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6 commits

Author SHA1 Message Date
a7f932438b
[ci] license-header.sh: Fix some shellcheck warnings
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-09 21:52:31 -03:00
8b6dc44874
[ci] license-header.sh: add file exclusion capability
Signed-off-by: crueter <crueter@eden-emu.dev>
2025-10-09 21:52:31 -03:00
15dd0a7140
[ci] license-header.sh: Make it POSIX-compliant!
Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-09 21:52:30 -03:00
b6241e4148
revert [vk] StreamBuffer Changes (#2684) (#2707)
revert [vk] StreamBuffer Changes (#2684)

Streambuffer changes did broke stuff in other games that got out of our scope of testing, we're going to study this changes in the future for better graphic stability.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2684
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>
Reviewed-on: eden-emu/eden#2707
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-10-10 01:55:43 +02:00
bfffafe68b
[common] Change web offline applet default setting to HLE (#2705)
This prevents some games from ignoring the disable web applet setting.

Reviewed-on: eden-emu/eden#2705
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-10 01:36:55 +02:00
3c6ef765af
revert [vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695) (#2706)
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revert [vk] Fast UBO: fix tracking, resize heuristics, add debug guard (#2695)

Well, stuff showed up after testing phase, that showed us this change break SMO and some mods after being merged directly into master, we will keep stuying why happens this and add a better handling later.

Co-authored-by: Ribbit <ribbit@placeholder.com>
Reviewed-on: eden-emu/eden#2695
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Ribbit <ribbit@eden-emu.dev>
Co-committed-by: Ribbit <ribbit@eden-emu.dev>

Reviewed-on: eden-emu/eden#2706
Co-authored-by: CamilleLaVey <camillelavey99@gmail.com>
Co-committed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-10-09 21:37:27 +02:00
9 changed files with 218 additions and 229 deletions

View file

@ -1,145 +1,210 @@
#!/bin/sh -e
HEADER="$(cat "$PWD/.ci/license/header.txt")"
HEADER_HASH="$(cat "$PWD/.ci/license/header-hash.txt")"
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
echo "Getting branch changes"
# specify full path if dupes may exist
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake"
EXCLUDE_FILES=$(echo "$EXCLUDE_FILES" | sed 's/ /|/g')
# BRANCH=`git rev-parse --abbrev-ref HEAD`
# COMMITS=`git log ${BRANCH} --not master --pretty=format:"%h"`
# RANGE="${COMMITS[${#COMMITS[@]}-1]}^..${COMMITS[0]}"
# FILES=`git diff-tree --no-commit-id --name-only ${RANGE} -r`
COPYRIGHT_YEAR="2025"
COPYRIGHT_OWNER="Eden Emulator Project"
COPYRIGHT_LICENSE="GPL-3.0-or-later"
BASE=`git merge-base master HEAD`
FILES=`git diff --name-only $BASE`
if [ "$1" = "--help" ] || [ "$1" = "-h" ]; then
echo
echo "license-header.sh: Eden License Headers Accreditation Script"
echo
echo "This script checks and optionally fixes license headers in source, CMake and shell script files."
echo
echo "Environment Variables:"
echo " FIX=true | Automatically add the correct license headers to offending files."
echo " UPDATE=true | Automatically update current license headers of offending files."
echo " COMMIT=true | If FIX=true, commit the changes automatically."
echo
echo "Usage Examples:"
echo " # Just check headers (will fail if headers are missing)"
echo " .ci/license-header.sh"
echo
echo " # Fix headers only"
echo " FIX=true .ci/license-header.sh"
echo
echo " # Update headers only"
echo " # if COPYRIGHT_OWNER is '$COPYRIGHT_OWNER'"
echo " # or else will have 'FIX=true' behavior)"
echo " UPDATE=true .ci/license-header.sh"
echo
echo " # Fix headers and commit changes"
echo " FIX=true COMMIT=true .ci/license-header.sh"
echo
echo " # Update headers and commit changes"
echo " # if COPYRIGHT_OWNER is '$COPYRIGHT_OWNER'"
echo " # or else will have 'FIX=true' behavior)"
echo " UPDATE=true COMMIT=true .ci/license-header.sh"
exit 0
fi
#FILES=$(git diff --name-only master)
SRC_FILES=""
OTHER_FILES=""
echo "Done"
BASE=$(git merge-base master HEAD)
if git diff --quiet "$BASE"..HEAD; then
echo
echo "license-header.sh: No commits on this branch different from master."
exit 0
fi
FILES=$(git diff --name-only "$BASE" | grep -E -v "$EXCLUDE_FILES")
check_header() {
CONTENT="`head -n3 < $1`"
case "$CONTENT" in
"$HEADER"*) ;;
*) BAD_FILES="$BAD_FILES $1" ;;
esac
echo_header() {
COMMENT_TYPE="$1"
echo "$COMMENT_TYPE SPDX-FileCopyrightText: Copyright $COPYRIGHT_YEAR $COPYRIGHT_OWNER"
echo "$COMMENT_TYPE SPDX-License-Identifier: $COPYRIGHT_LICENSE"
}
check_cmake_header() {
CONTENT="`head -n3 < $1`"
case "$CONTENT" in
"$HEADER_HASH"*) ;;
*)
BAD_CMAKE="$BAD_CMAKE $1" ;;
esac
}
for file in $FILES; do
[ -f "$file" ] || continue
if [ `basename -- "$file"` = "CMakeLists.txt" ]; then
check_cmake_header "$file"
case "$(basename "$file")" in
CMakeLists.txt)
COMMENT_TYPE="#" ;;
*)
EXT="${file##*.}"
case "$EXT" in
kts|kt|cpp|h) COMMENT_TYPE="//" ;;
cmake|sh|ps1) COMMENT_TYPE="#" ;;
*) continue ;;
esac ;;
esac
HEADER=$(echo_header "$COMMENT_TYPE")
HEAD_LINES=$(head -n5 "$file")
CORRECT_COPYRIGHT=$(echo "$HEAD_LINES" | awk \
-v line1="$(echo "$HEADER" | sed -n '1p')" \
-v line2="$(echo "$HEADER" | sed -n '2p')" \
'($0==line1){getline; if($0==line2){f=1}else{f=0}} END{print (f?f:0)}')
if [ "$CORRECT_COPYRIGHT" != "1" ]; then
case "$COMMENT_TYPE" in
"//") SRC_FILES="$SRC_FILES $file" ;;
"#") OTHER_FILES="$OTHER_FILES $file" ;;
esac
fi
done
if [ -z "$SRC_FILES" ] && [ -z "$OTHER_FILES" ]; then
echo
echo "license-header.sh: All good!"
exit 0
fi
for TYPE in "SRC" "OTHER"; do
if [ "$TYPE" = "SRC" ] && [ -n "$SRC_FILES" ]; then
FILES_LIST="$SRC_FILES"
COMMENT_TYPE="//"
DESC="Source"
elif [ "$TYPE" = "OTHER" ] && [ -n "$OTHER_FILES" ]; then
FILES_LIST="$OTHER_FILES"
COMMENT_TYPE="#"
DESC="CMake and shell script"
else
continue
fi
EXTENSION="${file##*.}"
case "$EXTENSION" in
kts|kt|cpp|h)
check_header "$file"
;;
cmake)
check_cmake_header "$file"
;;
esac
echo
echo "------------------------------------------------------------"
echo "$DESC files"
echo "------------------------------------------------------------"
echo
echo " The following files contain incorrect license headers:"
for file in $FILES_LIST; do
echo " - $file"
done
echo
echo " The correct license header to be added to all affected"
echo " '$DESC' files is:"
echo
echo "=== BEGIN ==="
echo_header "$COMMENT_TYPE"
echo "=== END ==="
done
if [ "$BAD_FILES" = "" ] && [ "$BAD_CMAKE" = "" ]; then
echo
echo "All good."
exit
fi
if [ "$BAD_FILES" != "" ]; then
echo "The following source files have incorrect license headers:"
echo
for file in $BAD_FILES; do echo $file; done
cat << EOF
The following license header should be added to the start of all offending SOURCE files:
=== BEGIN ===
$HEADER
=== END ===
EOF
fi
if [ "$BAD_CMAKE" != "" ]; then
echo "The following CMake files have incorrect license headers:"
echo
for file in $BAD_CMAKE; do echo $file; done
cat << EOF
The following license header should be added to the start of all offending CMake files:
=== BEGIN ===
$HEADER_HASH
=== END ===
EOF
fi
cat << EOF
If some of the code in this PR is not being contributed by the original author,
the files which have been exclusively changed by that code can be ignored.
If this happens, this PR requirement can be bypassed once all other files are addressed.
------------------------------------------------------------
If some of the code in this pull request was not contributed by the original
author, the files that have been modified exclusively by that code can be
safely ignored. In such cases, this PR requirement may be bypassed once all
other files have been reviewed and addressed.
EOF
if [ "$FIX" = "true" ]; then
echo
echo "FIX set to true. Fixing headers."
TMP_DIR=$(mktemp -d "/tmp/license-header.XXXXXX") || exit 1
if [ "$FIX" = "true" ] || [ "$UPDATE" = "true" ]; then
echo
echo "license-header.sh: FIX or UPDATE set to true, fixing headers..."
for file in $BAD_FILES; do
cat $file > $file.bak
for file in $SRC_FILES $OTHER_FILES; do
BASENAME=$(basename "$file")
cat .ci/license/header.txt > $file
echo >> $file
cat $file.bak >> $file
case "$BASENAME" in
CMakeLists.txt) COMMENT_TYPE="#" ;;
*)
EXT="${file##*.}"
case "$EXT" in
kts|kt|cpp|h) COMMENT_TYPE="//" ;;
cmake|sh|ps1) COMMENT_TYPE="#" ;;
*) continue ;;
esac
;;
esac
rm $file.bak
TMP="$TMP_DIR/$BASENAME.tmp"
UPDATED=0
cp -p "$file" "$TMP"
: > "$TMP"
git add $file
# this logic is bit hacky but sed don't work well with $VARIABLES
# it's this or complete remove this logic and keep only the old way
if [ "$UPDATE" = "true" ]; then
while IFS= read -r line || [ -n "$line" ]; do
if [ "$UPDATED" -eq 0 ] && echo "$line" | grep "$COPYRIGHT_OWNER" >/dev/null 2>&1; then
echo_header "$COMMENT_TYPE" >> "$TMP"
IFS= read -r _ || true
UPDATED=1
else
echo "$line" >> "$TMP"
fi
done < "$file"
fi
if [ "$UPDATED" -eq 0 ]; then
{
echo_header "$COMMENT_TYPE"
echo
cat "$TMP"
} > "$file"
else
mv "$TMP" "$file"
fi
git add "$file"
done
for file in $BAD_CMAKE; do
cat $file > $file.bak
rm -rf "$TMP_DIR"
cat .ci/license/header-hash.txt > $file
echo >> $file
cat $file.bak >> $file
rm $file.bak
git add $file
done
echo "License headers fixed."
echo
echo "license-header.sh: License headers fixed!"
if [ "$COMMIT" = "true" ]; then
echo
echo "COMMIT set to true. Committing changes."
echo "license-header.sh: COMMIT set to true, committing changes..."
git commit -m "[license] Fix license headers [script]"
echo
git commit -m "Fix license headers"
echo "Changes committed. You may now push."
echo "license-header.sh: Changes committed. You may now push."
fi
else
exit 1

View file

@ -161,7 +161,7 @@ struct Values {
Category::LibraryApplet};
Setting<AppletMode> photo_viewer_applet_mode{
linkage, AppletMode::LLE, "photo_viewer_applet_mode", Category::LibraryApplet};
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::LLE, "offline_web_applet_mode",
Setting<AppletMode> offline_web_applet_mode{linkage, AppletMode::HLE, "offline_web_applet_mode",
Category::LibraryApplet};
Setting<AppletMode> login_share_applet_mode{linkage, AppletMode::HLE, "login_share_applet_mode",
Category::LibraryApplet};

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -112,9 +109,6 @@ public:
void ReadBlock(DAddr address, void* dest_pointer, size_t size);
void ReadBlockUnsafe(DAddr address, void* dest_pointer, size_t size);
#ifdef YUZU_DEBUG
bool ReadBlockFastChecked(DAddr address, void* dest_pointer, size_t size);
#endif
void WriteBlock(DAddr address, const void* src_pointer, size_t size);
void WriteBlockUnsafe(DAddr address, const void* src_pointer, size_t size);

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@ -470,29 +467,6 @@ void DeviceMemoryManager<Traits>::ReadBlockUnsafe(DAddr address, void* dest_poin
});
}
#ifdef YUZU_DEBUG
template <typename Traits>
bool DeviceMemoryManager<Traits>::ReadBlockFastChecked(DAddr address, void* dest_pointer,
size_t size) {
bool success = true;
WalkBlock(
address, size,
[&](size_t copy_amount, DAddr current_vaddr) {
LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", current_vaddr,
size);
std::memset(dest_pointer, 0, copy_amount);
success = false;
},
[&](size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_pointer, src_ptr, copy_amount);
},
[&](const std::size_t copy_amount) {
dest_pointer = static_cast<u8*>(dest_pointer) + copy_amount;
});
return success;
}
#endif
template <typename Traits>
void DeviceMemoryManager<Traits>::WriteBlockUnsafe(DAddr address, const void* src_pointer,
size_t size) {

View file

@ -386,10 +386,11 @@ void BufferCache<P>::BindHostComputeBuffers() {
template <class P>
void BufferCache<P>::SetUniformBuffersState(const std::array<u32, NUM_STAGES>& mask,
const UniformBufferSizes* sizes) {
const bool mask_changed = channel_state->enabled_uniform_buffer_masks != mask;
if (mask_changed) {
channel_state->fast_bound_uniform_buffers.fill(0);
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
if (channel_state->enabled_uniform_buffer_masks != mask) {
if constexpr (IS_OPENGL) {
channel_state->fast_bound_uniform_buffers.fill(0);
}
channel_state->dirty_uniform_buffers.fill(~u32{0});
channel_state->uniform_buffer_binding_sizes.fill({});
}
@ -805,7 +806,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
if (should_fast_bind) {
// We only have to bind when the currently bound buffer is not the fast version
channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
runtime.BindFastUniformBuffer(stage, binding_index, size);
}
@ -814,22 +815,13 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
return;
}
}
channel_state->fast_bound_uniform_buffers[stage] |= 1u << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
if constexpr (IS_OPENGL) {
channel_state->fast_bound_uniform_buffers[stage] |= 1U << binding_index;
channel_state->uniform_buffer_binding_sizes[stage][binding_index] = size;
}
// Stream buffer path to avoid stalling on non-Nvidia drivers or Vulkan
const std::span<u8> span = runtime.BindMappedUniformBuffer(stage, binding_index, size);
#ifdef YUZU_DEBUG
ASSERT(binding_index < NUM_GRAPHICS_UNIFORM_BUFFERS);
ASSERT(span.size() >= size && "UBO stream span too small");
if (!device_memory.ReadBlockFastChecked(device_addr, span.data(), size)) {
LOG_CRITICAL(Render, "DeviceMemory OOB/unmapped: addr=0x{:x} size={}", device_addr, size);
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
ASSERT(false);
return;
}
#else
device_memory.ReadBlockUnsafe(device_addr, span.data(), size);
#endif
return;
}
// Classic cached path
@ -838,8 +830,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
// Skip binding if it's not needed and if the bound buffer is not the fast version
// This exists to avoid instances where the fast buffer is bound and a GPU write happens
const bool was_fast_bound = HasFastUniformBufferBound(stage, binding_index);
needs_bind |= was_fast_bound;
needs_bind |= HasFastUniformBufferBound(stage, binding_index);
if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) {
needs_bind |= channel_state->uniform_buffer_binding_sizes[stage][binding_index] != size;
}
@ -848,6 +839,9 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
}
const u32 offset = buffer.Offset(device_addr);
if constexpr (IS_OPENGL) {
// Fast buffer will be unbound
channel_state->fast_bound_uniform_buffers[stage] &= ~(1U << binding_index);
// Mark the index as dirty if offset doesn't match
const bool is_copy_bind = offset != 0 && !runtime.SupportsNonZeroUniformOffset();
channel_state->dirty_uniform_buffers[stage] |= (is_copy_bind ? 1U : 0U) << index;
@ -861,7 +855,6 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
} else {
runtime.BindUniformBuffer(buffer, offset, size);
}
channel_state->fast_bound_uniform_buffers[stage] &= ~(1u << binding_index);
}
template <class P>
@ -1796,7 +1789,12 @@ std::span<u8> BufferCache<P>::ImmediateBuffer(size_t wanted_capacity) {
template <class P>
bool BufferCache<P>::HasFastUniformBufferBound(size_t stage, u32 binding_index) const noexcept {
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1u) != 0;
if constexpr (IS_OPENGL) {
return ((channel_state->fast_bound_uniform_buffers[stage] >> binding_index) & 1) != 0;
} else {
// Only OpenGL has fast uniform buffers
return false;
}
}
template <class P>

View file

@ -53,7 +53,6 @@ constexpr u32 NUM_COMPUTE_UNIFORM_BUFFERS = 8;
constexpr u32 NUM_STORAGE_BUFFERS = 16;
constexpr u32 NUM_TEXTURE_BUFFERS = 32;
constexpr u32 NUM_STAGES = 5;
static_assert(NUM_GRAPHICS_UNIFORM_BUFFERS <= 32, "fast bitmask must fit u32");
using UniformBufferSizes = std::array<std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS>, NUM_STAGES>;
using ComputeUniformBufferSizes = std::array<u32, NUM_COMPUTE_UNIFORM_BUFFERS>;
@ -138,8 +137,8 @@ public:
u32 written_compute_texture_buffers = 0;
u32 image_compute_texture_buffers = 0;
std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_hits{};
std::array<u32, NUM_GRAPHICS_UNIFORM_BUFFERS> uniform_cache_shots{};
std::array<u32, 16> uniform_cache_hits{};
std::array<u32, 16> uniform_cache_shots{};
u32 uniform_buffer_skip_cache_size = DEFAULT_SKIP_CACHE_SIZE;

View file

@ -25,48 +25,35 @@ namespace {
using namespace Common::Literals;
// Minimum alignment we want to enforce for the streaming ring
constexpr VkDeviceSize MIN_STREAM_ALIGNMENT = 256;
// Maximum potential alignment of a Vulkan buffer
constexpr VkDeviceSize MAX_ALIGNMENT = 256;
// Stream buffer size in bytes
constexpr VkDeviceSize MAX_STREAM_BUFFER_SIZE = 128_MiB;
size_t GetStreamBufferSize(const Device& device, VkDeviceSize alignment) {
size_t GetStreamBufferSize(const Device& device) {
VkDeviceSize size{0};
if (device.HasDebuggingToolAttached()) {
bool found_heap = false;
ForEachDeviceLocalHostVisibleHeap(device, [&size, &found_heap](size_t /*index*/, VkMemoryHeap& heap) {
ForEachDeviceLocalHostVisibleHeap(device, [&size](size_t index, VkMemoryHeap& heap) {
size = (std::max)(size, heap.size);
found_heap = true;
});
// If no suitable heap was found fall back to the default cap to avoid creating a zero-sized stream buffer.
if (!found_heap) {
size = MAX_STREAM_BUFFER_SIZE;
} else if (size <= 256_MiB) {
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger.
// If rebar is not supported, cut the max heap size to 40%. This will allow 2 captures to be
// loaded at the same time in RenderDoc. If rebar is supported, this shouldn't be an issue
// as the heap will be much larger.
if (size <= 256_MiB) {
size = size * 40 / 100;
}
} else {
size = MAX_STREAM_BUFFER_SIZE;
}
// Clamp to the configured maximum, align up for safety, and ensure a sane minimum so
// region_size (stream_buffer_size / NUM_SYNCS) never becomes zero.
const VkDeviceSize aligned =
(std::min)(Common::AlignUp(size, alignment), MAX_STREAM_BUFFER_SIZE);
const VkDeviceSize min_size = alignment * StagingBufferPool::NUM_SYNCS;
return static_cast<size_t>((std::max)(aligned, min_size));
return (std::min)(Common::AlignUp(size, MAX_ALIGNMENT), MAX_STREAM_BUFFER_SIZE);
}
} // Anonymous namespace
StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& memory_allocator_,
Scheduler& scheduler_)
: device{device_}, memory_allocator{memory_allocator_}, scheduler{scheduler_},
stream_alignment{std::max<VkDeviceSize>(device_.GetUniformBufferAlignment(),
MIN_STREAM_ALIGNMENT)},
stream_buffer_size{GetStreamBufferSize(device_, stream_alignment)},
region_size{stream_buffer_size / StagingBufferPool::NUM_SYNCS} {
stream_buffer_size{GetStreamBufferSize(device)}, region_size{stream_buffer_size /
StagingBufferPool::NUM_SYNCS} {
VkBufferCreateInfo stream_ci = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@ -119,54 +106,31 @@ void StagingBufferPool::TickFrame() {
}
StagingBufferRef StagingBufferPool::GetStreamBuffer(size_t size) {
const size_t alignment = static_cast<size_t>(stream_alignment);
const size_t aligned_size = Common::AlignUp(size, alignment);
const bool wraps = iterator + size >= stream_buffer_size;
const size_t new_iterator =
wraps ? aligned_size : Common::AlignUp(iterator + size, alignment);
const size_t begin_region = wraps ? 0 : Region(iterator);
const size_t last_byte = new_iterator == 0 ? 0 : new_iterator - 1;
const size_t end_region = (std::min)(Region(last_byte) + 1, NUM_SYNCS);
const size_t guard_begin = (std::min)(Region(free_iterator) + 1, NUM_SYNCS);
if (!wraps) {
if (guard_begin < end_region && AreRegionsActive(guard_begin, end_region)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
}
} else if (guard_begin < NUM_SYNCS && AreRegionsActive(guard_begin, NUM_SYNCS)) {
if (AreRegionsActive(Region(free_iterator) + 1,
(std::min)(Region(iterator + size) + 1, NUM_SYNCS))) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
}
const u64 current_tick = scheduler.CurrentTick();
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + Region(iterator),
current_tick);
used_iterator = iterator;
free_iterator = (std::max)(free_iterator, iterator + size);
if (wraps) {
if (iterator + size >= stream_buffer_size) {
std::fill(sync_ticks.begin() + Region(used_iterator), sync_ticks.begin() + NUM_SYNCS,
current_tick);
used_iterator = 0;
iterator = 0;
free_iterator = aligned_size;
const size_t head_last_byte = aligned_size == 0 ? 0 : aligned_size - 1;
const size_t head_end_region = (std::min)(Region(head_last_byte) + 1, NUM_SYNCS);
if (AreRegionsActive(0, head_end_region)) {
free_iterator = size;
if (AreRegionsActive(0, Region(size) + 1)) {
// Avoid waiting for the previous usages to be free
return GetStagingBuffer(size, MemoryUsage::Upload);
}
}
std::fill(sync_ticks.begin() + begin_region, sync_ticks.begin() + end_region, current_tick);
const size_t offset = wraps ? 0 : iterator;
iterator = new_iterator;
if (!wraps) {
free_iterator = (std::max)(free_iterator, offset + aligned_size);
}
const size_t offset = iterator;
iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
return StagingBufferRef{
.buffer = *stream_buffer,
.offset = static_cast<VkDeviceSize>(offset),

View file

@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@ -105,7 +102,6 @@ private:
MemoryAllocator& memory_allocator;
Scheduler& scheduler;
VkDeviceSize stream_alignment;
vk::Buffer stream_buffer;
std::span<u8> stream_pointer;
VkDeviceSize stream_buffer_size;

View file

@ -83,8 +83,7 @@ void ConfigureDebug::SetConfiguration() {
#ifdef YUZU_USE_QT_WEB_ENGINE
ui->disable_web_applet->setChecked(UISettings::values.disable_web_applet.GetValue());
#else
ui->disable_web_applet->setEnabled(false);
ui->disable_web_applet->setText(tr("Web applet not compiled"));
ui->disable_web_applet->setVisible(false);
#endif
}