Commit graph

6 commits

Author SHA1 Message Date
ReinUsesLisp
2321666580 shader: Avoid usage of C++20 ranges to build in clang 2021-07-22 21:51:40 -04:00
ameerj
d54c4880d1 dual_vertex_pass: Clang format 2021-07-22 21:51:40 -04:00
FernandoS27
be4d1c9b95 shader: Fix VertexA Shaders. 2021-07-22 21:51:34 -04:00
ReinUsesLisp
03f6d424ce glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
2021-07-22 21:51:31 -04:00
FernandoS27
6aff9b4476 shader: Address feedback 2021-07-22 21:51:29 -04:00
FernandoS27
a2fac91c47 shader: Implement VertexA stage 2021-07-22 21:51:29 -04:00