forked from eden-emu/eden
[hid_core/frontend] use shared lock for accesses on emulated controller (reduces contention in FBSD) (#2553)
Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: eden-emu/eden#2553 Reviewed-by: crueter <crueter@eden-emu.dev> Reviewed-by: MaranBr <maranbr@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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45263ee7aa
commit
bf4dce8d0b
2 changed files with 50 additions and 48 deletions
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@ -577,7 +577,7 @@ void EmulatedController::UnloadInput() {
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}
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void EmulatedController::EnableConfiguration() {
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std::scoped_lock lock{connect_mutex, npad_mutex};
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std::unique_lock lock1{connect_mutex}, lock2{npad_mutex};
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is_configuring = true;
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tmp_is_connected = is_connected;
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tmp_npad_type = npad_type;
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@ -614,19 +614,19 @@ void EmulatedController::DisableConfiguration() {
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}
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void EmulatedController::EnableSystemButtons() {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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system_buttons_enabled = true;
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}
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void EmulatedController::DisableSystemButtons() {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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system_buttons_enabled = false;
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controller.home_button_state.raw = 0;
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controller.capture_button_state.raw = 0;
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}
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void EmulatedController::ResetSystemButtons() {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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controller.home_button_state.home.Assign(false);
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controller.capture_button_state.capture.Assign(false);
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}
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@ -937,7 +937,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
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auto trigger_guard = SCOPE_GUARD {
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TriggerOnChange(ControllerTriggerType::Stick, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto stick_value = TransformToStick(callback);
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// Only read stick values that have the same uuid or are over the threshold to avoid flapping
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@ -994,7 +994,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
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auto trigger_guard = SCOPE_GUARD {
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TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto trigger_value = TransformToTrigger(callback);
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// Only read trigger values that have the same uuid or are pressed once
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@ -1042,7 +1042,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
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SCOPE_EXIT {
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TriggerOnChange(ControllerTriggerType::Motion, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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auto& raw_status = controller.motion_values[index].raw_status;
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auto& emulated = controller.motion_values[index].emulated;
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@ -1078,7 +1078,7 @@ void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback
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auto trigger_guard = SCOPE_GUARD {
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TriggerOnChange(ControllerTriggerType::Color, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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controller.color_values[index] = TransformToColor(callback);
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if (is_configuring) {
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@ -1129,7 +1129,7 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
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SCOPE_EXIT {
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TriggerOnChange(ControllerTriggerType::Battery, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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controller.battery_values[index] = TransformToBattery(callback);
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if (is_configuring) {
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@ -1194,7 +1194,7 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback
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SCOPE_EXIT {
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TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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controller.camera_values = TransformToCamera(callback);
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if (is_configuring) {
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@ -1211,7 +1211,7 @@ void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& call
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SCOPE_EXIT {
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TriggerOnChange(ControllerTriggerType::RingController, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto force_value = TransformToStick(callback);
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controller.ring_analog_value = force_value.x;
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@ -1227,7 +1227,7 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
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SCOPE_EXIT {
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TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring);
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};
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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controller.nfc_values = TransformToNfc(callback);
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if (is_configuring) {
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@ -1662,7 +1662,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
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}
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bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
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switch (type) {
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case NpadStyleIndex::Fullkey:
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@ -1678,7 +1678,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
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}
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bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
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switch (type) {
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case NpadStyleIndex::Fullkey:
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@ -1718,7 +1718,7 @@ void EmulatedController::Connect(bool use_temporary_value) {
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auto trigger_guard = SCOPE_GUARD {
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TriggerOnChange(ControllerTriggerType::Connected, !is_configuring);
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};
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std::scoped_lock lock{connect_mutex, mutex};
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std::unique_lock lock1{connect_mutex}, lock2{mutex};
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if (is_configuring) {
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tmp_is_connected = true;
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return;
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@ -1735,7 +1735,7 @@ void EmulatedController::Disconnect() {
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auto trigger_guard = SCOPE_GUARD {
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TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring);
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};
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std::scoped_lock lock{connect_mutex, mutex};
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std::unique_lock lock1{connect_mutex}, lock2{mutex};
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if (is_configuring) {
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tmp_is_connected = false;
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return;
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@ -1749,23 +1749,21 @@ void EmulatedController::Disconnect() {
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}
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bool EmulatedController::IsConnected(bool get_temporary_value) const {
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std::scoped_lock lock{connect_mutex};
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if (get_temporary_value && is_configuring) {
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std::shared_lock lock{connect_mutex};
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if (get_temporary_value && is_configuring)
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return tmp_is_connected;
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}
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return is_connected;
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}
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NpadIdType EmulatedController::GetNpadIdType() const {
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std::scoped_lock lock{mutex};
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std::shared_lock lock{mutex};
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return npad_id_type;
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}
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NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
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std::scoped_lock lock{npad_mutex};
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if (get_temporary_value && is_configuring) {
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std::shared_lock lock{npad_mutex};
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if (get_temporary_value && is_configuring)
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return tmp_npad_type;
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}
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return npad_type;
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}
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@ -1773,7 +1771,7 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
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auto trigger_guard = SCOPE_GUARD {
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TriggerOnChange(ControllerTriggerType::Type, !is_configuring);
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};
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std::scoped_lock lock{mutex, npad_mutex};
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std::unique_lock lock1{mutex}, lock2{npad_mutex};
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if (is_configuring) {
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if (tmp_npad_type == npad_type_) {
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@ -1819,37 +1817,37 @@ LedPattern EmulatedController::GetLedPattern() const {
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}
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ButtonValues EmulatedController::GetButtonsValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.button_values;
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}
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SticksValues EmulatedController::GetSticksValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.stick_values;
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}
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TriggerValues EmulatedController::GetTriggersValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.trigger_values;
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}
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ControllerMotionValues EmulatedController::GetMotionValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.motion_values;
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}
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ColorValues EmulatedController::GetColorsValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.color_values;
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}
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BatteryValues EmulatedController::GetBatteryValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.battery_values;
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}
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CameraValues EmulatedController::GetCameraValues() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.camera_values;
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}
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@ -1858,7 +1856,7 @@ RingAnalogValue EmulatedController::GetRingSensorValues() const {
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}
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HomeButtonState EmulatedController::GetHomeButtons() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1866,7 +1864,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
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}
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CaptureButtonState EmulatedController::GetCaptureButtons() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1874,7 +1872,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
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}
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NpadButtonState EmulatedController::GetNpadButtons() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1882,7 +1880,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
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}
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DebugPadButton EmulatedController::GetDebugPadButtons() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1890,7 +1888,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
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}
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AnalogSticks EmulatedController::GetSticks() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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if (is_configuring) {
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return {};
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@ -1900,7 +1898,7 @@ AnalogSticks EmulatedController::GetSticks() const {
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}
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NpadGcTriggerState EmulatedController::GetTriggers() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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if (is_configuring) {
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return {};
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}
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@ -1913,17 +1911,17 @@ MotionState EmulatedController::GetMotions() const {
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}
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ControllerColors EmulatedController::GetColors() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.colors_state;
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}
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BatteryLevelState EmulatedController::GetBattery() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.battery_state;
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}
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const CameraState& EmulatedController::GetCamera() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.camera_state;
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}
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@ -1932,7 +1930,7 @@ RingSensorForce EmulatedController::GetRingSensorForce() const {
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}
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const NfcState& EmulatedController::GetNfc() const {
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std::scoped_lock lock{mutex};
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std::unique_lock lock{mutex};
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return controller.nfc_state;
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}
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@ -1946,7 +1944,7 @@ NpadColor EmulatedController::GetNpadColor(u32 color) {
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}
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void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
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std::scoped_lock lock{callback_mutex};
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std::unique_lock lock{callback_mutex};
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for (const auto& poller_pair : callback_list) {
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const ControllerUpdateCallback& poller = poller_pair.second;
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if (!is_npad_service_update && poller.is_npad_service) {
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@ -1959,13 +1957,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
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}
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int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
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std::scoped_lock lock{callback_mutex};
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std::unique_lock lock{callback_mutex};
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callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
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return last_callback_key++;
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}
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void EmulatedController::DeleteCallback(int key) {
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std::scoped_lock lock{callback_mutex};
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std::unique_lock lock{callback_mutex};
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@ -7,6 +10,7 @@
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#include <functional>
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#include <memory>
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#include <mutex>
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#include <shared_mutex>
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#include <unordered_map>
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#include <vector>
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@ -626,10 +630,10 @@ private:
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StickDevices virtual_stick_devices;
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ControllerMotionDevices virtual_motion_devices;
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mutable std::mutex mutex;
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mutable std::mutex callback_mutex;
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mutable std::mutex npad_mutex;
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mutable std::mutex connect_mutex;
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mutable std::shared_mutex mutex;
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mutable std::shared_mutex callback_mutex;
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mutable std::shared_mutex npad_mutex;
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mutable std::shared_mutex connect_mutex;
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std::unordered_map<int, ControllerUpdateCallback> callback_list;
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int last_callback_key = 0;
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