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									 Lioncash | 5db4785535 | video_core: Resolve more variable shadowing scenarios pt.3 Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors. | 2020-12-05 16:02:23 -05:00 |  | 
				
					
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									 Fernando Sahmkow | ab86995cb9 | Shader_IR: Address Feedback. | 2019-10-26 15:38:30 -04:00 |  | 
				
					
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									 Fernando Sahmkow | 683008bc59 | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | 2019-10-25 09:01:30 -04:00 |  | 
				
					
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									 Lioncash | 4d48fc529a | video_core/{ast, expr}: Organize forward declaration Keeps them alphabetically sorted for readability. | 2019-10-05 09:14:26 -04:00 |  | 
				
					
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									 Lioncash | 844d714085 | video_core/expr: Supply operator!= along with operator== Provides logical symmetry to the interface. | 2019-10-05 09:14:26 -04:00 |  | 
				
					
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									 Lioncash | e53a34ecf6 | video_core/{ast, expr}: Use std::move where applicable Avoids unnecessary atomic reference count increments and decrements. | 2019-10-05 09:14:23 -04:00 |  | 
				
					
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									 Fernando Sahmkow | 97f8352efe | Shader_Ir: Address Feedback and clang format. | 2019-10-04 18:52:57 -04:00 |  | 
				
					
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									 Fernando Sahmkow | 6389d468ff | Shader_IR: corrections and clang-format | 2019-10-04 18:52:53 -04:00 |  | 
				
					
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									 Fernando Sahmkow | 5d3c5df7f4 | gl_shader_decompiler: Implement AST decompiling | 2019-10-04 18:52:50 -04:00 |  | 
				
					
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									 Fernando Sahmkow | 9f61500df1 | shader_ir: Corrections to outward movements and misc stuffs | 2019-10-04 18:52:48 -04:00 |  | 
				
					
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									 Fernando Sahmkow | a3d04b45a9 | shader_ir: Initial Decompile Setup | 2019-10-04 18:52:47 -04:00 |  |