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	 2b87305d31
			
		
	
	
		2b87305d31
		
	
	
	
	
		
			
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			215 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			215 lines
		
	
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #include <stop_token>
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| #include <thread>
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| #include <fmt/format.h>
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| 
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| #include "common/param_package.h"
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| #include "common/settings.h"
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| #include "common/thread.h"
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| #include "input_common/drivers/mouse.h"
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| 
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| namespace InputCommon {
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| constexpr int mouse_axis_x = 0;
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| constexpr int mouse_axis_y = 1;
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| constexpr int wheel_axis_x = 2;
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| constexpr int wheel_axis_y = 3;
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| constexpr int motion_wheel_y = 4;
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| constexpr int touch_axis_x = 10;
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| constexpr int touch_axis_y = 11;
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| constexpr PadIdentifier identifier = {
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|     .guid = Common::UUID{},
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|     .port = 0,
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|     .pad = 0,
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| };
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| 
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| Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
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|     PreSetController(identifier);
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|     PreSetAxis(identifier, mouse_axis_x);
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|     PreSetAxis(identifier, mouse_axis_y);
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|     PreSetAxis(identifier, wheel_axis_x);
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|     PreSetAxis(identifier, wheel_axis_y);
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|     PreSetAxis(identifier, motion_wheel_y);
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|     PreSetAxis(identifier, touch_axis_x);
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|     PreSetAxis(identifier, touch_axis_y);
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|     update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
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| }
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| 
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| void Mouse::UpdateThread(std::stop_token stop_token) {
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|     Common::SetCurrentThreadName("yuzu:input:Mouse");
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|     constexpr int update_time = 10;
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|     while (!stop_token.stop_requested()) {
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|         if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
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|             // Slow movement by 4%
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|             last_mouse_change *= 0.96f;
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|             const float sensitivity =
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|                 Settings::values.mouse_panning_sensitivity.GetValue() * 0.022f;
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|             SetAxis(identifier, mouse_axis_x, last_mouse_change.x * sensitivity);
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|             SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
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|         }
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| 
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|         SetAxis(identifier, motion_wheel_y, 0.0f);
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| 
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|         if (mouse_panning_timout++ > 20) {
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|             StopPanning();
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|         }
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|         std::this_thread::sleep_for(std::chrono::milliseconds(update_time));
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|     }
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| }
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| 
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| void Mouse::MouseMove(int x, int y, f32 touch_x, f32 touch_y, int center_x, int center_y) {
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|     // If native mouse is enabled just set the screen coordinates
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|     if (Settings::values.mouse_enabled) {
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|         SetAxis(identifier, mouse_axis_x, touch_x);
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|         SetAxis(identifier, mouse_axis_y, touch_y);
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|         return;
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|     }
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| 
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|     SetAxis(identifier, touch_axis_x, touch_x);
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|     SetAxis(identifier, touch_axis_y, touch_y);
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| 
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|     if (Settings::values.mouse_panning) {
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|         auto mouse_change =
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|             (Common::MakeVec(x, y) - Common::MakeVec(center_x, center_y)).Cast<float>();
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|         mouse_panning_timout = 0;
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| 
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|         const auto move_distance = mouse_change.Length();
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|         if (move_distance == 0) {
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|             return;
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|         }
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| 
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|         // Make slow movements at least 3 units on lenght
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|         if (move_distance < 3.0f) {
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|             // Normalize value
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|             mouse_change /= move_distance;
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|             mouse_change *= 3.0f;
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|         }
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| 
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|         // Average mouse movements
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|         last_mouse_change = (last_mouse_change * 0.91f) + (mouse_change * 0.09f);
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| 
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|         const auto last_move_distance = last_mouse_change.Length();
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| 
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|         // Make fast movements clamp to 8 units on lenght
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|         if (last_move_distance > 8.0f) {
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|             // Normalize value
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|             last_mouse_change /= last_move_distance;
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|             last_mouse_change *= 8.0f;
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|         }
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| 
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|         // Ignore average if it's less than 1 unit and use current movement value
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|         if (last_move_distance < 1.0f) {
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|             last_mouse_change = mouse_change / mouse_change.Length();
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|         }
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| 
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|         return;
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|     }
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| 
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|     if (button_pressed) {
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|         const auto mouse_move = Common::MakeVec<int>(x, y) - mouse_origin;
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|         const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.0012f;
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|         SetAxis(identifier, mouse_axis_x, static_cast<float>(mouse_move.x) * sensitivity);
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|         SetAxis(identifier, mouse_axis_y, static_cast<float>(-mouse_move.y) * sensitivity);
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|     }
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| }
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| 
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| void Mouse::PressButton(int x, int y, f32 touch_x, f32 touch_y, MouseButton button) {
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|     SetAxis(identifier, touch_axis_x, touch_x);
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|     SetAxis(identifier, touch_axis_y, touch_y);
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|     SetButton(identifier, static_cast<int>(button), true);
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|     // Set initial analog parameters
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|     mouse_origin = {x, y};
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|     last_mouse_position = {x, y};
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|     button_pressed = true;
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| }
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| 
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| void Mouse::ReleaseButton(MouseButton button) {
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|     SetButton(identifier, static_cast<int>(button), false);
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| 
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|     if (!Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
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|         SetAxis(identifier, mouse_axis_x, 0);
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|         SetAxis(identifier, mouse_axis_y, 0);
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|     }
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|     button_pressed = false;
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| }
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| 
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| void Mouse::MouseWheelChange(int x, int y) {
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|     wheel_position.x += x;
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|     wheel_position.y += y;
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|     SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
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|     SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
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|     SetAxis(identifier, motion_wheel_y, static_cast<f32>(y) / 100.0f);
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| }
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| 
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| void Mouse::ReleaseAllButtons() {
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|     ResetButtonState();
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|     button_pressed = false;
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| }
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| 
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| void Mouse::StopPanning() {
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|     last_mouse_change = {};
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| }
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| 
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| std::vector<Common::ParamPackage> Mouse::GetInputDevices() const {
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|     std::vector<Common::ParamPackage> devices;
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|     devices.emplace_back(Common::ParamPackage{
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|         {"engine", GetEngineName()},
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|         {"display", "Keyboard/Mouse"},
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|     });
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|     return devices;
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| }
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| 
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| AnalogMapping Mouse::GetAnalogMappingForDevice(
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|     [[maybe_unused]] const Common::ParamPackage& params) {
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|     // Only overwrite different buttons from default
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|     AnalogMapping mapping = {};
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|     Common::ParamPackage right_analog_params;
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|     right_analog_params.Set("engine", GetEngineName());
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|     right_analog_params.Set("axis_x", 0);
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|     right_analog_params.Set("axis_y", 1);
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|     right_analog_params.Set("threshold", 0.5f);
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|     right_analog_params.Set("range", 1.0f);
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|     right_analog_params.Set("deadzone", 0.0f);
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|     mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params));
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|     return mapping;
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| }
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| 
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| Common::Input::ButtonNames Mouse::GetUIButtonName(const Common::ParamPackage& params) const {
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|     const auto button = static_cast<MouseButton>(params.Get("button", 0));
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|     switch (button) {
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|     case MouseButton::Left:
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|         return Common::Input::ButtonNames::ButtonLeft;
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|     case MouseButton::Right:
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|         return Common::Input::ButtonNames::ButtonRight;
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|     case MouseButton::Wheel:
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|         return Common::Input::ButtonNames::ButtonMouseWheel;
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|     case MouseButton::Backward:
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|         return Common::Input::ButtonNames::ButtonBackward;
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|     case MouseButton::Forward:
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|         return Common::Input::ButtonNames::ButtonForward;
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|     case MouseButton::Task:
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|         return Common::Input::ButtonNames::ButtonTask;
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|     case MouseButton::Extra:
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|         return Common::Input::ButtonNames::ButtonExtra;
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|     case MouseButton::Undefined:
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|     default:
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|         return Common::Input::ButtonNames::Undefined;
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|     }
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| }
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| 
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| Common::Input::ButtonNames Mouse::GetUIName(const Common::ParamPackage& params) const {
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|     if (params.Has("button")) {
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|         return GetUIButtonName(params);
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|     }
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|     if (params.Has("axis")) {
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|         return Common::Input::ButtonNames::Value;
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|     }
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|     if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) {
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|         return Common::Input::ButtonNames::Engine;
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|     }
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| 
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|     return Common::Input::ButtonNames::Invalid;
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| }
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| 
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| } // namespace InputCommon
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