David Marcec
5ae0d6cba2
Changed logging to be "Log before execution", Added more error logging, all services should now log on some level
2018-11-26 17:06:13 +11:00
David Marcec
2c23ad1189
Changed polling rate of hid and Right joycon rotation
2018-11-18 23:21:33 -05:00
David Marcec
6a1b7d2da0
Added SetIsPalmaAllConnectable, SetPalmaBoostMode
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Currently unclear what these do yet, will be researched at a later time when we want to implement palma.
2018-11-17 01:40:18 +11:00
David Marcec
60bd67f92e
Fixed HID crash when launching more than 1 game & signaled syleset change event
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This should fix crashes when launching multiple games in yuzu
2018-11-02 12:35:49 +11:00
Lioncash
633b95adce
hid: Update service function table for hidbus
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Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
9abf6af0f1
hid: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
David Marcec
128f14d60e
Using dual joycons as the default controller
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Reason for the change is to allow both docked and undocked mode to work
2018-10-18 00:11:47 +11:00
David Marcec
578d5603bf
Wip
2018-10-12 16:28:00 +11:00
David Marcec
efe038ca52
Dynamically decide handheld variant based on supported npad id priority
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Kirby input still doesn't work, should fix a lot of other games
2018-10-12 02:56:49 +11:00
David Marcec
8a04b4850c
Added BeginPermitVibrationSession and EndPermitVibrationSession
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Used by Mario Party
2018-10-11 00:58:47 +11:00
David Marcec
1b5c6fb61c
Added GetLedPattern and HandheldVariant
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HandheldVariant is for specific games which expect handheld controllers to be at position 8(kirby), however this doesn't fix all games as some games require handhelds to be at position 0(snipperclips)
2018-10-10 21:38:43 +11:00
David Marcec
f3d245e919
Added the ability to "disconnect" individual npads
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Fixes arms
2018-10-10 13:15:39 +11:00
David Marcec
1bc068dea2
Addressed changes for better hid
2018-10-10 13:15:37 +11:00
David Marcec
ac381f9ed6
"Better Hid" rework part 1
2018-10-10 13:15:35 +11:00
David Marcec
d24d803e6a
Fixed GetAccountId stub, Added error code for OpenDirectory and added ActivateNpadWithRevision
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With these, `Nintendo Entertainment System - Nintendo Switch Online` loads
2018-09-19 23:25:00 +10:00
David Marcec
6c9864da31
Added ActivateGesture
2018-09-19 01:13:58 +10:00
David Marcec
9498fea57d
Added StopSixAxisSensor
2018-09-19 00:56:02 +10:00
David Marcec
53ca7a11cb
Stubbed ActivateConsoleSixAxisSensor & StartConsoleSixAxisSensor
2018-09-19 00:52:20 +10:00
fearlessTobi
1190ea6ddb
Port #4182 from Citra: "Prefix all size_t with std::"
2018-09-15 15:21:06 +02:00
fearlessTobi
f9ee07b1ef
hid: Implement ReloadInputDevices
2018-09-09 00:57:41 +02:00
Lioncash
4913549d6b
kernel: Eliminate kernel global state
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As means to pave the way for getting rid of global state within core,
This eliminates kernel global state by removing all globals. Instead
this introduces a KernelCore class which acts as a kernel instance. This
instance lives in the System class, which keeps its lifetime contained
to the lifetime of the System class.
This also forces the kernel types to actually interact with the main
kernel instance itself instead of having transient kernel state placed
all over several translation units, keeping everything together. It also
has a nice consequence of making dependencies much more explicit.
This also makes our initialization a tad bit more correct. Previously we
were creating a kernel process before the actual kernel was initialized,
which doesn't really make much sense.
The KernelCore class itself follows the PImpl idiom, which allows
keeping all the implementation details sealed away from everything else,
which forces the use of the exposed API and allows us to avoid any
unnecessary inclusions within the main kernel header.
2018-08-28 22:31:51 -04:00
Lioncash
db36a14882
hid: Move core include to cpp file
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This isn't required to be in the header. Instead, directly include what
this header needs and move it to the cpp file where it belongs.
2018-08-23 23:20:35 -04:00
Lioncash
ab4821d4b3
hid: disable clang-format around tables
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Prevents clang-format from butchering them.
2018-08-12 05:57:33 -04:00
Lioncash
4ca059c59a
hid: Stub DisconnectNpad()
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This is required by ARMS.
2018-08-12 05:56:28 -04:00
mailwl
219c0dabe1
hid: fix IsSixAxisSensorAtRest() response
2018-08-08 09:36:23 +03:00
Lioncash
20f059acef
services/hid: Add ActivateNpadWithRevision() to the hid function info array
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Updated based off the information on Switch Brew.
2018-08-07 03:23:20 -04:00
Hexagon12
0c5691e8b4
Add some HID commands ( #843 )
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* Added some HID commands
* Addressed comments
2018-07-30 10:06:21 -07:00
Lioncash
b3e0f46ee6
service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services
2018-07-26 15:05:42 -04:00
Lioncash
3d37adc01f
service/hid: Add the xcd:sys service
2018-07-26 15:05:42 -04:00
Lioncash
8724896db5
service/hid: Add irs services
2018-07-26 15:05:24 -04:00
MerryMage
672d7dd573
core_timing: Split off utility functions into core_timing_util
2018-07-24 11:03:24 +01:00
Lioncash
60eab9b720
hid: Use a ranged-for loops in UpdatePadCallback
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Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Zach Hilman
03480ff436
Fill in more fields in TouchScreenEntryTouch
2018-07-18 16:33:11 -04:00
Zach Hilman
25becb080e
Single touch support
2018-07-18 14:06:33 -04:00
James Rowe
12e7a3065a
HID: Update controllers less often
2018-07-15 13:47:41 -06:00
bunnei
d613d8ee52
hid: Fix timestamps and controller type.
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- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
James Rowe
e159c550d8
Rename logging macro back to LOG_*
2018-07-02 21:45:47 -04:00
Zach Hilman
3898d6b54c
Narrow down filter of layout configs
2018-06-13 20:03:12 -04:00
Zach Hilman
42701153c7
Move loop condition to free function
2018-06-13 13:44:46 -04:00
Zach Hilman
93c0478c5c
Avoid initializing single-joycon layouts with handheld controller
2018-06-13 13:01:05 -04:00
shinyquagsire23
a02f67160c
hid: Update all layouts and only show handheld as connected, fixes libnx input for P1_AUTO
2018-06-11 19:41:29 -06:00
greggameplayer
339fd812b3
add IPC CommandType & Some HID FunctionInfo ( #487 )
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* add some CommandType
* add some hid FunctionInfo
* add some other HID FunctionInfo
* delete non useful comments
2018-05-30 14:09:21 -04:00
Max Thomas
a12f45de82
hid: Tweaks, Analog Sticks ( #435 )
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* hid: Update mouse/keyboard state
* hid: Working analog sticks
* hid: Nits
* hid: Nits
* hid: Update mystery sections
* hid: Tweaks
2018-05-07 11:06:02 -04:00
Lioncash
3873211738
core_timing: Namespace all functions and constants in core_timing's header
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All of these variables and functions are related to timings and should be within the namespace.
2018-04-30 03:32:59 -04:00
Lioncash
0cbbb1c130
hid: Move logging macros over to new fmt-compatible ones
2018-04-24 12:00:56 -04:00
Lioncash
6d94dd21a5
service: Use nested namespace specifiers where applicable
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Tidies up namespace declarations
2018-04-19 22:20:28 -04:00
Hexagon12
e6bb2d65f8
Stubbed out GetPlayerLedPattern
2018-04-13 17:05:03 +03:00
Hexagon12
e05e3c8a08
Updated hid with more service names.
2018-04-10 20:17:22 +03:00
bunnei
bc629f2f9b
Merge pull request #297 from bunnei/hid-touch-state
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hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
c7a4327471
hid: Write empty touch screen state.
2018-04-01 00:12:07 -04:00