_ALIGNMENT = 256;
|
||||
// Maximum potential alignment of a Vulkan buffer
|
||||
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
|
||||
// Stream buffer size in bytes
|
||||
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
|
||||
|
||||
size_t GetStreamBufferSize(const Device& device, VkDeviceSize alignment) {
|
||||
size_t GetStreamBufferSize(const Device& device) {
|
||||
VkDeviceSize size{0};
|
||||
if (device.HasDebuggingToolAttached()) {
|
||||
bool found_heap = false;
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [&size, &found_heap](size_t /*index*/, VkMemoryHeap& heap) {
|
||||
ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
|
||||
size = (std::max)(size, heap.size);
|
||||
found_heap = true;
|
||||
});
|
||||
// If no suitable heap was found fall back to the default cap to avoid creating a zero-sized stream buffer.
|
||||
if (!found_heap) {
|
||||
size = MAX_STREAM_BUFFER_SIZE;
|
||||
} else if (size <= 256_MiB) {
|
||||
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
||||
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
|
||||
// as the heap will be much larger.
|
||||
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
|
||||
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
|
||||
// as the heap will be much larger.
|
||||
if (size <= 256_MiB) {
|
||||
size = size * 40 / 100;
|
||||
}
|
||||
} else {
|
||||
size = MAX_STREAM_BUFFER_SIZE;
|
||||
}
|
||||
|
||||
// Clamp to the configured maximum, align up for safety, and ensure a sane minimum so
|
||||
// region_size (stream_buffer_size / NUM_SYNCS) never becomes zero.
|
||||
const VkDeviceSize aligned =
|
||||
(std::min)(Common::AlignUp(size, alignment), MAX_STREAM_BUFFER_SIZE);
|
||||
const VkDeviceSize min_size = alignment * StagingBufferPool::NUM_SYNCS;
|
||||
return static_cast<size_t>((std::max)(aligned, min_size));
|
||||
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
|
||||
Scheduler& scheduler_)
|
||||
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
|
||||
stream_alignment{std::max<VkDeviceSize>(device_.GetUniformBufferAlignment(),
|
||||
MIN_STREAM_ALIGNMENT)},
|
||||
stream_buffer_size{GetStreamBufferSize(device_, stream_alignment)},
|
||||
region_size{stream_buffer_size / StagingBufferPool::NUM_SYNCS} {
|
||||
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
|
||||
StagingBufferPool::NUM_SYNCS} {
|
||||
VkBufferCreateInfo stream_ci = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
@ -119,54 +106,31 @@ void StagingBufferPool::TickFrame() {
|
|||
}
|
||||
|
||||
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
|
||||
const size_t alignment = static_cast<size_t>(stream_alignment);
|
||||
const size_t aligned_size = Common::AlignUp(size, alignment);
|
||||
const bool wraps = iterator + size >= stream_buffer_size;
|
||||
const size_t new_iterator =
|
||||
wraps ? aligned_size : Common::AlignUp(iterator + size, alignment);
|
||||
const size_t begin_region = wraps ? 0 : Region(iterator);
|
||||
const size_t last_byte = new_iterator == 0 ? 0 : new_iterator - 1;
|
||||
const size_t end_region = (std::min)(Region(last_byte) + 1, NUM_SYNCS);
|
||||
const size_t guard_begin = (std::min)(Region(free_iterator) + 1, NUM_SYNCS);
|
||||
|
||||
if (!wraps) {
|
||||
if (guard_begin < end_region && AreRegionsActive(guard_begin, end_region)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
} else if (guard_begin < NUM_SYNCS && AreRegionsActive(guard_begin, NUM_SYNCS)) {
|
||||
if (AreRegionsActive(Region(free_iterator) + 1,
|
||||
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
|
||||
const u64 current_tick = scheduler.CurrentTick();
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
|
||||
current_tick);
|
||||
used_iterator = iterator;
|
||||
free_iterator = (std::max)(free_iterator, iterator + size);
|
||||
|
||||
if (wraps) {
|
||||
if (iterator + size >= stream_buffer_size) {
|
||||
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
|
||||
current_tick);
|
||||
used_iterator = 0;
|
||||
iterator = 0;
|
||||
free_iterator = aligned_size;
|
||||
const size_t head_last_byte = aligned_size == 0 ? 0 : aligned_size - 1;
|
||||
const size_t head_end_region = (std::min)(Region(head_last_byte) + 1, NUM_SYNCS);
|
||||
if (AreRegionsActive(0, head_end_region)) {
|
||||
free_iterator = size;
|
||||
|
||||
if (AreRegionsActive(0, Region(size) + 1)) {
|
||||
// Avoid waiting for the previous usages to be free
|
||||
return GetStagingBuffer(size, MemoryUsage::Upload);
|
||||
}
|
||||
}
|
||||
|
||||
std::fill(sync_ticks.begin() + begin_region, sync_ticks.begin() + end_region, current_tick);
|
||||
|
||||
const size_t offset = wraps ? 0 : iterator;
|
||||
iterator = new_iterator;
|
||||
|
||||
if (!wraps) {
|
||||
free_iterator = (std::max)(free_iterator, offset + aligned_size);
|
||||
}
|
||||
|
||||
const size_t offset = iterator;
|
||||
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
|
||||
return StagingBufferRef{
|
||||
.buffer = *stream_buffer,
|
||||
.offset = static_cast<VkDeviceSize>(offset),
|
||||
|
|
|
@ -1,6 +1,3 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
|
@ -105,7 +102,6 @@ private:
|
|||
MemoryAllocator& memory_allocator;
|
||||
Scheduler& scheduler;
|
||||
|
||||
VkDeviceSize stream_alignment;
|
||||
vk::Buffer stream_buffer;
|
||||
std::span<u8> stream_pointer;
|
||||
VkDeviceSize stream_buffer_size;
|
||||
|
|
|
@ -83,8 +83,7 @@ void ConfigureDebug::SetConfiguration() {
|
|||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
|
||||
#else
|
||||
ui->disable_web_applet->setEnabled(false);
|
||||
ui->disable_web_applet->setText(tr("Web applet not compiled"));
|
||||
ui->disable_web_applet->setVisible(false);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue