forked from eden-emu/eden
This is an incredibly stupid and nonsensical bug that I have no way of possibly explaining. This is a temporary workaround until I can reproduce it and figure it out. Otherwise MSVC linker crashes during final link phase. thanks microsoft Signed-off-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#356 Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Co-authored-by: crueter <crueter@crueter.xyz> Co-committed-by: crueter <crueter@crueter.xyz> |
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| .. | ||
| bc_decoder | ||
| cmake-modules | ||
| demangle | ||
| ffmpeg | ||
| FidelityFX-FSR | ||
| gamemode | ||
| getopt | ||
| glad | ||
| libusb | ||
| nx_tzdb | ||
| renderdoc | ||
| sse2neon | ||
| stb | ||
| tz/tz | ||
| CMakeLists.txt | ||
| cpmfile.json | ||