forked from eden-emu/eden
		
	settings: Preparation for per-game input settings
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					 19 changed files with 167 additions and 115 deletions
				
			
		|  | @ -27,7 +27,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb | |||
|             ->GetAppletResource() | ||||
|             ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); | ||||
| 
 | ||||
|     auto& players = Settings::values.players; | ||||
|     auto& players = Settings::values.players.GetValue(); | ||||
| 
 | ||||
|     const std::size_t min_supported_players = | ||||
|         parameters.enable_single_mode ? 1 : parameters.min_players; | ||||
|  | @ -66,7 +66,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb | |||
|                     npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); | ||||
|             } | ||||
|         } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && | ||||
|                    !Settings::values.use_docked_mode) { | ||||
|                    !Settings::values.use_docked_mode.GetValue()) { | ||||
|             // We should *never* reach here under any normal circumstances.
 | ||||
|             npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), | ||||
|                                     index); | ||||
|  |  | |||
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