Mat M
dc1927a9d1
Doxygen: Amend minor issues ( #2593 )
...
Corrects a few issues with regards to Doxygen documentation, for example:
- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.
and a few minor other issues.
2017-02-26 17:58:51 -08:00
Yuri Kunde Schlesner
08df8f7d7a
VideoCore: Split shader regs from Regs struct
2017-02-04 13:59:11 -08:00
Yuri Kunde Schlesner
067b9b54bd
VideoCore: Consistently use shader configuration to load attributes
2017-01-29 21:31:37 -08:00
Yuri Kunde Schlesner
a4a4b6408c
VideoCore: Rename some types to more accurate names
2017-01-29 21:31:36 -08:00
Yuri Kunde Schlesner
ab0b74b0f3
VideoCore/Shader: Move entry_point to SetupBatch
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
1994f1a6f2
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
2017-01-25 18:53:25 -08:00
Yuri Kunde Schlesner
46fc50931f
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
931a2b0ca4
VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines
2017-01-25 18:53:24 -08:00
Yuri Kunde Schlesner
73e7bc2592
VideoCore/Shader: Split shader uniform state and shader engine
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Currently there's only a single dummy implementation, which will be
split in a following commit.
2017-01-25 18:53:23 -08:00
Yuri Kunde Schlesner
7d4827f520
VideoCore/Shader: Extract DebugData out from UnitState
2016-12-16 00:16:25 -08:00
Emmanuel Gil Peyrot
628ed4376a
Sources: Run clang-format on everything.
2016-09-18 09:38:01 +09:00
Jannik Vogel
208a74a882
Use new shader-jit signature for interpreter
2016-05-13 09:41:55 +02:00
Emmanuel Gil Peyrot
c39a267974
VideoCore: Run include-what-you-use and fix most includes.
2016-04-30 17:02:41 +01:00
Lioncash
2cd98a45cb
video_core: Reorganize headers
2015-09-11 07:31:15 -04:00
Lioncash
c95206abdd
video_core: Remove unnecessary includes from headers
2015-09-11 00:10:03 -04:00
Tony Wasserka
1c1a9ab09b
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
2015-08-16 14:12:11 +02:00
bunnei
5794310781
Shader: Define a common interface for running vertex shader programs.
2015-08-15 17:33:44 -04:00
bunnei
2d100ebae3
Shader: Move shader code to its own subdirectory, "shader".
2015-08-15 17:33:42 -04:00