[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: eden-emu/eden#348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
Signed by untrusted user: crueter
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -18,7 +18,7 @@ private:
public:
explicit RangeMap(ValueT null_value_) : null_value{null_value_} {
container.emplace(std::numeric_limits<KeyT>::min(), null_value);
container.emplace((std::numeric_limits<KeyT>::min)(), null_value);
};
~RangeMap() = default;
@ -66,7 +66,7 @@ private:
}
const auto it_end = std::next(it);
if (it_end == container.end()) {
return std::numeric_limits<KeyT>::max() - address;
return (std::numeric_limits<KeyT>::max)() - address;
}
return it_end->first - address;
}