forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -37,14 +37,14 @@ struct ResolutionScalingInfo {
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if (value == 0) {
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return 0;
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}
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return std::max((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1);
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return (std::max)((value * static_cast<s32>(up_scale)) >> static_cast<s32>(down_shift), 1);
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}
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u32 ScaleUp(u32 value) const {
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if (value == 0U) {
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return 0U;
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}
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return std::max((value * up_scale) >> down_shift, 1U);
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return (std::max)((value * up_scale) >> down_shift, 1U);
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}
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};
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@ -612,8 +612,8 @@ struct Values {
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false, true, &custom_rtc_enabled};
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SwitchableSetting<s64, true> custom_rtc_offset{linkage,
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0,
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std::numeric_limits<int>::min(),
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std::numeric_limits<int>::max(),
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(std::numeric_limits<int>::min)(),
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(std::numeric_limits<int>::max)(),
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"custom_rtc_offset",
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Category::System,
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Specialization::Countable,
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