forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -18,7 +18,7 @@ private:
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public:
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explicit RangeMap(ValueT null_value_) : null_value{null_value_} {
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container.emplace(std::numeric_limits<KeyT>::min(), null_value);
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container.emplace((std::numeric_limits<KeyT>::min)(), null_value);
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};
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~RangeMap() = default;
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@ -66,7 +66,7 @@ private:
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}
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const auto it_end = std::next(it);
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if (it_end == container.end()) {
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return std::numeric_limits<KeyT>::max() - address;
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return (std::numeric_limits<KeyT>::max)() - address;
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}
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return it_end->first - address;
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}
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