forked from eden-emu/eden
[macOS, compat] Allow games to boot in MacOS (#372)
This fixes the crashes on game launch caused by MacOS not being present in host_manager.cpp and enables primitiveRestart for MoltenVK to suppress a bunch of errors given in the log about MoltenVK requiring primitiveRestart. Fixes an crash when switching kingdoms in Mario Odyssey as well EDS is forced to 0, otherwise games do not show graphics Note: For now only dynarmicc is working, performance will be slow Reviewed-on: eden-emu/eden#372 Reviewed-by: Lizzie <lizzie@eden-emu.dev> Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: MaranBr <maranbr@outlook.com> Co-authored-by: innix <dev@innix.space> Co-committed-by: innix <dev@innix.space>
This commit is contained in:
parent
e60fd4b68b
commit
6fcfe7f4f3
9 changed files with 82 additions and 26 deletions
|
@ -551,6 +551,8 @@ struct Values {
|
|||
3,
|
||||
#elif defined (ANDROID)
|
||||
0,
|
||||
#elif defined (__APPLE__)
|
||||
0,
|
||||
#else
|
||||
2,
|
||||
#endif
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue